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Template Historical
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Particle Physics
Science Admiral

Improves Ground Science Damage Abilities

This skill improves ground science abilities that cause direct damage to your target or his targets shields. This skill does not improve weapon or hand-to-hand damage.

Examples include:
Hyperonic Radiation
Tachyon Harmonic
Exothermic Induction Field
Sonic Pulse

Science captains who learn 3 ranks of this skill will unlock the ability to train Bridge Officers in Sonic Pulse III. Science captains who learn 6 ranks of this skill will unlock the ability to train Bridge Officers in Science Team III.

Scientist is available to Admiral Science Officers. Each rank costs 3,000 Skill points

Details[ | ]

Improves Ground Science Damage Abilities

This skill improves ground science abilities that cause direct damage to your target or his targets shields. This skill does not improve weapon or hand-to-hand damage.

Examples include:
Hyperonic Radiation
Tachyon Harmonic
Exothermic Induction Field
Sonic Pulse

Science captains who learn 3 ranks of this skill will unlock the ability to train Bridge Officers in Sonic Pulse III. Science captains who learn 6 ranks of this skill will unlock the ability to train Bridge Officers in Science Team III.

Abilities Affected[ | ]

Rank Progression[ | ]

Rank Bonus
1 +18
2 +36
3 +54
4 +64
5 +74
6 +84
7 +89
8 +94
9 +99
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