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Skill: Damage Control

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Damage Control
Commander


This skill increases the rate at which your hull is passively repaired over time. Each point of Damage Control skill increases your Regeneration Rate by 1% of its base value.

All starships have unique base regeneration values, which may vary from ship to this. This skill will always provide a percentage-base improvement to that base value. Your Base Regeneration rate is reduced to 20% of its full value in Combat.

Total Skill Bonus

  • +50 Total Regeneration Base Bonus (Out of Combat) = +50% (In Combat) = +10%
  • +35 Total Regeneration Base Bonus (Out of Combat) = +85% (In Combat) = +17% (Improved)
  • +15 Total Regeneration Base Bonus (Out of Combat) = +100% (In Combat) = +20% (Advanced)

Overview[edit | edit source]

Engineering Skill 1 R1.png

Damage Control is a Commander Engineering skill that is available to all Commanders. There are three total skills in this chain, each costing 1 Space Point to purchase.

Abilities Affected[edit | edit source]

Starship Passive Hull Regeneration

Modifiers[edit | edit source]

Consoles[edit | edit source]

Traits[edit | edit source]

Set Bonus[edit | edit source]

Other[edit | edit source]

Advanced Piezo-Polaron Beam Array icon.png
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Piezo-Polaron Beam Array icon.png
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Protomatter Regenerative Influx increases Hull Regeneration by 150% for 10 sec.