Singularity Core abilities
Singularity Core abilities are an innate capability of all Romulan Warbirds. Specifically, the term Singularity Core abilities refers to a set of one to five space abilities that are innate to Warbirds, powered by the ship's Singularity Core.
While in combat and not stealthed, the Singularity Core will generate charge levels. These abilities allow a player to use the stored Singularity power to cause powerful effects. When activated, they drain all of the stored Singularity charge to increase the effectiveness of the Singularity power used. Activating a Singularity power will prevent the gain of Singularity charge for a short period of time.
Abilities[edit | edit source]
There are up to five Singularity Core abilities that can be activated, based on the ship's tier. These abilities do not automatically rank up when acquiring higher tier Warbirds, but instead build in severity based on the charge built up by the ship's Singularity Core.
- Plasma Shockwave - causes Plasma damage to nearby enemies
- Quantum Absorption - grants temporary Hull hit points and heals shields over time
- Warp Shadows - creates decoys and grants cloak
- Singularity Jump - teleport away and leave a small gravity singularity
Available on all other warbirds:
- Singularity Overcharge - overcharge energy weapons to cause more damage.
|Carrier and Flight-Deck Starship||Carrier commands|
|Science-based Starship||Sensor Analysis • Subsystem Targeting|
|Romulan Warbird||Singularity Core abilities|
|Intel Starship||Gather Intelligence • Warp Signature Masking|
|Pilot Starship||Pilot Maneuvers|
|Temporal Starship||Molecular Reconstruction|
|Specific Starships|| Cloaking Types: Cloak • Romulan Cloak • Battle Cloak • Romulan Battle Cloak • Enhanced Battle Cloak|
Phaser Spinal Lance • Javelin • Plasma Spinal Lance • Chroniton Lance • Gravitic Lance
Improved Hull Regeneration • Long Range Sensor Masking • Energy Distributor
Tactical Mode • Siege Mode • Launch Support Craft • Transwarp