New Personal Endeavor System [ edit | edit source ]
New account-wide progression system for Captains to enjoy, Personal Endeavors!
Personal Endeavors bring new Endeavors, Account-wide progression, and increased opportunities for daily rewards.
Every day you will be given three Personal Endeavor tasks of varying difficulties (Easy, Medium and Hard).
Completing your Personal Endeavors will grant experience within this system, as well as other rewards.
Acquiring enough Personal Endeavor experience will lead to gaining a Perk Point.
Choosing to spend a Personal Endeavor Perk Point will give you the opportunity to select from three random options for advancing a stat in the game. Personal Endeavor Reward boxes will always include:
Personal Endeavor Experience (Scales with difficulty of Personal Endeavor)
Normal Experience (Scales with difficulty of Personal Endeavor)
Endeavor Box, containing 1 (Easy), 2 (Medium), or 5 (Hard) of the following rewards, chosen at random (repeats of each prize are possible):
Captain Specialization Point This system unlocks at level 60.
All accounts will receive 1 free Perk Point when the system becomes available.
For more details, please visit the Personal Endeavors blog at: https://www.arcgames.com/en/games/xbox/star-trek-online/news/detail/11128453
Join the First Contact Day Event celebration from 4/11/19 - 4/18/19!
Added an extra character slot.
Now 9 for lifetime subscribers
Now 8 for everyone. The following ships now properly have their nacelles and associated ship parts animated and oriented while in sector space and when warping in and out of systems:
Chimera/Manticore Heavy Destroyer
Peghqu'/Duvqu' Heavy Destroyer
Daeinos/Dinaes Heavy Destroyer
Kelvin Timeline Heavy Command Cruiser
Aquarius Light Escort
Risan Luxury Cruiser
The Kelvin Timeline Intel Dreadnought Cruise now properly closes its deflector blast doors during combat. Updated the system that causes ships with moving wings/nacelles to fold them into cruise position while in sector space.
Discovery era Terrans on Pahvo now use the proper transporter animations when spawning.
Updated Memorial Plaque to include Morgan Woodward.
Updated Class names for Engineers that were missing the term Officer that is present in the other two classes.
Engineers are now "Engineering Officers", which matches "Science Officers" and "Tactical Officers" Added missing Tail customization options for Caitian characters.
Resolved an issue that was causing Discovery Bridge officer Rank display name and pips in station ability select to not appear properly.
The second episode of the Romulan Mystery arc, Taris, has received all new cutscenes.
The third episode of the Romulan Mystery arc, Mine Enemy has received all new cutscenes.
Addressed an issue that prevented Console players from receiving a trophy/achievement for completion of a tutorial after completing the Discovery tutorial.
Addressed an issue that could cause debug text to appear in "Quark's Lucky Seven" while hacking the security office console.
High Level Combat Tuning:
Reduced the base damage tables used by all Space NPCs (hostile and friendly).
This change will affect only NPCs at level 55 and above, and works out to a 15% reduction to base damage output at level 60, and approximately ~19% reduction at level 65.
Reduced the damage scalar applied to all Dreadnought-rank NPCs (hostile and friendly) by 10%. Resolved an issue found present on all Ground NPCs, Bridge Officers, and some Pets, which was causing abilities that reduced their damage output and/or damage resistances to have less impact than intended.
This fix will result in abilities that reduce damage output and/or damage resistances being somewhat more effective than before against these types of NPCs/Boffs. Cooldown on the following Combat Companions has been reduced from 5 minutes to 2 minutes:
Bio-Engineered Furiadon, Combat-Trained Tardigrade, Dilithium Encrusted Horta, Eisilum Crystal Horta, Holographic Combat Drone, Horta, Jackal Mastiff, Leashed Mugato, Polytrinic Acid Horta, War Targ. Cooldowns on the following Space Distress Calls have been reduced from 15 minutes to 5 minutes:
Activate Phased-Waveform Beacon, Nimbus Pirate Distress Call, Delta Alliance Reinforcements Beacon, Romulan Distress Call - Bird-of-Prey, Romulan Distress Call - Mogai Escort, Romulan Distress Call - D'deridex Battleship Photonic Officer Updates:
Photonic Officer now lasts 20 seconds, and has a 30 second cooldown.
Photonic Officer now reduces the cooldown of bridge officer abilities by 2%, 3%, or 4% per second while active. Resolved an issue that caused the Competitive Wargames, Temporal, and Gamma Reputation Ground sets to list 4 items instead of 3.
The following items are now eligible for Re-Engineering:
All Reputation Ground Set Weapons
All Reputation Space Set Weapons
All Experimental Weapons Directed Energy Modulation now additionally grants a buff to Weapon Armor Penetration while active.
The High Yield firing modes of the Advanced Temporal Defense Chroniton Torpedo Launcher (cluster launch mode) no longer share cooldowns/lockouts with other Cluster-type Torpedo Launchers.
Resolved an issue that caused the Reactive Shield Technology to provide an incorrect amount of shield restoration.
Resolved an issue that could prevent Control Amplification's debuff from applying correctly in some cases.
Fixed a bug that was causing no assignments to appear in the "Current Map" selection while on DS9's promenade.
All player versions of "Efficient" (including Borg Racial Trait) now more accurately list the bonuses they grant.
Resolved an issue that prevented Secondary Deflectors or Drain Infection from critically hitting as much as they should.
Resolved an issue that caused the displayed regeneration on Hull-Repairing Nanites to be inaccurate.
This is a tooltip change only. Reroute Power from Life Support:
No longer slows down your weapons.
Now only slows down Bridge Officer and Captain abilities while active. Resolved an issue that caused the Entwined Tactical Matrices trait to activate the buff from Protomatter Matrix Infusers.