| Consoles-only content ahead.|
The following article or section describes content only available on XBOX One and PlayStation 4.
General[edit | edit source]
Loadouts[edit | edit source]
- The player will now be able to see which loadout was saved or loaded last.
- Reduced loadout save load times to 5 seconds.
- Updated contents of Infinity Lock Box to include items from the Son'a Lock Box.
- Resolved an issue where fur materials looked darker then intended.
Systems[edit | edit source]
- Resolved stacking and description issues with the Shield Overload Starship Trait.
- Resolved an issue that caused the Equipment Diagnostics kit module to get worse as its mark increased.
- Resolved an issue that caused the duration of the Cold-Hearted starship trait not to refresh if the player activated another relevant ability while it was still active.
- Resolved an issue that could allow multiple players to exceed 5 stacks of Cold-Hearted on a target.
- All Experimental Weapons are free to upgrade to MK XII
- All Experimental Weapons on ships and in reclaim stores are now obtained at MK X.
- They were previously obtained at MK XII.
- This resolves the issue where the player could commission ships with Experimental Weapons Slots at level 40 and be unable to use an Experimental Weapon until level 45.
- Resolved an issue that prevented the Console - Universal - Breen Energy Dissipater from being equipped on the Breen Plesh Tral Heavy Raider(T6).
- Resolved an issue that prevented the Stasis Beam (23c.) and Photon Grenade (23c.) kit modules from being available for use after upgrading them.
Known Issue[edit | edit source]
- A crash is occasionally occurring the episode “Beyond the Nexus”.