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Release notes/20161201
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Release notes/20161201
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===Powers=== * Resolved an issue that was causing the following powers to resist an excessive number of changes to power levels, including the power drain from firing multiple weapons, and updated the powers to give a corresponding amount of -Weapon Power Cost, and standardized their descriptions to reflect this: ** Omega Weapons Amplifier ** Plasma-Integrated and Deterium Stablized Warp Cores ** Thoron-Infused Singularity Cores ** The Enhanced Weapons System Efficiency 2 set bonus ** System Engineers that trigger on Directed Energy Modulation ** Resolved an issue where the Delphic Antiproton weapon proc was affecting non-weapon abilities. * Resolved an issue where weapons such as the Herald Staff could apply Rending Shots to the player’s targets. * Anti-Time Entanglement Singularity now properly benefits from Exotic Damage bonuses. * Resolved an issue where Fly Her Apart's damage could be scaled by incoming healing buffs and debuffs. * Resolved an issue where the Commando Specialization's Resilient Power Cells power was not affecting the Boolean Heavy Assault Cannon, Synchronic Proton Distortion Prototype Assault Rifle, or Fluidic Antiproton Assault Dense Beam. * Shield Technician: Updated the description to note that it is a percentage increase not a flat increase. ** This is a tooltip change only. * Covert Trait: Resolved an issue that caused the Cover Trait to display an incorrect Exploit * Starship Traits: Resolved an issue that could cause Ablative Field Projector to trigger more than once from the activation of some powers. * Tactical Initiative: Updated the description to be more accurate to the power's functionality. ** This is a tooltip change only. * Ground Weapons: Cleaned up tooltips of many melee weapon attacks. * Updated the description on most mines to be more accurate. * Suppression Barrage no longer scales up its debuff with damage boosts. * The Silent Enemy Set 3 piece bonus "Haywire" no longer reflects Damage over Time or reflected damage. * Resolved an issue where the icons on the skill tree did not consistently match the ones on the skill tooltips. * Resolved an issue that could allow Expedient Care and Expedient Repairs to trigger their recharge reductions more than once per ability activation. * Updated the descriptions of Specialization Kit modules to be more consistent, list the correct purchase and use requirements, and state that Specialization Kit Modules cannot be upgraded. * Updated the description of Reactive Deflection to more accurately reflect its functionality. ** This is a tooltip change only. * The Paradox Corrector can no longer have its cooldown reduced. * Duty Officers: Updated Assignments list so it will no longer list Duty Officers that are in the overflow bag as available. * Updated Boarding Party text to resolve a typo. * Red Matter Capacitor's description now clearly indicates that it repairs all disabled subsystems. * Updated Driver Coil to display correctly as the new skill name. * Resolved an issue that caused the Neutronic torpedo to display as a Plasma torpedo under Torpedo: Transport Warhead.
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