The Temporal Defense Initiative will be established in 2769 and defends the timeline against attempts to alter our common history.
Temporal Marks will be used to increase rank among the Initiative and can be earned in the following areas:
Days of Doom Space Queue
The Battle of Procyon V Space Queue
Chroniton Buffers can be earned by participating in the Advanced and Elite versions of “Days of Doom” and “The Battle of Procyon V” as well as the Badlands Battlezone to be used to obtain the elite items found within the reputation.
This reputation is available for level 50+ captains.
Upon the release of Agents of Yesterday, existing Bridge Officers will have the ability to train in this new Specialization through the use of Specialization Qualifications.
Once granted the Temporal Operative specialization, Training Manuals for Rank I and Rank II Temporal Operative abilities will be available for purchase from any Bridge Officer Training store.
Rank III abilities can be unlocked by advancing in the Temporal Operative Captain Specialization tree, and then created using the new Officer Training R&D School.
This specialization presents a strong emphasis on science-leaning tactics with a focus on dealing exotic damage, controlling foes’ movements, and stripping their defenses with use of the new Entropy mechanic.
Gravity Well at all ranks will now more reliably trigger attached effects, such as those triggered by Exotic Damage abilities and Control Effects.
Resolved an issue that would occasionally cause some damage over time powers to tic an excessive number of times on cast.
Significantly increased the strength and reduced the recharge time of the Micro Photon Torpedo Launcher kit module.
Some ground abilities that spawn hazard areas will no longer apply Damage-Over-Time effects that linger on targets after they leave the hazard area.
To compensate for this, the hazards themselves have had their lifespans increased and affects the following abilities:
Exothermic Induction Field
The Chroniton Dual Beam Array's proc now reduces Recharge Speed in addition to its other effects.
Feedback Pulse no longer deals "Feedback Pulse" typed damage.
Instead it will deal damage as the same type that was inflicted upon the caster of Feedback Pulse.
Radiant Nanite Cloud, the Dauntless Starship Trait, can now only be triggered by Bridge Officer Abilities and Captain Abilities.
The amount of additional healing has been doubled from 25% of healing done, up to 50%.
This change is necessary for performance reasons.
Resolved an issue that was causing the Paradox and Annorax to not benefit from the Temporal Inversion set bonus from the Wells/Mobius console set.
"Tholian Sticky Web Wall" may no longer be used against very large enemies such as starbases.
Isometric Charge no longer incorrectly benefits from effects and attachments meant to enhance Weapons.
This is an Exotic Damage ability.
Ground fire areas no longer flank or crit and cannot be dodged.
Resolved a typo on both Biomatter weapon procs to correctly indicate their proper 2km radius.
Omega Kinetic Sharing:
Now uses the pre-resistance damage values to calculate the Damage-Over-Time effect, instead of post-resistance.
Resolved an issue that was causing Omega Kinetic Shearing's damage over time effect to not be subject to resists.
Charged Particle Burst now drains 200% the amount of shields that it used to, and additionally leaves a lingering debuff on affected foes that causes their Shields to take additional damage for several seconds.
Resolved an issue with Endothermic Induction which was causing it to deal damage after it had expired.
Resolved an issue with Sweeping Strikes which was causing its icon rank to flicker
Updated the description on officers that add Radiation Damage to Charged Particle Burst so that the descriptions math how the damage is actually applied.
Added wording to long description of Omega Kinetic Shearing and Concentrate Firepower that clarifies how their additional damage is calculated, and that it is not subject to additional damage buffs.
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