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New Features[ | ]

New Featured Episodes[ | ]

  • Episode "Blood of Ancients":
    • "Blood of Ancients" can be found in the Featured Episode tab of the journal.
    • This episode is available for Captains level 10 and up.
  • Episode "Delta Flight":
    • Complete the episode "Blood of Ancients" to begin "Delta Flight".
    • "Delta Flight" can be found in the Featured Episode tab of the journal.
    • This episode if available for captains level 10 and up.
  • For more details, please visit the Prelude to the Iconian War blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9132533-prelude-to-the-iconian-war

The Herald Sphere[ | ]

Brotherhood of the Sword[ | ]

Gateway to Gre'thor[ | ]

  • Gateway to Gre'thor is a brand new PvE Space 5-player cross faction queue.
  • All factions join together to stop the Heralds of the Iconians from invading the Qo'noS System.
  • Gateway to Gre'thor will have Normal, Advanced, and Elite difficulty options.
  • For more details, please visit the Brotherhood of the Sword blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9109433

Iconian Resistance Reputation[ | ]

  • This new reputation is available in the Reputations panel of the character status window.
  • The Iconian Resistance Reputation System offers high-end rewards for Captains to use against the Heralds of the Iconians.
  • Iconian Marks are required to progress through the Iconian Resistance Reputation.
  • Earn Iconian Marks by completing any of the following PvE queues:
    • The Herald Sphere
    • Brotherhood of the Sword
    • Gateway to Gre'thor
    • Bug Hunt
    • The Battle of Korfez
  • In addition to Iconian Marks, Mk XII set gear requires Iconian Probe Datacores.
    • Earn Iconian Probe Datacores through higher difficulty versions of any queued event which offers Iconian Marks.
  • For more details, please view the Iconian Resistance Reputation blog post here: http://www.arcgames.com/en/games/star-trek-online/news/detail/9129383-iconian-resistance-reputation

Captain Specialization Tree: Pilot[ | ]

  • The Pilot Specialization has been expanded to include a Tier 3 and Tier 4 to make it a full primary specialization.
  • The Pilot Specialization continues to focus on adding abilities to space combat and maneuvering.
  • The expansion to Tier 3 and Tier 4 will add 7 new abilities as well as upgrades for these abilities for a total of 15 additional abilities to purchase.
  • The cap on Captain Specialization Points has been increased by 15 to accommodate these new additions.
  • Currently purchased abilities in the Pilot Specialization will not be altered or removed.
  • For more details, please visit the Pilot Specialization blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9080973

Bridge Officer Specialization: Pilot[ | ]

  • The new Pilot Bridge Officers are available to go along with the new Pilot Specialization expansion.
  • Pilot Bridge Officer powers focus on space combat and will include 12 new powers.
    • These Bridge Officers will not have any new ground powers.
  • After purchasing 10 abilities in the Pilot Captain Specialization, players will have the ability to create Specialization Qualifications for the Pilot Bridge Officer Specialization by accessing the Officer Training R&D School.
  • White/Common Quality Pilot Specialist Bridge Officers are also available at the standard Officer Requisition stores.
  • For more information, please visit the Bridge Officer Specialization: Pilot blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9111383-pilot-bridge-officers

Sector Space Revamp[ | ]

  • Sector Space has been revamped into three Sector maps:
    • Alpha Quadrant
    • Beta Quadrant
    • Delta Quadrant
  • The Alpha and Beta Quadrants are separated by the Traffic Controller contact in the same fashion the previous Sector map transfers functioned.
  • The Delta Quadrant can be accessed in the same way through the Gateway in the Japori Sector.
  • This revamp also includes additions to:
    • A different feel of flight through Sector Space as ships are now more maneuverable in Sector Space.
    • Many art updates and additions throughout the environment.
  • Sector Space specific Duty Officer Missions will still be available.
    • The transwarps to these locations will still bring the player to the correct spots to start these Duty Officer missions.
  • Foundry missions will have minimal impact.
    • If a door in a Foundry mission is connected to an old Sector door, it will be re-directed to the new Sector Space map.
  • For more details, please visit the Sector Space Revamp blog at: http://www.arcgames.com/en/games/star-trek-online/news/detail/9078783-sector-space-revamp

General[ | ]

  • Command Officer, Intelligence Officer, and Pilot Specialization trees have all been updated to be set as Primary or Secondary.
    • This means players can have any two of these active at the same time.
    • When a full Specialization tree is set to Secondary, players have access only to the abilities in Tier 1 and 2 of that tree.
    • Commando Specialization has not changed and is still a secondary specialization only.
  • Klingon captains can now switch ships in the Qo'noS System.
  • The Dynamic Reinforced EV Suit is now levelless.
  • Resolved an issue where on some graphic settings lens flare would not be visible when looking directly at the light source.
  • The "Earn for Next Grade" in the progress tab of the character window now updates information up to level 59.
  • Updated the "What's New" text to add information on the Iconian War.
  • Added new login screen art, logo, and loading screens.

Systems[ | ]

  • All Mark and Elite Mark conversion projects now only take 5 seconds to complete instead of 15 seconds.
  • Reordered all Upgrade Slot reputation projects so they will display in this order:
    • Claim Tier Rewards
    • Mark and Elite Mark Conversion Projects
    • Sponsorship Projects
    • Miscellaneous Projects
  • Added a project to exchange 100 Reputation Marks for 1 Elite Mark.
    • This project has a 5 second duration and a 20 hour cooldown.
    • This project does not exist in Reputations that do not have an Elite Mark.
  • Added higher-denomination Mark-to-Dilithium conversion projects to all reputations.
    • The existing project, 50 Marks = 500 Dilithium, remains available and unaltered.
    • Two new projects are now available:
      • 250 Marks for 2500 Dilithium
      • 500 Marks for 5000 Dilithium
      • Each of these higher-input projects will only appear in the player's list if the player has at least enough Marks to complete them.
  • Updated the description on Concussive Tachyon Emission from the T5 Delta Reputation to indicate that it is a Ground Active Trait.
  • Resolved an issue where the Armor Penetration ground trait from the Delta Alliance Reputation was giving players 50% Armor Penetration instead of the 5% advertised.
    • Also, the Armor Penetration value has been increased to 10%.
  • Each of the following projects for Fleet Starbases now provide 5 Buff Provisions at Tier 0, instead of zero, and an increasing number for each Tier after that instead of 5 at all tiers:
    • Support Local Systems
    • Reinforce Local Systems
    • Ongoing Research Projects
  • Resolved an issue where the Commander Bridge Officer ability on the Dyson Destroyer would not update when changed.
  • Sensor Analysis and Gather Intelligence no longer lock players in combat while active.
  • Resolved an issue that was causing "Expose Weakness" to sometimes apply the Expose effect to the owner of this ability, instead of the target.
  • Resolved an issue with Temporal Backstep that was causing portions of this console's effects to not properly apply to Romulan Timeships.
  • Resolved an issue with the Red Matter Capacitor that was preventing this device from repairing Weapons Offline status when activated.
  • Resolved an issue that was causing drops of Secondary Deflectors to go directly into players' inventories without needing to interact with them.
  • Resolved an issue that was preventing Predictive Algorithms from properly clearing debuffs.
  • Removed extra copy of Stun Grenade I from the Bridge Officer Trainer Store.
  • The [Run] Mod is now for crafting only.
  • Renamed the Crystalline Entity's death explosion to be more thematically appropriate.
    • Crystalline Core Shatter instead of Warp Core Breach.

Ships[ | ]

  • Updated the lighting on ships to better show off more details.
    • This applies to most player and NPC ships.
  • The Mirror T'Varo properly unlocks the Mirror material.
  • Resolved an issue where some Dual Cannons and Dual Heavy Cannons were not equippable on Warbirds, Multi-mission Science Vessels, and other appropriate ship types.

Foundry[ | ]

  • Added Earth Spacedock as a UGC Map.
  • Added a new indoor template map: Diplomacy Room.
  • Added numerous Earth Spacedock Map Support Objects including:
    • Turbolift
    • Club 47 Doors
    • Ops Holographic Consoles
    • Ship Markers
  • Added Ground Scale Ship models for use in the ESD Docking Bay and other maps.
  • Added a number of Space Stations.
  • Updated the UGC Version of the Bajor Planet to use the proper material.
  • Galaxy Ground Scale ship has been updated to match the new Galaxy Class visuals.
  • Foundry functions will temporarily not be available when Season 10: The Iconian War goes to Holodeck on 4/21/15.

Content[ | ]

  • Iconian Marks have been added as a reward option for the queues "Bug Hunt" and "The Battle of Korfez".
  • Iconian Marks have been added as a reward option for two open missions in the Kobali Adventure Zone:
    • "At the Gates" which is a requirement of "Breaking the Wall".
    • "The Last Stand" which is a requirement of "With Our Last Breath".
  • Updated "Inspired" accolade so that it can be completed.
  • Resolved an issue which was preventing players from obtaining the +damage vs. Bluegills power when reaching the third tier accolade for Bluegill kills.
    • Players who already have the third rank kill accolades on Vaadwaur and Bluegills will get the +damage perk power now.
  • Resolved an issue which was causing the walls to disappear while leaving the jail and walking into the coliseum in the episode "Coliseum".

Character[ | ]

  • Resolved clipping issues when wearing the Romulan Republic Female Uppers.
  • The chest on the Female Delta Alliance Armor has been adjusted for better animation.
  • The Male Romulan Lower Pants have been changed to have 2 color options instead of 3 as was intended.
  • New "Slim" versions of the Romulan Shoulder Pads are now available.
  • Resolved an issue causing cropped Winter Jackets on Female Klingons to look incorrect for the chest.
  • The Wells Badges no longer float above the Wells Uniform.
  • Resolved an issue which was causing the toes of the Female Honor Guard Boots to point inward while running.
  • Resolved a clipping issue on the sides and back for the Female Upper Mirror Universe uniform.
  • Overlay costumes for new players appearing in the "Fed Academy graduation cutscene" should now properly override skirts with pants on female Federation characters.

UI[ | ]

  • Added a Bloom Intensity slider button to the Advanced options in the Options menu.
  • Resolved an issue where the powertray overlay would not properly update when moved in shooter mode.
  • The order that Reputations are listed in the Reputation Tab now matches the order in which Marks are listed in the Inventory: Assets Tab, with Events sitting at the very bottom.

Known Issues[ | ]

  • Foundry functions will temporarily not be available when Season 10: The Iconian War goes to Holodeck on 4/21/15.
  • The Radiant Antiproton Pulsewave Assault Weapon is missing audio effects.
  • Occasionally, when accepting a new Episode, the sub tasks under the episode name will not initially appear in the mission tracker.
    • In order to make these appear, the player can open the journal and either clear or make the episode the primary mission or transfer maps.
  • The crafting nodes in the Delta Quadrant are in incorrect locations.
  • Leaving the Jenolan Dyson Sphere for the Beta Quadrant temporarily puts the player on the old Tau Dewa sector block map.
  • KDF players do not appear in the scoreboard at the end of a PVP match.

External Links[ | ]

See Also

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