Release notes/20130221

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General[edit | edit source]

  • Updated the description of the Phaser Quad Cannons; it no longer incorrectly describes Phaser procs as decreasing the target's weapon power.
    • This is a text change only.
  • Activating EV suits no longer cause the character's head to disappear.
  • Resolved an issue that prevented some players from assigning Bridge Officers to their ships.
  • Foundry mission descriptions will now always specify what type of rewards will be received.
  • Foundry Spotlight missions should now display the cooldown for the daily bonus reward in the mission journal.
  • Previous Foundry spotlight missions will now also receive the additional rewards granted to Foundry Spotlight missions.
  • The damage dealt by Temporal Disruption Device and Bio-Neural Warheads have been restored to their values from before the prior patch.
  • Engineering Team no longer cancels beneficial effects/modes such as Enhanced Battle Cloak and Guramba Siege Mode.
  • Resolved an issue that occasionally put all abilities into a 2 minute cooldown.
  • Added "Fleet Support Cruiser Retrofit" and "Fleet Kamarag Battle Cruiser Retrofit" to Shipyard T3 description in the Fleet UI.
  • Players will now be able to access Liberated Borg Duty Officers in the Omega Reputation store after completing the unlock requirements.
  • Resolved an issue that caused some players to have difficulties changing their graphics settings.

Fleet Marks[edit | edit source]

  • No-Win Scenario:
    • Increased the rewards for rounds 4, 5 and 6 from 5/8/13 to 10/18/28 respectively.
    • This increases Fleet Mark rewards by 30.
  • The following events now grant an additional 30 Fleet Marks.
    • Colony Invasion
    • Starbase Blockade
    • Starbase Fleet Defense
    • Starbase Incursion
  • Starbase Alert now grants an extra 10 Fleet Marks each time an enemy wave is defeated for the first 3 waves.
  • Azure Nebula rescue now grants twice as many Fleet Marks.
  • Defera invasion missions:
    • Easy missions now grant 13 Fleet Marks.
    • Medium missions now grant 35 Fleet Marks.
    • Hard missions now grant 60 Fleet Marks.
  • Nukara missions:
    • Easy missions now grant 13 Fleet Marks.
    • Medium missions now grant 35 Fleet Marks.
    • Hard missions now grant 60 Fleet Marks.
  • Mine Trap now grants an extra 30 Fleet Marks upon completion.
  • Added 50 Fleet Marks to each of the PVP daily wrappers:
    • Raze Enemy Headquarters (Daily)
    • Raze Enemy Secret Headquarters (Lt. General – Daily)
    • Dominate the Heroes of the Enemy (Daily)
    • Dominate the Leaders of the Enemy (Lt. General – Daily)
    • Claiming Enemy Reserves (Daily)
    • Claiming Enemy Emergency Reserves (Lt. General – Daily)
    • Reclaim the Neutral Zone (Daily)
    • Restore the Neutral Zone (Vice Admiral – Daily)
    • Into the Fray (Daily)
    • To the Front Lines (Vice Admiral – Daily)
    • Pacify Enemy Heroes (Daily)
    • Pacify Enemy Leaders (Vice Admiral – Daily)

External Links[edit | edit source]

See Also