Fixed typo in DS9 special commodities referring to Gamma sector rather than Gamma Quadrant.
Adjusted DS9 special commodity assignment distribution to make fewer appear.
Made some Latinum assignments rarer.
Increased bias in star clusters significantly in favor of Colonial chain assignments.
Reduced Energy Credit cost for some overpriced assignments.
Fixed inconsistency between KDF and Fed Resettle Colonist numeric rewards.
Increased frequency of other species to appear as Refugees and Prisoners.
Establish Military Base assignment moved from Rare to Uncommon, with appropriate adjustment in rewards.
Increased frequency of assignments granting Klingon bridge officers.
Fixed Gather Information on Rival House assignments where second slot was not properly considering traits.
Increased proc chance of Diagnostic Engineer active roster abilities occuring.
Increased duration and effectiveness of Hazard Systems Engineer active roster ability.
Fixed Conn and Warp Theorist active roster duty officer powers; these should now work properly.
Maintenance Engineer now applies to Engineering Team, scales to an 8 sec reduction with a Purple duty officer, and also applies a buff to Starship Hull Repair when activated. Different versions will be added soon for Science Team and Tactical Team on different specializations.
Assignment Bribe Federation Transit Controller will now properly show up only in Federation territory.
Corrected text for KDF Saboteur Tier III Espionage accolade.
There are continuing reports of similar issues on the Federation side, but this is requiring some time to track down properly.
Increased critical chance for repeatable Support Colonial chain assignments.
This is intended to operate in tandem with the increase in rarity of these assignments.
Increased the Disable time when using the Magnometric Overload console.
Regenerated duty officers to compensate for extensive name duplication issues.
Non-handcrafted duty officers, for example, most duty officers from packs, may have their name and/or portrait changed.
Increased some incorrectly small critical Dilithium rewards in several places.
Second Wave Feature Series duty officer assignments:
No longer take up an assignment slot
Now use updated outcome rigging
Now take advantage of specialization selections for the success outcome
Correctly require two duty officers to start
Adjusted some slot requirements
Corrected some typos with the new rare commodity assignments.
Changed the new DS9 special commodities to display as rare/blue.
This is a cosmetic change only; no functionality has been altered with this change.
Haggle Duty Officer assignments:
Shortened assignment lockout times
Increased rewards, particularly commodities on critical rewards
Added new assignment that uses prototype plans.
Added new assignments rewarding Orion (Fed) and Vulcan (KDF) Entertainer Hologram duty officers.
Resolved an issue with Commendation XP boosts not being bankable.
Resolved an issue with Energy Signature Inversion text descriptions.
Altered Mobility Shield duty officer assignment availability to be shipboard.
Revised text for Tactical Hologram duty officer assignment to make more sensible.
Clarified text for duty officer inventory increase slots to make more clear is character-unlocks.
Development Scientist duty officers now have an active roster space power.
This is the Science version of the Maintenance active roster power, but for Science Team rather than Engineering Team.
Added a Conn variant active roster power.
This is the Tactical version of the Maintenance active roster power, but for Tactical Team rather than Engineering Team.
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