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Release notes/20100902

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Episode 2 of our first weekly mission arc will air Saturday, September 4 at 11:00 AM PDT!

General[edit | edit source]

  • Players can now team up for star cluster missions again!
  • Incapacitated Breen enemies no longer show cold, foggy breaths.
  • A gap has been fixed in the geometry of Galaxy bridges.
  • Lighting has been adjusted in the Ship Editor.
  • Phaser beams no longer split when targeting an enemy.
  • Fixed a rare case where Bridge Officers could have only 3 ground abilities.
  • The waypoints out of the Orellius Sector Block now read Beta Ursae Sector Block and Eta Eridani Sector Block.
  • Cryonic Grenades
    • Will now grant immunity to the Cold Hold/Stun for 1minute. (No more chain holds from these grenades)
    • Removed the Stat bonus to Grenades that the Cryonic Grenades were granting.
  • The excelsior transwarp audio has been updated to only be audible within a small range around the ship initiating transwarp.
  • General stability fixes.
  • The waypoints out of the Orellius sector block have been updated for clarity.

Missions[edit | edit source]

  • Orellius Sector Block
    • A second Deferi Patrol route has been added to the Defera Sector.
    • A new daily mission has been added to the Defera sector.
    • Ambassador Surah now describes where you should go if you speak to him while you are on the Aid the Deferi mission.
    • The Deferi Daily Patrol now gives 3 Emblems if you complete it at Vice Admiral rank.
    • The Security Arrays daily mission now properly directs players to Deferi Outpost 3.
  • Cold Call
    • Players on a team no longer spawn into a wall in the Cold Call diplomacy room.
    • The Star Chart puzzle has been deactivated for now. You’ll have to wait for a new episode to see what’s in store!
    • The lighting has been improved on Defera Ground.
    • Ambient audio is now louder on Defera Ground.
  • The Starfleet officers on Vega (Tutorial) no longer occasionally remain in a “holding weapon” stance after putting their weapons away.
  • General typo fixes have been made.
  • Objective maps have been added for the "Security Array" daily mission.

UI[edit | edit source]

  • The “Join” button on the Channels tab now becomes active if you have been invited to a chat channel.
  • The Whitelist_Invite command now auto-completes properly in the chat box.
  • The “New Repository” button now properly deactivates once your Fleet has purchased all available Repositories.
  • If you do not have Shields equipped, the UI now displays “N/A” for your shield value.
  • Ship names can now properly be 16 characters long when they’re renamed.
  • Klingon Honor now shows the correct icon.
  • Clicking “Retry” on a failed mission will now drop the mission without an error message if the mission can’t be accepted (i.e. a daily mission on cooldown).
  • PvP Queue
    • Changing the Kills count in a Challenge Queue now commits when clicking away, instead of just pressing Enter.
    • A fix has been made for a case that could cause uneven teams.

See Also