A cutscene now plays after creating a
Federation Character Updated contextual mouse cursor designs
Costume parts in the tailor remain valid options even after hitting random.
The character pictured at login now updates after deleting a character.
Bridge officer candidates that have not yet joined your crew may be traded with other players. Fixed the interact for the
Ganalda ship vendor Removed some unexplored systems that were causing players trouble.
Fixed mini map image for
Risa ground, Andoria ground, Vulcan ground and Vulcan system Removed animated loading screens. Replaced with beautiful screen shots and concept art.
Fixed an issue where some players were unable to respawn in
PvP maps Fixed eject warp plasma clouds FX so they fade out properly.
Updated Emergency power to shields to use the new "liquid" shield FX.
Adjusted the coloring of Tykens rift FX to blend a little better.
Fixed issue with
ship explosions dropping FX mid explosion. Players can no longer depart system when on their
bridge. Updated many enemy spawn animations to user proper Beam In FX
Standardized the display names of anomalies nodes
KvK version of Borg Hunt so that it will scale with player ranks Added missing merchant contacts to sector space cargo ships.
Klingon versions of ground weapon fire and batleth icons. Fixed an animation issue where arms looked weird while holding rifles
Fixed a bug that allowed food and drink to be used in combat
Fixed a bug that allowed
tribbles to be used in combat Fixed several new gameserver crashes that players reported
Updated FX for several Klingon Kit powers
Added more faction icons to enemy target status windows
Added subsystem targeting to the Weapons tray, if those powers are available to the player
Fixed Subsystem targeting powers categories so they can appear correctly in the Science vessel special UI.
Removed the recipe search category from the
Exchange Fixed a bug that was spawning too many Borg cubes in
PvP Added descriptions of how to acquire
exploration badges to appropriate vendors. Updated the visual appearance of contact windows for both Federation and Klingons.
Updated costume presets for some species
Added indication when your current power value exceeds your target (due to buffs, skills, etc.).
Added a message to the queue server that lets you know you were forced from the queue after it halted.
The crew of the
Azura are no longer wearing Starfleet uniforms Fixed warp cutscene playing from Sector space to System in Cardassian space.
Romulan Patrol missions now point to proper locations Added a fix to prevent the instance selection window from popping up briefly when transferring to another map
Removed checkbox from instance selection window that would set the "always select instance when switching maps" option
Fixed several commodity missions that were being greedy and taking all of a given commodity in your inventory, rather than the necessary amount. Fixes
Fixed a typo with the Klingon
PvE exploration mission description Fixed the door leaving the
Qonos warriors hall so that player can't get stuck inside Updated the PvE repeatable Klingon missions to clarify that players must complete the PvE map 3 times to complete the mission
Fixed many unknown system ground missions that were put into an unwinnable state if the objectives were done out of order.
Adjusted kill counts for all PvP ground arenas
Clicking a power in the tray that is flagged for auto attack will now fire properly
Removed the assault column from assault PVP scoreboard
Added black backgrounds to the target window images so that ground headshots don't float.
Also added art for the new device/kit backgrounds.
Add more translation text for non-english players. More to come.
Adjusted mission rewards at higher levels that were giving rewards too low compared to the mission. These should be much more in line now.
Bridge Officers can now use costume presets when customizing
Change Memory Alpha mission text to make it clear that
E'genn is in the middle of Earth Spacedock
Starfleet was offering Klingon Empire bridge officers to Federation players instead of Klingon Starfleet bridge officers. Not anymore. Fix some issues with assault and area control scoreboard information where teams weren't showing up properly.
Bridge Officers no longer have a voice option. This will be re-added at a later date.
There is a bad bug with shuttles that are causing them to despawn properly and inflicting players with 10 minute cooldowns in combat. A fix is coming soon. For now exiting the map or dying will fix the cooldown issue.
If you end up with ground powers in your
space tray, drag them off your space tray and hopefully they won't come back Bridge officer powers are not automatically assigned a keybind. Moving their power on your power tray should fix this
Some status FX will show as white squares on space targets