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Relativity Stasis Pistol

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Relativity Stasis Pistol icon.png
Very rare icon.png
Relativity Stasis Pistol
Very Rare Ground Weapon
Bind On Pickup
 
Values do not reflect skills or other modifiers

Beam Setting

Phaser Damage

31.8 Phaser Damage x2 (87.8 DPS)
5% chance: +2 Stun (half duration vs player)
-50% runspeed
Stasis Beam Setting

Places target out of phase (Held, Immune)

21.2 Phaser damage (3.3 DPS)
-50% Runspeed
+4 Hold
Places target out of Phase (immune to damage)
5% chance: +2 Stun (half duration vs player)
-50% Runspeed
Value: 50 Lobi Crystal icon.png

The Relativity Stasis Pistol is a type of Ground Weapon.

The Stasis pistol is the standard sidearm of the Federation's Temporal Department in the 29th Century. Stasis pistols have a secondary fire mode that holds a single target in a temporal phase shift. Phaser ground weapons have a chance to stun targets.

Phaser ground weapons have a chance to stun targets.

This weapon levels with the player. Values given are for a player at level 50.


Obtaining[edit | edit source]

The Relativity Stasis Pistol is a Ground Weapon obtained from the Lobi Crystal Consortium for 50 Lobi Crystal icon.png Lobi Crystals.


Modifiers[edit | edit source]

There are seven factors that can affect personal weapons. These are Modifier suffixes, spent Player Skill Points, Personal Equipment, and Equipment Sets.

Modifier Suffix[edit | edit source]

Relativity Stasis Pistol does not come with modifiers suffixes, as other Very Rare weapons normally do.

Ultra Rare Modifier: Once upgraded to Ultra Rare, Relativity Stasis Pistol will receive:

  • [CritX]: +2% Critical Chance, +10% Critical Severity

Epic Modifier: All ground weapons upgraded to Epic quality receive:

  • [Dm/CrH]: +2% Critical Chance, +X Damage

Personal Equipment[edit | edit source]

Personal Equipment
Icon Equipment Effects Melee/Ranged
Energy Harness Armor icon.png
Common icon.png
Energy Harness Armor +5% All Energy Damage Ranged
Recoil Compensating Armor icon.png
Common icon.png
Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png
Common icon.png
Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png
Common icon.png
Physical Augmentation Armor +10% Physical Damage strength Melee
Personal Shield icon.png
Common icon.png
Personal Shield + [Ene] Suffix Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Ranged
Small Power Cell icon.png Power Cell
Small - Medium - Large
Small - +15 All Energy Damage for 15 secs
Medium - +20 All Energy Damage for 15 secs
Large - +25 All Energy Damage for 15 secs
Consumed on use.
Ranged



Ground Weapons
[edit]
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment EetsSpecial Ground Weapons