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Qui'Tu Class Pilot Raptor

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Faction Klingon-aligned.pngQui'Tu Class Pilot Raptor
QuiTu Class.png
Rank background icon.png
Lieutenant General Rank icon (Klingon).png
Lvl 50: 36225
Lvl 55: 39113
Lvl 60: 42000
Lvl 65: 47250
Hull modifier:
Shield modifier:
Turn rate:
Impulse modifier:
Inertia rating:
Bonus Power:
+10 weapons power
+10 engine power
Bridge Officers:
Commander Tactical-Pilot Lieutenant Tactical Lieutenant Commander Engineering Lieutenant Science-Pilot Lieutenant Universal
Fore 5 Aft 2
Can equip dual cannons.
Type-specific slot:
Experimental Weapon
Device slots:
Console tac icon.png 5 Console eng icon.png 4 Console sci icon.png 2
3,000Zen small icon.png
Admiralty stats:
Adm eng kdf.png 26 Adm tac kdf.png 66 Adm sci kdf.png 25

The Qui'Tu Class Pilot Raptor is a Lieutenant General (Tier 6) level Klingon Raptor. Players can obtain the vessel from the C-Store for 3000 Zen small icon.png individually, 6000 Zen small icon.png for a Klingon Only Bundle, or 12,000 Zen small icon.png for a cross-faction Mega-Bundle.

Description[edit | edit source]

Klingon Raptors have always been among the most maneuverable and powerful ships in the quadrant, but recent advances in technology have shown that even the most feared of ships can be improved upon. Therefore, a team at Ganalda Station has developed designs for new warships intended for captains who value speed as well as firepower. These small, nimble ships have the power needed to take on even the mighty Heralds, but the speed needed to escape danger in an instant.

Variants[edit | edit source]

Class Information
Kortar (ship).png
The Kortar Class is the tactical-centric variant of the Pilot Raptor. It features a more balanced console slot configuration and boasts higher-rank tactical bridge officer seats than other Pilot Raptor variants.
The Klavek Class is the science-centric variant of the Pilot Raptor. It features more science console slots and higher-rank science bridge officer seats than other Pilot Raptor variants.
The Qui'Tu Class is the engineering-centric variant of the Pilot Raptor. It features more engineering console slots and higher-rank engineering bridge officer seats than other Pilot Raptor variants.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty Klingon.png
Shipshot Escort Pilot Kdf Eng T6.png
Shipshot Frame Tactical Klingon.png
Shipshot Frame Veryrare.png
Adm eng kdf.png 26 Adm tac kdf.png 66 Adm sci kdf.png 25
+35 ENG when Alone

Starship Mastery[edit | edit source]

Starship Mastery
Precise Weapon Systems
Precise Weapon Systems
Precise Weapon Systems
Tactical Maneuevering
Tactical Maneuevering
Tactical Maneuevering
Enhanced Weapon Systems
Enhanced Weapon Systems
Enhanced Weapon Systems
Devastating Weaponry
Devastating Weaponry
Devastating Weaponry
Structural Integrity OverchargeStructural Integrity OverchargeStructural Integrity Overcharge
Level Name Description
I Precise Weapon Systems +5 Accuracy Rating.
II Tactical Maneuevering +5% Defense.
III Enhanced Weapon Systems +10% Kinetic Damage.
+10% All Energy Damage.
IV Devastating Weaponry +2.5% Critical Chance.
V Structural Integrity Overcharge Bonus Hull Regeneration based on how high you set your base (unmodified) engine power.
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Console[edit | edit source]

The Qui’Tu Class comes equipped with a [Console - Universal – Subspace Eddy] console that leaves a powerful subspace current behind the ship. The eddy pulls other vessels along in the wake of the ship's trail and also inflicts a small amount of kinetic damage on the hull due to the crushing force of the current. This console also provides a passive boost to your resistance to speed and turn rate effects that scales with your throttle level.


The Qui'Tu Class Pilot Raptor has a cloak that allows the ship to cloak when not in combat, granting stealth and a damage bonus upon decloaking.

Experimental Weapon[edit source]

The Qui'Tu Class Pilot Raptor comes with an Experimental Weapon slot. This additional slot does not fit standard weapons. Unlike standard starship weapons, Experimental weapons are not affected by weapon firing modes, such as those granted by bridge officer abilities.

Pilot Maneuvers[edit source]

Pilot ships can perform a sudden maneuver in each horizontal direction: Forward, Backward, Left or Right. Executing each maneuver will rapidly reposition your starship while granting very brief damage immunity, but costs all available thruster fuel which takes several seconds to recover.

Hybrid Seating[edit | edit source]

A Pilot ship, the Qui’Tu is equipped with hybrid seating for:

1 Commander Tactical-Pilot Commander Tactical-Pilot

1 Lieutenant Science-Pilot Lieutenant Science-Pilot

Standard configuration[edit | edit source]

Starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Notes[edit | edit source]

The Qui'Tu class is likely named after a location in Klingon lore that is analogous to Heaven in Human religions, which was mentioned in Star Trek V: The Final Frontier.

Links[edit | edit source]

v · d · e
Faction DSC.png Faction FED23.png Faction FED25.png Starfleet: (Complete & Detailed List)  
Faction KDF.png Klingon Defense Force: (Complete & Detailed List)  
Faction FED25.png Starfleet &Faction KDF.png Klingon Defense Force-exclusive starships  
Faction Romulan Republic.png Romulan Republic: (Complete & Detailed List)  
Faction Dominion.png Dominion: (Complete & Detailed List)  
Faction FedRomKDF.png Cross-Faction:  
See also Starships by console slots: EngineeringScienceTactical
Starships by specialization seating: CommandIntelMiracle WorkerPilotTemporal