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Plasma Piercing Beam Rifle

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Plasma Piercing Beam Rifle icon.png
Common icon.png
Plasma Piercing Beam Rifle
Common Ground Weapon
 
Values do not reflect skills or other modifiers

Incendiary Beam Barrage

Plasma Damage and DoT

__ Plasma Damage
Increasing Chance (5-15%) while maintained to cause: __ Plasma Damage Per Second (Ignores Shields)
5% chance: __ Plasma Damage Per Second (Ignores Shields)
Piercing Beam Sweep
Exploit Attack

Maintained Shield Penetrating Plasma Damage

__ Plasma Damage
Increasing Shield Penetration (20%-80%) while maintained
5% chance: __ Plasma Damage Per Second (Ignores Shields)
Value: (see table below)
"(see table below)" is not a number.
Energy credit icon.png

The Plasma Piercing Beam Rifle is a Ground Weapon.

Piercing Beam Rifles have a primary fire that can be maintained by holding down the primary attack key. While maintaining the Incendiary Beam Barrage, there is an escalating chance of causing a plasma damage over time effect on the target.

The Piercing Beam Rifle's secondary fire blasts all targets in a cone while the attack key is held and deals damage with increasing Shield Penetration over time.

Plasma ground weapons have a chance to slow the target and apply a weak plasma damage over time effect.

This weapon uses Plasma Energy as ammunition. Attacking with this weapon's secondary attack consumes Plasma Energy. Its Plasma Energy will gradually refill over time.

Obtaining[edit | edit source]

Common Plasma Piercing Beam Rifles can be purchased from the following vendors:

Performance[edit | edit source]

There are seven factors that can affect personal weapons. These are Modifier suffixes, spent Player Skill Points, Personal Equipment, and Equipment Sets.

Modifiers[edit | edit source]

Uncommon Plasma Piercing Beam Rifles have one modifier suffix, Rare will have two, Very Rare will have three, and Ultra Rare will have four. Epic adds a fifth unique modifier.

Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x3, [CritD]x4, etc)

  • CritD: +20 Critical Severity
  • CrtH: +2% Critical Chance
  • Dmg: +X Damage
  • DoT_: X% chance: __ Radiation Damage over 15 sec
  • KB_: X% chance: Knocks back +__ feet

Epic Modifier: All ground weapons upgraded to Epic quality receive:

  • Dm/CrH: +X Damage, +X% Critical Chance


Skills[edit | edit source]

Plasma Piercing Beam Rifles can be enhanced by the following Ground Skills:


Personal Equipment[edit | edit source]

Body Armor
Icon Equipment Effects Energy/Melee
Recoil Compensating Armor icon.png Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png Physical Augmentation Armor +10% Physical Damage strength Melee
Energy Harness Armor icon.png Energy Harness Armor +5% All Energy Damage Energy
Personal Shields
Icon Equipment Effects Energy/Melee
Personal Shield icon.png
Common icon.png
Personal Shield [Ene]
Personal Energy Harness Shield
Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Energy
Crystalline Personal Shield Matrix icon.png
Very rare icon.png
Crystalline Personal Shield Matrix Chance of 10% energy damage buff for 4 sec when taking damage. Energy
Kits
Icon Equipment Effects Energy/Melee
Romulan Imperial Navy Tactical Kit icon.png
Very rare icon.png
Romulan Imperial Navy Career-Specific Kit +__% Plasma Damage
+__% Critical Chance
+__% Critical Severity
Energy (Plasma Damage)
Both (Criticals)
Tactical Kit Mix icon.png
Very rare icon.png
Herald Career-Specific Kit [+Pla] +20% Plasma Weapon Damage Energy
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [ExpDmg] +__ Increased Exploit Damage Both
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpDur] +__ sec Expose Duration Both
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpHit] +__% Chance to Expose Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritD] +__% Critical Severity Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritH] +__% Critical Chance Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritX] +__% Critical Chance
+__% Critical Severity
Both
Ground Devices
Icon Equipment Effects Energy/Melee
Gambling Device icon.png
Rare icon.png
Gambling Device +10% Critical Chance
+10% Critical Severity
Both
Polygeminus grex stahl icon.png Tribble +1% - +2.5% All Damage strength, depending on Tribble used. Both
Small Power Cell icon.png
Common icon.png
Power Cell
SmallMediumLarge
Small - +15 All Energy Damage for 15 secs.
Medium - +20 All Energy Damage for 15 secs.
Large - +25 All Energy Damage for 15 secs.
Consumed on use.
Energy



Ground Weapons
[edit]
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment EetsSpecial Ground Weapons