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Phased Biomatter Burst Rifle

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Phased Biomatter Burst Rifle icon.png
Rare icon.png
Phased Biomatter Burst Rifle
Rare Ground Weapon
 
Values do not reflect skills or other modifiers

Phased Biomatter Bolt

Phaser Damage

__ Phaser Damage (__ DPS)
5% chance: 5m radius at target:
__ - __ Phaser Damage (Split among primary target and up to 4 other foes)
Phased Biomatter Bomb
Expose Attack

AoE damage and knockback

__ Phaser Damage (50% Shield penetration; Damage reduces from epicenter)
Value: (see table below)
"(see table below)" is not a number.
Energy credit icon.png

Phased Biomatter Burst Rifles are ranged ground weapons. They fire multiple bolts that inflict energy damage at a single target. They have a secondary firing mode that lobs an explosive projectile at the target's location. After several seconds, this projectile will begin emitting tiny blasts of energy that will periodically damage all nearby foes
Phased Biomatter ground weapons deal Phaser Damage and have a chance to explode on impact, dealing additional damage to all foes near the targeted enemy.

Obtained[edit source]

A Phased Biomatter Burst Rifle can be obtained from the [Special Equipment Pack - Phased Biomatter Weapons] which is obtained by chance from opening the
Xindi-Amphibious Lock Box icon.png
Common icon.png
[Xindi-Amphibious Lock Box].

Performance[edit | edit source]

Modifiers[edit | edit source]

Rare Phased Biomatter Burst Rifles have two modifier suffixes, Very Rare will have three, and Ultra Rare will have four. Epic adds a fifth unique modifier.

Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x3, [CritD]x4, etc)

  • CritD: +20 Critical Severity
  • CrtH: +2% Critical Chance
  • Dmg: +X Damage
Can appear only once (e.g. [DoT1], [KB2], etc.)
  • DoT1: 2.5% chance: X Physical Damage per sec for 15 sec
  • DoT2: 2.5% chance: X Radiation Damage per sec for 15 sec
  • DoT3: 2.5% chance: X Radiation Damage per sec in a 10' radius
  • KB1: 2.5% chance: Knocks back +5 meters
  • KB2: 5% chance: Knocks back +10 meters
  • KB3: 5% chance: Knocks the target back +10 meters, 2.5% chance: Knocks back all foes +5 meters in a 8 meter radius

Epic Modifier: All energy weapons upgraded to Epic quality receive:

  • Dm/CrH: +X Damage, +X% Critical Chance


Skills[edit | edit source]

Phased Biomatter Burst Rifles can be enhanced by the following Ground Skills:


Personal Equipment[edit | edit source]

Body Armor
Icon Equipment Effects Energy/Melee
Recoil Compensating Armor icon.png Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png Physical Augmentation Armor +10% Physical Damage strength Melee
Energy Harness Armor icon.png Energy Harness Armor +5% All Energy Damage Energy
Personal Shields
Icon Equipment Effects Energy/Melee
Personal Shield icon.png
Common icon.png
Personal Shield [Ene]
Personal Energy Harness Shield
Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Energy
Crystalline Personal Shield Matrix icon.png
Very rare icon.png
Crystalline Personal Shield Matrix Chance of 10% energy damage buff for 4 sec when taking damage. Energy
Kits
Icon Equipment Effects Energy/Melee
Romulan Imperial Navy Tactical Kit icon.png
Very rare icon.png
Romulan Imperial Navy Career-Specific Kit +__% Plasma Damage
+__% Critical Chance
+__% Critical Severity
Energy (Plasma Damage)
Both (Criticals)
Tactical Kit Mix icon.png
Very rare icon.png
Herald Career-Specific Kit [+Pha] +20% Phaser Weapon Damage Energy
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpDur] +__ sec Expose Duration Both
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpHit] +__% Chance to Expose Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritD] +__% Critical Severity Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritH] +__% Critical Chance Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritX] +__% Critical Chance
+__% Critical Severity
Both
Ground Devices
Icon Equipment Effects Energy/Melee
Gambling Device icon.png
Rare icon.png
Gambling Device +10% Critical Chance
+10% Critical Severity
Both
Polygeminus grex stahl icon.png Tribble +1% - +2.5% All Damage strength, depending on Tribble used. Both
Small Power Cell icon.png
Common icon.png
Power Cell
SmallMediumLarge
Small - +15 All Energy Damage for 15 secs.
Medium - +20 All Energy Damage for 15 secs.
Large - +25 All Energy Damage for 15 secs.
Consumed on use.
Energy


External Links[edit | edit source]

Biorifle at Memory Alpha, the Star Trek Wiki.


Ground Weapons
[edit]
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment EetsSpecial Ground Weapons