STO Awakening.jpg

Personal traits

From Star Trek Online Wiki
Jump to: navigation, search

Personal traits are selectable for each player and can be changed in game whenever out of combat. While several Personal traits are available to all characters, many are race-specific, career-specific, or unlockable (via the Research & Development system, lockboxes, or as mission rewards). A visual table of the race-specific personal traits can be found here.

Number of slots and traits[edit | edit source]

Each player starts with 6 personal trait slots, 3 each for ground and for space combat (4 each for Alien characters). The traits contained in these slots can be changed in game whenever out of combat. Until level 60, 2 additional personal trait slots (1 ground, 1 space) are unlocked every 10 levels, resulting in a total of 18 slots (9 ground, 9 space) available at max-level (total of 20 for Alien characters).

The total number of available Personal traits (i.e., the pool from which to fill the slots) is as follow:

Lists of traits[edit | edit source]

Unrestricted Personal traits[edit | edit source]

Several traits are available to every player character.

Traits
Ground Assault Training icon.png Field Technician icon.png Pistol Training icon.png Rifle Training icon.png Stubborn icon.png Sure Footed icon.png
Space Accurate icon.png Beam Training icon.png Bulkhead Technician icon.png Cannon Training icon.png Fleet Coordinator icon.png Impact Defense Specialist icon.png Imposing Presence icon.png Innocuous icon.png Molecular Defense Specialist icon.png Operative icon.png Particle Defense Specialist icon.png Projectile Training icon.png Shield Frequency Analyst icon.png Shield Technician icon.png Thrill-seeker icon.png

Race-specific Personal traits[edit | edit source]

Main article: Personal traits/Race-specific Personal traits

Race-specific Personal traits are optionally selectable based on the player's race (not to be confused with the unchangeable, innate species traits). Races available to more than one faction, such as Alien or Liberated Borg, have the same trait choices available regardless of faction.

Career-specific Personal traits[edit | edit source]

Career-specific traits are selectable Personal traits exclusive to each Career path.

Career path Space traits Ground traits
Tactical Crippling Fire icon.png Last Ditch Effort icon.png Situational Awareness icon.png Strike Team Specialist icon.png
Engineering EPS Manifold Efficiency icon.png Grace Under Fire icon.png Nanomolecular Architect icon.png Shield Harmonic Resonance icon.png
Science Conservation of Energy icon.png Photonic Capacitor icon.png Field Researcher icon.png Medical Vanguard icon.png

Unlockable Personal traits[edit | edit source]

Unlockable Personal traits are traits available to players of all factions, which can be unlocked by obtaining a specific Genetic Resequencer Box (either from a lockbox or as a mission reward) or by reaching level 15 in each Research and Development school.

From Lockboxes[edit | edit source]

Unlockable traits can be added to the player's selectable Personal traits via Genetic Resequencers, available as a random drop from Lockboxes and also available from the Exchange.


Rewarded by missions[edit | edit source]

Mission-specific traits can be added to the player's selectable Personal traits by completing specific missions.

Mission Space Ground
“Surface Tension” Living Hull icon.png Fluidic Antigens icon.png
“House Pegh” Point Blank Shot icon.png Up Close and Personal icon.png
“Midnight” Nanite Repair Matrix icon.png  
“Of Signs and Portents” Regenerative Control Synergy icon.png Restorative Control Synergy icon.png
“The Renegade's Regret” Redirected Armor Plating icon.png Watch Your Back icon.png

Through Research and Development[edit | edit source]

Main article: Research and Development

Reaching level 15 in an R&D school unlocks a specific Personal trait from that school.