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Personal traits are selectable for each player and can be changed in game whenever out of combat. While several Personal traits are available to all characters, many are race-specific, career-specific, or unlockable (via the Research & Development system, lockboxes, or as mission rewards). A visual table of the race-specific personal traits can be found here.

Number of slots and traits[ | ]

Each player starts with 6 personal trait slots, 3 each for ground and for space combat (4 each for Alien characters). The traits contained in these slots can be changed in game whenever out of combat. Until level 60, 2 additional personal trait slots (1 ground, 1 space) are unlocked every 10 levels, resulting in a total of 18 slots (9 ground, 9 space) available at max-level (total of 20 for Alien characters).

The total number of available Personal traits (i.e., the pool from which to fill the slots) is as follow:

Lists of traits[ | ]

Unrestricted Personal traits[ | ]

Several traits are available to every player character.

Traits
Ground Assault Training icon Field Technician icon Pistol Training icon Rifle Training icon Stubborn icon Sure Footed icon
Space Accurate icon Beam Training icon Bulkhead Technician icon Cannon Training icon Fleet Coordinator icon Impact Defense Specialist icon Imposing Presence icon Innocuous icon Molecular Defense Specialist icon Operative icon Particle Defense Specialist icon Projectile Training icon Shield Frequency Analyst icon Shield Technician icon Thrill-seeker icon

Race-specific Personal traits[ | ]

Main article: Personal traits/Race-specific Personal traits

Race-specific Personal traits are optionally selectable based on the player's race (not to be confused with the unchangeable, innate species traits). Races available to more than one faction, such as Alien or Liberated Borg, have the same trait choices available regardless of faction.

Career-specific Personal traits[ | ]

Career-specific traits are selectable Personal traits exclusive to each Career path.

Career path Space traits Ground traits
Tactical Crippling Fire icon Last Ditch Effort icon Situational Awareness icon Strike Team Specialist icon
Engineering EPS Manifold Efficiency icon Grace Under Fire icon Nanomolecular Architect icon Shield Harmonic Resonance icon
Science Conservation of Energy icon Photonic Capacitor icon Field Researcher icon Medical Vanguard icon

Unlockable Personal traits[ | ]

Unlockable Personal traits are traits available to players of all factions, which can be unlocked by obtaining a specific Genetic Resequencer Box (either from a lockbox or as a mission reward) or by reaching level 15 in each Research and Development school.

From Lockboxes[ | ]

Unlockable traits can be added to the player's selectable Personal traits via Genetic Resequencers, available as a random drop from Lockboxes and also available from the Exchange.


Rewarded by missions[ | ]

Mission-specific traits can be added to the player's selectable Personal traits by completing specific missions.

Mission Space Ground
“Surface Tension” Living Hull icon Fluidic Antigens icon
“House Pegh” Point Blank Shot icon Up Close and Personal icon
“Midnight” Nanite Repair Matrix icon  
“Of Signs and Portents” Regenerative Control Synergy icon Restorative Control Synergy icon
“The Renegade's Regret” Redirected Armor Plating icon Watch Your Back icon

Rewarded by recruitment events[ | ]

Recruitment event Space Ground
Klingon Recruitment   Warrior's Blood icon
Improved Warrior's Blood icon

Through Research and Development[ | ]

Main article: Research and Development

Reaching level 15 in an R&D school unlocks a specific Personal trait from that school.

Research and Development Schools
School Trait
School - Beams Icon
Beams
Beam Barrage icon Beam Barrage
School - Cannons Icon
Cannons
Deft Cannoneer icon Cannoneer
School - Engineering Icon
Engineering
Give Your All icon Give your all
School - Ground Weapons Icon
Ground Weapons
Penetrating Rounds icon Penetrating Rounds
School - Kits and Modules Icon
Kits and Modules
Technophile icon Technophile
School - Projectiles Icon
Projectiles
Kinetic Precision icon Kinetic Precision
School - Science Icon
Science
Particle Manipulator icon Particle Manipulator
School - Shields Icon
Shields
Inelastic Collisions icon Inelastic Collisions
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