A [Personal Shield] will protect you by absorbing most of the damage from energy-based attacks and a portion of the damage from physical attacks. They rapidly regenerate once they have not sustained damage for a brief period of time.
All commissioned Bridge Officers come with a Standard Issue Personal Shield.
Statistics[edit | edit source]
|Minimum Rank||Mk||Max Capacity||[Reg]||Values ()|
- Standard Issue
Vendors[edit | edit source]
- Ensign Lessa on Earth Spacedock
- Lieutenant Commander Arut on Earth Spacedock
- Lieutenant Carei on Earth Spacedock
Modifiers[edit | edit source]
There are two factors that can affect personal shields. These are modifier suffixes and spent player skill points.
|Personal Shields Expert||Increases personal shield capacity.|
|Personal Shield Resilience||Causes a percentage of damage to your personal shield to be negated.|
Personal shield modifiers[edit source]
, , , , and Personal Shields gains additional modifiers. The following are examples of shield modifiers:
|[Cap]||Increases Maximum Shield Capacity by 10%.|
|[Reg]||Regenerates Y Shield Capacity every 2 seconds.|
|[Rev]||Chance to damage the attacker when you take damage. The stronger the attack, the more powerful the retaliation.|
|[Ene]||Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage.|
|[PBDmg]||Chance to deal 15  damage to all nearby foes when you take damage.|
|[PBKB]||Chance to knock down nearby foes when you take damage.|
|[Pha]||Reduces Phaser Damage to Shields by 20%|
|[Dis]||Reduces Disruptor Damage to Shields by 20%|
|[Pla]||Reduces Plasma Damage to Shields by 20%|
|[Tet]||Reduces Tetryon Damage to Shields by 20%|
|[Pol]||Reduces Polaron Damage to Shields by 20%|
|[Ap]||Reduces Antiproton Damage to Shields by 20%|
|Special shields only (Fleet, Reputation, DOff assignment rewards, etc.)|
|+X×5 Root and Knockback Resistance Rating|
|+R Health Regeneration|
|Reduces All Energy Damage to Shields by 10%.|
|Fleet Personal Shields|
|[Adapt]||When your shields are hit, Adaptive Shielding has a chance to activate, increasing your Shields' resistance to the incoming damage type for a short time. Adaptive shields stack up to 10 times, and can resist several damage types at once.|
|+__% Critical Severity (Based on Shield %)|
+__% Critical Chance (Based on Shield %)
|[RegSH]||+S Shield Regeneration every 1 sec|
|[ResA]||Reduces Phaser, Polaron and Tetryon Damage to Shields by 15%|
|[ResB]||Reduces Disruptor, Plasma and Antiproton Damage to Shields by 15%|
|[ReAll]||Reduces Disruptor, Plasma, Antiproton, Phaser, Polaron, and Tetryon Damage to Shields by 7.5%
|[Cap2]||Increases Maximum Shield Capacity by 20%.
|[ResA]||Reduces Phaser Damage to Shields by 15%|
Reduces Polaron Damage to Shields by 15%
Reduces Tetryon Damage to Shields by 15%
|[ResB]||Reduces Disruptor Damage to Shields by 15%|
Reduces Plasma Damage to Shields by 15%
Reduces Antiproton Damage to Shields by 15%
|[ReAll]||Reduces Disruptor Damage to Shields by 7.5%|
Reduces Plasma Damage to Shields by 7.5%
Reduces Antiproton Damage to Shields by 7.5%
Reduces Phaser Damage to Shields by 7.5%
Reduces Polaron Damage to Shields by 7.5%
Reduces Tetryon Damage to Shields by 7.5%
|Mark level of item||X||Y||R
Note: Values round in-game.
- X is approximately 1+0.4*Mk
- Y is approximately 2+0.3*Mk
- R seems to be 0.1(6)+0.01(6)*Mk
- [PBDmg]'s base 15 damage does not scale with Mark level, but will scale with things that boost All Damage, such as the trait Aggressive.
- [Mob] can be found on:
- [RegHp] can be found on:
- [Resx2] can be found on:
- [ShldCrit] scaling is as follows:
- CrtD scales linearly at 0.15% Critical Severity per 1% of Shield Capacity percentage, for a maximum of +15% Critical Severity at maximum shield capacity.
- CrtH also scales linearly, at 0.025% Critical Chance per 1% of Shield Capacity percentage, or one sixth that of the CrtD, for a maximum +2.5% Critical Chance at maximum shield capacity.
Special Shields[edit | edit source]
There are several shields in-game that are either special or unique in some way.
|Dielectric Oscillation Personal Shield||“Vorgon Conclusions”||Reduces Polaron Damage to Shields by 20%|
When attacked in Melee, 33% Chance to apply Cryokinetic Dispersal to attacker:
|Jem'Hadar Personal Shield||“Facility 4028”||Reduces Phaser Damage to Shields by 20%.|
Reduces Disruptor Damage to Shields by 20%.
Part of set Jem'Hadar Armored Shroud
|Jem'Hadar Personal Shield (upgraded)|| “Hunt”
(Other factions can obtain by slotting the above version in the Gear Upgrade System window.)
|Reduces All Energy Damage to Shields by 10%.|
Part of set Jem'Hadar Armored Shroud
|Kentari Fortified Personal Shield||“Mirrors and Smoke”||Regenerates after 6 secs instead of 3|
Reduces All Environmental Damage to Shields by 25%.
Reduces Plasma Damage to Shields by 25% for 5 minutes
10% chance: 20% Plasma damage buff for 4 sec when you take damage.
12.5% chance: 196.4 Temporary Hit Points for 60 sec when you take damage with set bonus (Defensive Countermeasures)
Part of set Excessive Development
|Kobali Personal Shield||“Our Chance for Peace”||+42% Health Regeneration|
+42% Health Regeneration
|Na'kuhl Temporal Operative Personal Shield||“The Temporal Front”||Reduces All Energy Damage to Shields by 15%.|
When Shields drop below 10%, automatically applies Time Slip once every 60 seconds
Summons a Level 60 Distortion for 10 sec
You are Immune to all damage and invisible to enemies while the Distortion is active
Part of set Na'kuhl Temporal Operative
|Personal Covariant Shield|| “Empress Sela”
|Extra shield capacity|
Regenerates after 6 secs instead of 3
|Personal Energy Harness Shield||“The Gates of Gre'thor”||Chance of 10% energy damage buff for 4 sec when taking damage.|
Chance to damage attacker when taking damage.
|Personal Repulsion Shield|| “Memory Lane” (as )
“Beneath the Skin”
|Chance to knock down nearby foes when you take damage.|
Chance to deal damage to all nearby foes when you take damage.
|Phase-Shifted Personal Shield||“Skirmish”||Reduces Psionic Damage by 41%.|
+531% Shield Regeneration.
|Resilient Personal Shield||“Turnabout”||Reduces All Energy Damage to Shields by 5%|
Regenerates 5.3 Shield Capacity every 2 sec
|Romulan Imperial Navy Personal Shield||“Uneasy Allies”||Chance to provide a 15% energy damage buff for 4 sec when you take damage.|
Reduces All Energy Damage to Shields by 20%.
Part of set Romulan Imperial Navy.
|Romulan Operative Personal Shield||“Survivor”||Triggers Reactive Escape upon taking damage, cloaking the player for 10 seconds. Can occur once every 30 seconds.|
Reduces Phaser Damage to Shields by 20%.
Part of set Furtive Perseverance.
|Duty Officer Missions|
|Personal Mobility Shield||“Reverse Engineer Alien Personal Shield Technology”||+27 Root resistance.|
+27 Knockback resistance.
+506% Shield Regeneration.
|Crystalline Personal Shield Matrix||Tholian Incursion||Chance to damage the attacker when you take damage.|
Chance of 10% energy damage buff for 4 sec when taking damage.
Part of the Crystalline Shell set.
|Special Task Force Shields|
|Honor Guard Personal Shield||Reduces Plasma Damage to Shields by 20%.|
Chance to damage the attacker when you take damage.
Part of the Honor Guard (Ground) set.
|M.A.C.O. Personal Shield||+29 Root Resistance.|
+29 Knockback Resistance.
Reduces All Energy Damage to Shields by 10%.
When receiving All Damage, 5% chance of applying Spectrum Overload.
Part of the M.A.C.O. (Ground) set.
|Omega Force Personal Shield||+29% Dodge Chance.|
+29 Root resistance.
+29 Knockback resistance.
When receiving All Damage, 5% chance of applying Energy Redirection.
• 5 second buff to you and your teammates that will Expose the next enemy that fires at you.
Part of the Omega Force (Ground) set.
|Multi-spatial Personal Shield||10% bonus to healing abilities used on you.|
+0.2 Health Regeneration.
+255% Shield Regeneration.
Direct2Drive retail exclusive.
Special Shield Notes[edit | edit source]
- Attempting to upgrade the Jem'Hadar Personal Shield for the first time for any single shield will result in the shield's special ability changing from a 20% Phaser/Disruptor Damage Reduction to a 10% All Energy Damage reduction.
|Vendors • Special kit frames • Kit modules • Legacy Kits|
|Fleet:||Embassy Kits • Spire Experimental and Prototype Kits • Research Lab Kits • 23rd Century Kit Modules • Colony World Kits|
|Energy Dampening • Physical Augmentation • Polyalloy Weave|
Recoil Compensating • Integrated Targeting • Energy Harness
|Fleet:||Fleet Ground Armors|
|Pistols||Compression Pistols • Dual Pistols • Stun Pistols • Wide Beam Pistols|
|Rifles||Full Auto Rifles • High Density Beam Rifles • Sniper Rifles • Split Beam Rifles|
|Assault||Assault Miniguns • Blast Assaults • Pulsewave Assaults|
|Other||Melee Weapons • Special Ground Weapons|
|Fleet:||Fleet Ground Weapons|
|Personal Shields • Special Shields|
|Fleet:||Fleet Personal Shields|
|Ground Devices||Food • Non-Food • Tribbles|