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Paradox Temporal Dreadnought

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Faction FedRomKDF.pngParadox Class Temporal Dreadnought
Rank background icon.png
Rear Admiral Rank icon (Federation).png
Science Dreadnought
Lvl 40: 37500
Lvl 45: 40625
Lvl 50: 43125
Lvl 55: 46563
Lvl 60: 50000
Lvl 65: 56250
Hull modifier:
Shield modifier:
Turn rate:
Impulse modifier:
Inertia rating:
Bonus Power:
+10 shield power
+10 auxiliary power
Bridge Officers:
Lieutenant Tactical-Command Lieutenant Commander Engineering Ensign Science Commander Science Lieutenant Commander Universal-Intelligence
Fore 4 Aft 3
Can equip dual cannons.
Device slots:
Console tac icon.png 3 Console eng icon.png 3 Console sci icon.png 5
Hangar Bays:
900Lobi Crystal icon.png
Admiralty stats:
Adm eng fed.png 34 Adm tac fed.png 32 Adm sci fed.png 60
This page is for the playable starship. For the NPC vessel, see Temporal Dreadnought.

The Paradox Temporal Dreadnought is a Rear Admiral (Tier 6) Dreadnought. This ship is available to Federation, Romulan Republic, and KDF players. It can be obtained from the Lobi Crystal Consortium for 900 Lobi Crystal icon.png. It can also be found on the exchange.

Overview[edit | edit source]

The Paradox Temporal Dreadnought is the most feared vessel in the Terran Empire fleet. It boasts technology from the Mirror Universe's distant future which allows it to be massive and agile without sacrificing durability.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty.png
Shipshot Dreadnought Mirror T6.png
Shipshot Frame Science.png
Shipshot Frame Ultraviolet.png
Adm eng fed.png 34 Adm tac fed.png 32 Adm sci fed.png 60
+10 SCI per SciShip

Starship Mastery[edit | edit source]

Starship Mastery
Enhanced Particle Generators
Enhanced Particle Generators
Enhanced Particle Generators
Advanced Shield Systems
Advanced Shield Systems
Advanced Shield Systems
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Reactive Shield Technology
Reactive Shield Technology
Reactive Shield Technology
Unstable AnomaliesUnstable AnomaliesUnstable Anomalies
Level Name Description
I Enhanced Particle Generators +15% Damage to Exotic Damage abilities.
II Advanced Shield Systems +10% Shield Hitpoints.
III Enhanced Restorative Circuitry Improves Hull healing abilities by 10%.
Improves Shield healing abilities by 10%.
IV Reactive Shield Technology 5% Shield Regeneration every 6 seconds.
Reduces Damage to Shields by 5%.
V Unstable Anomalies Gravity Well, Tyken's Rift, Chronometric Inversion Field and Timeline Collapse explode and reduce Accuracy and Damage.
Upon expiration of Gravity Well, Tyken's Rift, Chronometric Inversion Field or Timeline Collapse: (Applies to up to 5 foes within 5 km)
  • Foe: __ Kinetic Damage (Ignores Shields)
  • Foe: Reduces Accuracy by -0.2%
  • Reduces Damage by 28.6%
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Universal Consoles[edit | edit source]

The Paradox Temporal Dreadnought comes equipped with the [Console - Universal - Temporal Rift Stabilizer].

This ability is part of the Temporal Fragmentation System Set, which also includes [Console - Universal - Manheim Device] and [Console - Universal - Tipler Cylinder]. These consoles are obtainable with other Temporal vessels, but can also be equipped on the Paradox Temporal Dreadnought. For each console added after the first, an additional passive bonus is unlocked.

Hangar Bay[edit | edit source]

Paradox Class Temporal Dreadnought comes equipped with one wing of Aeon Timeships.

These fighters are equipped with Antiproton Beam Arrays and one fore Chroniton Torpedo Launcher. Hangar pets of better quality gain access to Subatomic Disruptor ability.

The Paradox Temporal Dreadnought can also unlock Rozhenko Timeships, if the player is a member of the Klingon Defense Force.

Carrier Commands[edit | edit source]

Sensor Analysis[edit source]

Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.

Subsystem Targeting[edit source]

The Paradox Temporal Dreadnought comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.

Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.

Specialization Seating[edit | edit source]

The Paradox Class Temporal Dreadnought features two specialist seats:

  • Lieutenant Tactical/Command Lieutenant Tactical/Command
  • Lieutenant Commander Universal/Intelligence Lieutenant Commander Universal/Intelligence

Standard Configuration[edit | edit source]

Starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Scaling starship[edit source]

This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.

Equipment slots[edit source]

As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, and science console slots will slowly increase toward endgame capabilities:

Level Console tac icon.png Console eng icon.png Console sci icon.png Fore weapons Aft weapons
0-9 1 1 3 2 2
10-19 2 2 3 3 2
20-29 2 2 4 3 3
30-39 3 3 4 4 3
40+ 3 3 5

Hull strength[edit source]

This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (1.25 for the Paradox Temporal Dreadnought), and then multiplied by the scaling multiplier below at each level.

Hull scaling table
Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP
0 1 12500 20 2 25000 40 3 37500 60 4 50000
5 1.25 15625 25 2.25 28125 45 3.25 40625 65 4.5 56250
10 1.5 18750 30 2.5 31250 50 3.45 43125
15 1.75 21875 35 2.75 34375 55 3.725 46563

Gallery[edit | edit source]

Links[edit | edit source]

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