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Omega Adapted Borg Technology Set

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The Omega Assimilated Borg item set comprises three items - console, cutting array and torpedo. Introduced as part of Season Seven: New Romulus in November 2012.

All items in this set are obtained via the Task Force Omega branch of the Reputation System at the following tiers:

Set items, unlocked with progression through tiers. Cost per item
 • 500 Omega Marks Omega Marks
 • 15,000 Refined Dilithium Refined dilithium icon.png
 • 30,000 Energy Credits Energy credit icon.png

Assimilated Module[edit | edit source]

Console - Universal - Assimilated Module Mk XII
Very Rare Universal Console
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Rear Admiral, Lower Half
Values do not reflect skills or other modifiers

+0.92% Critical Chance

+9.2% Critical Severity

+5 Weapon Power Setting

+5.1 Starship Hull Regeneration

(Improves Passive Hull Regeneration)

+22.9 Starship Control Expertise

(Improves Control Effects / Resistance to Same)
Value: 81,462 Energy credit icon.png
Console - Universal - Assimilated Module icon.png
Very rare icon.png

The Assimilated Module was a unique item until Season 4, it is now limited to one per ship. As of Season 7, this item is now obtainable from the Tier 1 Task Force Omega Reputation System, and is removed from the mission “Assimilation”. (See the price table at the top).

Game Description[edit | edit source]

This console uses salvaged Borg technology coupled with modifications originally designed aboard the U.S.S. Voyager NCC-74656, that use Borg algorithms adapted by Seven of Nine for greater efficiency. It can be installed in any type of console slot. In addition to an overall Weapon power increase, it also adds bonus critical stats. Equipping multiple Borg modifications apply extra improvements as the systems work in tandem.

Gear Upgrade[edit | edit source]

This Universal Console can be upgraded using the r&d school Tech Upgrades: Beam Weapons, Cannon Weapons, Engineering, Projectile Weapons, Science, or Universal Tech Upgrades. Following table shows console stats with upgraded Mk value and quality.

Very Rare Mk XIII Very Rare Mk XIV; Ultra Rare Mk XIII
+0.98% Critical Chance
+9.8% Critical Severity
+5.4 Starship Hull Regeneration
+24.3 Starship Control Expertise
+1% Critical Chance
+10.4% Critical Severity
+5.7 Starship Hull Regeneration
+25.8 Starship Control Expertise
Ultra Rare Mk XIV Epic Mk XIV
+1.1% Critical Chance
+10.9% Critical Severity
+6 Starship Hull Regeneration
+27.2 Starship Control Expertise
+1.2% Critical Chance
+11.5% Critical Severity
+6.3 Starship Hull Regeneration
+28.6 Starship Control Expertise


Kinetic Cutting Beam[edit | edit source]

Kinetic Cutting Beam Mk XII [Dmg]x3
Very Rare Ship Weapon
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers

Cutting Beam

Kinetic Damage

360' targeting arc
to target: __ Kinetic Damage (__ DPS)
-8 Weapon Power to self while this weapons is firing
Value: 37,337 Energy credit icon.png
Kinetic Cutting Beam icon.png
Very rare icon.png

The Kinetic Cutting Beam is available from the Task Force Omega Reputation upgraded to Tier 2 - (See the price table at the top).

Game Description[edit | edit source]

The Kinetic Cutting Beam is a unique weapon built from reverse-engineering Borg technology. The Cutting Beam offers a 360 degree firing arc, ensuring they can be used in any situation. Unlike normal beam weapons, this weapon deals Kinetic damage. Shields drastically reduce the effects of kinetic damage.

The Kinetic Cutting Beam is not compatible with most beam-related Captain and Bridge Officer powers, such as Beam Array Overload and Fire At Will. It also gains no benefit from Console - Tactical - Directed Energy Distribution Manifold, despite the Manifold claiming to enhance all beam weapons. However, the kinetic cutting beam enables additional damage to be caused by the Assimilated Tractor Beam, and its kinetic damage can be particularly useful for point defense against enemy heavy projectiles. There is a limit of one Kinetic Cutting Beam per ship.

Gear Upgrade[edit | edit source]

Beam weapons can be upgraded using the Beam Weapons Tech Upgrades or Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Ultra Rare [Dmg] +X Damage
Epic [Ac/Dm] +10 Accuracy Rating
+X Damage

Any statistic not shown below does not change from upgrading and does not account for added modifiers.

Mk XII 378.1 Kinetic Damage (302.5 DPS)
Mk XIII 438.7 Kinetic Damage (350.9 DPS)
Mk XIV 556.7 Kinetic Damage (445.4 DPS)


Omega Plasma Torpedo Launcher[edit | edit source]

Omega Plasma Torpedo Launcher icon.png
Very rare icon.png
Omega Plasma Torpedo Launcher Mk XII [CrtH] [Dmg]x2
Very Rare Ship Weapon
Consumed On Use
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Rear Admiral, Lower Half
Values do not reflect skills or other modifiers

Plasma Torpedo

Kinetic Damage

90' targeting arc
5/5 charges
__ Kinetic Damage (__ DPS)
__ Plasma Damage over 10 sec
+2% Critical Chance
Value: 37,337 Energy credit icon.png

The Omega Plasma Torpedo Launcher has the ability to fire one torpedo per two seconds until all charges are spent, with each torpedo charge requiring six seconds to reload. Charges are consumed, but the item itself is not.

This item is available from the Task Force Omega Reputation upgraded to Tier 4 - (See the price table at the top).

Game Description[edit | edit source]

This heavy torpedo launcher utilizes technology scavenged from the wreckage left behind in the defeat of Unimatrix ships that have recently begun invading known space.

Omega Plasma Torpedo Launcher is a unique weapon that has five torpedo charges. Each torpedo attack (including special attacks such as High Yield) will consume one charge per use. The weapon regains one torpedo charge every six seconds.

High Yield Torpedoes from this weapon are devastating Plasma Energy Bolts.

Gear Upgrade[edit | edit source]

Torpedo Launchers can be upgraded using the Projectile Weapons Tech Upgrades or Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Ultra Rare [CrtH] +2% Critical Chance
Epic [Ac/Dm] +10 Accuracy Rating
+X Damage


Set powers[edit | edit source]

For each item added after the first, an additional power is available.

Set 2: Omega Weapon Amplifier

On hit with any energy weapon, 2.5% chance: to self: Applies Omega Weapon Amplifier:
+10 Weapon Power for 3 sec
+500 Weapon Power Drain Resistance for 3 sec
-500% Weapon Power Cost for 3 sec

Set 3: Reactive Deflection

Passive
1% Chance when hit to set hull resistance to approximately 75% for 2 seconds. This cannot occur more frequently than once every 30 seconds.

Gallery[edit | edit source]


v · d · e Equipment Sets in Star Trek Online
See also: EquipmentSetShip Set
Ground Sets
Space Sets