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Nausicaan Tegolar Sword
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Nausicaan Tegolar Sword
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{{/Info}} {{icon}} The '''{{PAGENAME}}''' is a traditional [[Nausicaan]] [[ground weapon|melee weapon]]. It consists of a hilt with an asymmetrical blade, whose upper edge is serrated. Tegolar Swords can execute a variety of strikes when used in a combination series. Melee weapons go straight through personal shields, directly attacking the target for 80% weapon damage. ==Obtaining== {{Uncommon}}, {{Rare}} and {{Very Rare}} {{PAGENAME}}s are obtainable as random drops in ground missions. This includes the weapons rack behind the forcefield of either cell block in "[[Mission: Coliseum]]" (and may be the only reliable source, despite the random selection). ==Combos== * 12: Sword Spin (Expose Attack), Knockback * 21: Sword Backslash (Expose Attack), Extra Damage * 111,221: Sword Double Strike, Knockback * 112,222,212: Sword Cleave, Knockback * 121,122,211: Sword Spinning Jump, Disable <small>Note: ''Combo information is incomplete due to testing limitations.''</small> ==Modifiers== There are seven factors that can affect personal weapons. These are [[Modifiers|Modifier suffixes]], spent [[skill|Player Skill Points]], [[Personal Equipment]], and [[Set|Equipment Sets]]. ===Modifier Suffix=== {{Uncommon}} {{PAGENAME}}s will have one modifier suffix, {{rare}} will have two, {{very rare}} will have three and {{ultrarare}} will have four. The same modifiers may appear multiple times (e.g. [Acc]x2, [Cap]x3, etc.). {| class="wikitable componenttable sortable" |- ! colspan="3" | [[Modifiers|Modifier Suffix]] |- ! [[Modifiers|Modifier]] ! Effect ! Melee/Ranged |- | [[Modifiers|'''[CritD]''']] || +20 Critical Severity || Both |- | [[Modifiers|'''[CrtH]''']] || +2% Critical Chance || Both |- | [[Modifiers|'''[CrtX]''']] || +2% Critical Chance<br>+10 Critical Severity || Both |- | [[Modifiers|'''[Dmg]''']] || +X Damage || Both |- | [[Modifiers|'''[Borg]''']] || 15 Kinetic Damage vs Borg NPCs || Both |- | [[Modifiers|'''[SHeal]''']] || 5% chance: Restores 12.5 Shields every second for 10 seconds on a successful attack<br>''Only available for Elite-level {{ultrarare}} fleet weapons || Both |} ===Personal Equipment=== {| class="wikitable componenttable" |- ! colspan="4" | [[Personal equipment|Personal Equipment]] |- ! Icon ! Equipment ! Effects ! Melee/Ranged |- | {{iconlink|Recoil Compensating Armor|40px}} || <small>[[Recoil Compensating Armor]]</small> || +40% Critical Severity || Both |- | {{iconlink|Integrated Targeting Armor|40px}} || <small>[[Integrated Targeting Armor]]</small> || +5% Critical Chance || Both |- | {{iconlink|Physical Augmentation Armor|40px}} || <small>[[Physical Augmentation Armor]]</small> || +10% Physical Damage strength || Melee |- |} ==Notes== * The patch released on 23rd August 2012 increased shield penetration of all melee-based weapons from 50% to 80%, making them a more viable option. {{Ground weapon nav}} [[category:Expose Weapons]] [[category:Melee Weapons]] [[Category:Ground Weapons|*]] [[Category:Personal equipment|Weapon]] [[Category:Weapons]]
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