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==Obtaining== |
==Obtaining== |
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This weapon is available as a reward for completing {{mission|Leap of Faith}} |
This weapon is available as a reward for completing {{mission|Leap of Faith}} |
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+ | |||
+ | ==Gallery== |
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+ | <gallery> |
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+ | File:screenshot_2021-01-29-20-44-40 Nanopulse Plasma Torpedo Launcher.jpg|Nanopulse Plasma Torpedo |
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+ | File:screenshot_2021-01-29-20-48-34 Nanopulse Plasma Torpedo High Yield.jpg|Nanopulse Plasma Torpedo High Yield. |
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+ | </gallery> |
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+ | |||
{{Template:Ship weapon nav}} |
{{Template:Ship weapon nav}} |
Revision as of 03:58, 1 February 2021
Nanopulse Plasma Torpedo Launcher Mk XII
Rare Ship Weapon
Character Bind On Pickup
Salvageable
Cannot Equip more than 1 of this Item
Rear Admiral, Upper Half
Values do not reflect skills or other modifiers
Nanopulse Plasma Torpedo
Kinetic Damage
- 90' targeting arc
- ____ Kinetic Damage (___ DPS)
- ____ Plasma Damage (___ DPS)
- ____ Plasma Damage over 10 sec
- +40% Critical Severity
- 8 sec recharge
The Nanopulse Plasma Torpedo Launcher is a unique Torpedo Launcher that fires projectiles which simultaneously deal both Kinetic and Plasma damage.
In-game Description
Torpedo launchers fire projectiles that deal heavy kinetic damage, but this Torpedo is equipped with Nanopulse blades, allowing it to deal a mix of kinetic and plasma damage and slightly improved damage overall. Shields drastically reduce the effects of kinetic damage. Plasma projectiles deal average damage with an average recharge and have a chance for a damage over time effect.
Obtaining
This weapon is available as a reward for completing “Leap of Faith”
Gallery
Starship Energy weapons
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Energy Type | Beam | Cannon | ||||
Array & Omni | Dual Bank | Turret | Single | Dual & Quad | Dual Heavy | |
Standard Energy weapons | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton | ||||||
Proton | ||||||
Other |
Cosmetics Energy Weapons (different visuals) | ||||||
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These weapons are functionally identical to the Standard Energy Weapons above, but are visually different when firing. This includes most 23rd-century weaponry, with the exception of the 23rd century Plasma Torpedo Launcher in the section below and most Discovery-era weapons. | ||||||
Phaser | ||||||
Disruptor | ||||||
Plasma |
Hybrid Energy Weapons (two standard procs) | ||||||
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Disruptor -based |
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Plasma -based |
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Tetryon -based |
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Polaron -based |
Elite Fleet Energy Weapons (standard + extra proc) | ||||||
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Phaser | ||||||
Disruptor | ||||||
Plasma | ||||||
Tetryon | ||||||
Polaron | ||||||
Antiproton |
Special Energy Weapons (standard + extra proc) | ||||||
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Phaser -based |
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Disruptor -based |
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Plasma -based |
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Tetryon -based |
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Antoproton -based |
Special Energy Weapons (non-standard proc[s]) | ||||||
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Phaser -based |
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Phaser -based |
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Disruptor -based |
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Disruptor -based |
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Plasma -based |
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Plasma -based |
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Plasma -based & |
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Tetryon -based |
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Tetryon -based |
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Polaron -based |
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Polaron -based |
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Antiproton -based |
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Antiproton -based |
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See also | Fleet Space Weapons • 23rd Century Space Weapons • Sets |
Starship Projectile Weapons
| ||||
---|---|---|---|---|
Projectile Type → | Torpedo | Mine | Cluster Torpedo & Missile | |
↓ Damage Type | Sub-type | |||
Kinetic | Chroniton | |||
Photon | ||||
Plasma | ||||
Quantum | ||||
Transphasic | ||||
Tricobalt | ||||
None Pure Kinetic |
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Kinetic + Radiation Kinetic subtype varies, see above |
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Energy Energy damage type varies |
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Other Physical, etc. |
Starship Experimental Weapons | |||
---|---|---|---|
Build Type → ↓ Damage Type |
Standalone | With matching console | |
Proton | |||
Electrical | |||
Kinetic | |||
Physical | |||
Radiation | |||
Fire |