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Nanite Disruptor Pulsewave Assault
Cylindrical AoE Disruptor Damage and Knockback
- __ Disruptor Damage (__ DPS)
- Damage reduces over range
- 50% chance: +6 Repel
- 5% Chance: -10 All Damage Resistance Rating and increase enemy Shield Bleedthrough by 10% for 15 sec
Cone AoE Disruptor Damage and Knockback
- __ Disruptor Damage (__ DPS)
- Damage reduces over range
- 66% Chance: Knocks back +37.5 meters
- 5% Chance: -10 All Damage Resistance Rating and increase enemy Shield Bleedthrough by 10% for 15 sec
Nanite Disruptor Pulsewave Assaults are ranged ground weapons. They fire a static-width wave that inflicts energy damage on up to three targets in its path with a chance to repel. The secondary Arcwave fire mode releases an expanding wave that can hit multiple enemies in a large cone. Both attacks deliver more damage at closer range.
Nanite Disruptor weapons have a chance to reduce the target's damage resistance and shield resilience.
Obtained[edit source]
Nanite Disruptor Pulsewave Assault can be obtained from the [Special Equipment Pack - Nanite Disruptor Weapons], which has a chance to drop from the [Tal Shiar Lock Box]. It is not bound, and thus it can be traded, mailed or sold on the Exchange.Damage[edit source]
All values given are for common weapons. There is greater damage with increasing rarity.
Pulsewave Setting (20 m) |
Arcwave Setting (15 m) |
Rifle Butt (2.44 m)[1] | ||||
---|---|---|---|---|---|---|
Mark | DPV | DPS | DPV | DPS | DPV | DPS |
I | 65 | 52 | 108 | 12 | 13 | 17 |
II | 71 | 57 | 118 | 13 | 14 | 19 |
III | 77 | 62 | 129 | 14 | 15 | 21 |
IV | 83 | 67 | 139 | 15 | 17 | 22 |
V | 89 | 72 | 149 | 16 | 18 | 24 |
VI | 96 | 76 | 159 | 17 | 19 | 25 |
VII | 102 | 81 | 169 | 18 | 20 | 27 |
VIII | 108 | 86 | 180 | 19 | 22 | 29 |
IX | 114 | 91 | 190 | 21 | 23 | 30 |
X | 120 | 96 | 200 | 22 | 24 | 32 |
XI | 126 | 101 | 210 | 23 | 25 | 34 |
XII | 132 | 106 | 220 | 24 | 26 | 35 |
- ↑ Rifle Butt damage values are the same for all rifle weapons.
Performance[edit | edit source]
Modifiers[edit | edit source]
Rare Nanite Disruptor Pulsewave Assaults have two modifier suffixes, Very Rare will have three, and Ultra Rare will have four. Epic adds a fifth unique modifier.
Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x3, [CritD]x4, etc)
Can appear only once (e.g. [DoT3], [KB3], etc.)
- DoT3: 2.5% chance: X Radiation Damage per sec in a 10' radius
- KB3: 5% chance: Knocks the target back +10 meters, 2.5% chance: Knocks back all foes +5 meters in a 8 meter radius
Epic Modifier: All energy weapons upgraded to Epic quality receive:
- Dm/CrH: +X Damage, +X% Critical Chance
Skills[edit | edit source]
Nanite Disruptor Pulsewave Assaults can be enhanced by the following Ground Skills:
- Weapon Proficiency: Increased base damage
- Weapon Criticals: Increased Critical Chance and Critical Severity
- Weapon Penetration: Increased damage by penetrating the enemy's resistances.
Personal Equipment[edit | edit source]
Body Armor | |||
---|---|---|---|
Icon | Equipment | Effects | Energy/Melee |
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Recoil Compensating Armor | +40% Critical Severity | Both |
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Integrated Targeting Armor | +5% Critical Chance | Both |
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Physical Augmentation Armor | +10% Physical Damage strength | Melee |
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Energy Harness Armor | +5% All Energy Damage | Energy |
Personal Shields | |||
Icon | Equipment | Effects | Energy/Melee |
Personal Shield [Ene] Personal Energy Harness Shield |
Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. | Energy | |
Crystalline Personal Shield Matrix | Chance of 10% energy damage buff for 4 sec when taking damage. | Energy | |
Kits | |||
Icon | Equipment | Effects | Energy/Melee |
Romulan Imperial Navy Career-Specific Kit | +__% Plasma Damage +__% Critical Chance +__% Critical Severity |
Energy (Plasma Damage) Both (Criticals) | |
Herald Career-Specific Kit [+Dis] | +20% Disruptor Weapon Damage | Energy | |
Xindi Career-Specific Kit [+ExpDur] | +__ sec Expose Duration | Both | |
Xindi Career-Specific Kit [+ExpHit] | +__% Chance to Expose | Both | |
Delta Expedition Career-Specific Kit [CritD] | +__% Critical Severity | Both | |
Delta Expedition Career-Specific Kit [CritH] | +__% Critical Chance | Both | |
Delta Expedition Career-Specific Kit [CritX] | +__% Critical Chance +__% Critical Severity |
Both | |
Ground Devices | |||
Icon | Equipment | Effects | Energy/Melee |
Gambling Device | +10% Critical Chance +10% Critical Severity |
Both | |
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Tribble | +1% - +2.5% All Damage strength, depending on Tribble used. | Both |
Power Cell Small • Medium • Large |
Small - +15 All Energy Damage for 15 secs. Medium - +20 All Energy Damage for 15 secs. Large - +25 All Energy Damage for 15 secs. Consumed on use. |
Energy |
Ground Weapons [edit]
| ||||||
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Damage Type | Pistol | Rifle | Assault | Melee & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Standard Weapons and Special Weapons | ||||||
Antiproton | ||||||
Disruptor | ||||||
Phaser | ||||||
Plasma | ||||||
Polaron | ||||||
Tetryon | ||||||
Unique | ||||||
Reputation and Lock Box (dual-proc and new proc) | ||||||
Damage Type | Pistol | Rifle | Assault | Set Items & Other | ||
Expose | Exploit | Expose | Exploit | Expose | ||
Antiproton -based |
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Disruptor -based |
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Phaser -based |
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Plasma -based |
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Polaron -based |
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Tetryon -based |
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Unique -based |
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Winter Wonderland |
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See Also | Fleet Ground Weapons • 23rd Century Ground Weapons • Ground Equipment Eets • Special Ground Weapons |