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Mission: What Lies Beneath

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Faction Cross-Faction.png What Lies Beneath
What Lies Beneath.jpg
Level:
13+ title=Federation only
31+ title=Klingon onlytitle=Romulan only
Repeatable:
Yes
Preceded by:
“Spin the Wheel”
Released:
October 30, 2010
Rewards
title=Federation only Lv 13: 6180 Experience Point icon.png
title=Klingon only Lv 31: 6975 Experience Point icon.png
title=Romulan only Lv 40: 7740 Experience Point icon.png
Expertise:
title=Federation only Lv 13: 3600 Expertise icon.png
title=Klingon only Lv 31: 7515 Expertise icon.png
title=Romulan only Lv 40: 7425 Expertise icon.png
Plus one of the following:


Synopsis[edit | edit source]

With the access codes from Ze'mara, the player heads into the unused maintenance levels of Drozana Station in search of the Devidian 'nest'. When the turbolift stops at the wrong deck, they exit to investigate only to find themselves fighting for their lives against a killer who can move through walls and appear and vanish at will. After managing to survive, they make it to the computer core level where they find the Devidian portal, guarded by a nest of Devidians that must be defeated to learn where the portal leads...

Outline[edit | edit source]

Mission Text[edit | edit source]

Federation[edit | edit source]

It's clear that the Devidians are more of a problem than we initally thought.

We know they're in the Neutral Zone. Now we know that they're on Drozana Station as well, and according to Ze'mara there have already been deaths there. In addition, she indicated that the lower levels of the station were a trouble spot.

Those levels aren't used as part of the club there, and they haven't been maintained for years. And the Ferengi are, of course, quite reticent to put any effort into any maintenance that isn't absolutely necessary. That means we don't really know what's down there.

Ze'mara's code should get you access. Take a lift down and check it out. Previous Starfleet encounters with Devidians have indicated that they will create "nests" around the temporal portals they use, so keep an eye out for anomalies. If we find the portal, we'll know where – and when – the Devidians are feeding.

Oh, and I expect it to be messy down there. Don't forget to take an emergency beacon.

Klingon[edit | edit source]

It's clear that the Devidians are more of a problem than we initially thought.

We know they're in the Neutral Zone. Now we know that they're on Drozana Station as well, and according to Ze'mara there have already been death there. In addition, she indicated that the lower levels of the station were a trouble spot.

Those levels aren't used as part of the club there, and they haven't been maintained for years. And the Ferengi are, of course, quite reticent to put any effort into any maintenance that isn't absolutely necessary. That means we don't really know what's down there. I want you to take a lift down and find out.

I have access to Starfleet records of encounters with Devidians that have indicated that they will create "nests" around the temporal portals they use, so keep an eye out for anomalies. If we find the portal, we'll know where – and when – the Devidians are feeding.

Goal[edit | edit source]

Go to Drozana Station, which is located in the Beta Quadrant, and search the maintenance levels below the main station.

Objectives[edit | edit source]

Federation[edit | edit source]

  • The Depths of Drozana
    • Go To Drozana Maintenance Levels
    • Find the Maintenance Lift
    • Take an Emergency Flashlight (Optional)
    • [Engineering] Reroute Coupling on Stuck Door (Optional)
    • Unlock the Maintenance Lift
    • Take the Lift to the Computer Core
  • Ghosts and Shadows
    • Repair or Reroute Control Relays
      • Repair Relay #1
      • Reroute Relay #2
      • Bypass Relay #3
      • Activate Backup Relay #4
    • Look for the Encryption Key
    • [Science] Activate Remote Override on Plasma Ejectors (Optional)
    • Defeat the Killer and Find His Encryption Key
    • Take the Lift to the Computer Core
  • Spectre of the Past
    • Reach Core Access Door
    • Temporal objective.png Investigate Temporal Probe (Temporal Agent)
    • Use Secondary Security Console to Access Core
    • Descend to the Computer Core
    • Delta objective.png Recover Data Gathering Device from Old Computer (Delta Recruits)
    • [Tactical] Activate Computer Core Defenses (Optional)
    • Regulate Core Power Systems (Optional)
    • Regulate Core Field Systems (Optional)
    • Scan the Devidian Portal
    • Depart System
  • Use K-7 Computers to Analyze Scan Data
    • Go To Deep Space K-7
  • Report to Franklin Drake

Klingon[edit | edit source]

  • The Depths of Drozana
    • Go To Drozana Maintenance Levels
    • Find the Maintenance Lift
    • Take an Emergency Flashlight (Optional)
    • [Engineering] Bypass Power Conduits for Stuck Door (Optional)
    • Unlock the Maintenance Lift
    • Take the Lift to the Computer Core
  • Ghosts and Shadows
    • Repair or Reroute Control Relays
      • Repair Relay #1
      • Reroute Relay #2
      • Bypass Relay #3
      • Activate Backup Relay #4
    • Look for the Encryption Key
    • [Science] Activate Remote Override on Plasma Ejectors (Optional)
    • Defeat the Killer and Find His Encryption Key
    • Take the Lift to the Computer Core
  • Spectre of the Past
    • Reach Core Access Door
    • Use Secondary Security Console to Access Core
    • Descend to the Computer Core
    • Delta objective.png Recover Data Gathering Device from Old Computer (Delta Recruits)
    • [Tactical] Activate Computer Core Defenses (Optional)
    • Regulate Core Power Systems (Optional)
    • Regulate Core Field Systems (Optional)
    • Scan the Devidian Portal
      • Depart System
  • Use Ganalda Station Computers to Analyze Scan Data
    • Go To Ganalda Space Station
  • Report to K'Men


NPCs[edit | edit source]

Allies[edit | edit source]

None

Accolades[edit source]

There are no accolades specific to this mission.

Walkthrough

For a walkthrough of this mission, visit the Walkthrough page.

Mission Replay[edit | edit source]

This mission is repeatable through Mission Replay, although the Rewards for completing will be reduced. Items scale to a player appropriate level (Scaling Rewards), as followed:

Level Rank SP Exp Mark <>
13–19 title=Federation only Lt. Commander 1158 675 IV
20–29 title=Federation only Commander 1552 1338 VI
30–39 title=Federation onlytitle=Klingon only Captain
title=Romulan only Commander
1743 1878 VIII
40–49 title=Federation only Rear Admiral
title=Klingon only Brig. & Maj. General
title=Romulan only Subadmiral
1935 1856 X
50 title=Romulan only Vice Admiral 2126 1856 XI


Feature Episode Notes[edit | edit source]

  • Third of five missions, of the second Feature Episode The Devidians released in fall 2010. The missions were later included in the Federation storyline episode Klingon War, but still form the separate episode Spectres in the Klingon and Romulan Republic storylines.
  • The mission is part of the Featured Episode re-runs, and as such eligible for limited time, special mission rewards.
    • For the first Featured Episode Rerun week (May 12-19, 2011) new mission rewards were added to this episode, including making the rewards previously only available through mission replay ([Polyalloy Weave Armor [Dis] [HP]] and [Energy Dampening Armor [Dis] [HP]]) available for selection on the first run and adding the choice of level-appropriate badges for the duration of the Rerun week.
    • During the fourth Feature Episode re-run (October 31 to December 5, 2013) the mission was eligible for the daily Lobi Crystal reward (once 15 Lobi Crystal icon.png per player account and day).

Notes[edit | edit source]

  • Being released close to "Halloween", the mission uses lighting, voice-overs and enemy groups that create a dramatic atmosphere.
  • The mission is the first to employ a number of new game mechanics:
    • Career specific objectives
    • Display of dialog in HUD interface
    • Optional objectives that impact the difficulty of other objectives
    • Reaction/time based obstacles
    • Player-controlled dynamic light sources
    • Sliding doors
  • "What Lies Beneath" is the first mission designed by Jesse Heinig.
  • There is a possible bug where during the fight with Gein, a Devidian may remain stuck in the ceiling fans. It can still be shot at from the centre of the room by looking upwards and shooting through the fan blades, allowing the mission to progress.
  • Gein is possibly named after Ed Gein, a serial killer.
  • As of Season 4 the mission is no longer available at level 6 and above, but level 21 and above.
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Faction Starfleet.png Federation Storyline Episodes
Faction Klingon.png Klingon Empire Storyline Episodes
Faction Romulan Republic.png Romulan Republic Storyline Episodes
Faction FedRomKDF.png Cross-Faction Storyline Episodes