Mission: Temporal Ambassador/Walkthrough

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Azure Nebula[edit | edit source]

A Stitch in Time...[edit | edit source]

Go To Azure Nebula[edit | edit source]

Head for the Azure Nebula in the Nimbus Sector of the Tau Dewa Sector Block to begin the mission.

Investigate Anomaly[edit | edit source]

Federation

Science Officer:

Captain, Starfleet Command reports that a space-time anomaly has been seen in this area of space.

With the Tholian activity in this region, they wanted us to check it out and see what we can learn.

I have it on sensors, sir. Locking in coordinates now.

Investigate the anomaly.

Klingon

Science Officer:

Captain, Qo'noS Command reports that a space-time anomaly has been seen in this area of space.

With the Tholian activity in this region, they wanted us to check it out and determine if it is a threat.

I have it on sensors, sir. Locking in coordinates now.

Investigate the anomaly.

Head toward the anomaly, which appears to be a Tholian Recluse. As you get within about 10 km, it shifts.

Science Officer:

That was odd ...

I'm no longer detecting anything in front of us, but I'm picking up a similar, or possibly the same, anomaly at a new location.

I've updated the coordinates on the map.

Investigate the anomaly.

As you approach the second anomaly, which appears to be a Wells Class, it shifts again.

Science Officer:

It happened again!

The anomaly has jumped to a new location.

It can't keep doing this forever, sir. We just need to get close enough for a sensor sweep.

The anomaly now appears to be a D7 Battlecruiser It shifts again when you get close.

Science Officer:

Not again!

Science team is working on extending active sensor range, Captain.

New coordinates locked in.

This time the anomaly appears to be an Ambassador Class, and finally it stays put long enough for you to scan it.

Science Officer:

The anomaly is holding steady at its current location, sir.

Scanners are ready for use on your orders.

Scan the anomaly and you are rewarded with a cutscene. Your starship is replaced by a freighter, and your captain, wearing a set of brownish coveralls, appears on the bridge.

Player:

Freighter <Shipname>, requesting permission to dock at Tholian Base.

Tholian Base:

Permission granted. You are authorized for Docking Bay Three.

A pan past the docking bay reveals the presence of an Ambassador class vessel.

Tholian Base[edit | edit source]

...Saves (More Than) Nine[edit | edit source]

Check in with Franklin Drake[edit | edit source]

You are now inside a Tholian Base, and must report in. Go talk to Franklin Drake

Franklin Drake:

Do you have a question?
  • I'm back with the tekasite shipment.

Franklin Drake:

Thank you, Captain.

The Tholian Assembly appreciates your loyalty. So many ship captains threw away their lives needlessly in the days after they annexed this area of space.

It will take a few hours to offload your cargo. Feel free to grab a hot meal in the commissary. I know that comforts can be hard to come by in this sector.

I recommend the plomeek soup. It almost tastes like something.

Find something to eat in the commissary.
  • Thanks.

Franklin Drake:

Do you need anything else?
  • Tell me about yourself.

Franklin Drake:

My name is Franklin Drake.

I was born on a little colony world on the edge of Cardassian space. After the Federation fell to the Klingons, a lot of people moved out of the war zones to try to make new lives. It worked ... for a while.

When the Bajorans discovered that wormhole and the Dominion invaded, no world, no matter how remote, was safe. I signed on to help fight the Dominion, for all the good that did.

The Dominion swallowed the Bajorans whole and then joined up with the Breen and the Cardassians to destroy the Klingons and the Romulans. After that, it was just a matter of carving up the Alpha Quadrant.


The Tholians got this piece of space in exchange for signing a non-aggression pact with the Dominion.

It wasn't hard to see that the only way to survive was to sign on. Now I'm like you -- I work for the Tholians, and in exchange I get a cot, a couple of replicated meals and the chance to live for one more day.

With a little luck, I'll get through tomorrow, too.

Get some Food in the Mess Hall[edit | edit source]

You may note a number of familiar faces in the base. The accolade Alternate Allies is available if you speak to each of the named characters who appear. You don't have to actually have a conversation with any of them, but what they have to say fills in the story background.

In addition to Franklin Drake, there are a couple others individuals in the receiving area.

One of them is an Engineering Officer that looks familiar for some reason...

Engineering Officer:

Hello.
  • You look familiar.

Engineering Officer:

So do you. Have you been in any other work camps in this sector?

What do you need?

  • Tell me about yourself.

Engineering Officer:

I'm <Name>.

I've been here for about six weeks now, working in the cargo bays. I'm pretty good at fixing things, even the worn-out junk the Tholians give us.

The other is D'Tan.

D'Tan:

Hello.
  • Tell me about yourself.

D'Tan:

For all I know, you could be informing on me to the Tholians. But if I don't answer, you'll probably tell them I'm hiding something.

...

Fine.

My name is D'Tan. I was born on Romulus. After the war, I signed on to a freighter crew working the Bolian run. My captain got in trouble with the Tholians, and I ended up here.

I'm a true and loyal servant of the Tholians and I don't want any trouble.

Now go away and leave me alone. I have work to do.

Head to the mess area. There are a number of individuals here as well. Feel free to chat with them. Since Slamek is closest to the tunnel you just emerged from, might as well start with him.

Slamek:

It's too bright in here.
  • Tell me about yourself.

Slamek:

Why? Why would you care about me?

No one cares about me. I don't even care any more.

Go away.

Heading counterclockwise, there is a Tactical Officer seated on a bench who might look familiar...

Tactical Officer:

Hello.
  • You look familiar.

Tactical Officer:

Yeah, I've seen you around. Weren't you the one caught cheating in that tongo game on Drozana?

Heard that Ferengi had his Nausicaan buddies break your arms. How long were you out of action?

Anything else I can help you with?

  • Tell me about yourself.

Tactical Officer:

I'm <Name>, but most people around here call me Chief.

I do a little bit of everything -- security, ship work, cargo hauling. Anything that pays and will get me to the next port.


Nearby, the ever-chatty Morn is seated at a table.

Morn:

...
  • Tell me about yourself.

Morn:

...

Seated at another table on the other side of the stairs, you will find Elim Garak.

Elim Garak:

Have we met?
  • Tell me about yourself.

Elim Garak:

You're just asking to be polite, aren't you?

I find idle chatter so tedious these days. Still, it's a way to pass the time.

My name is Elim Garak. I used to be a member of the Cardassian government, until I had a ... conflict with a rival faction. Politics on my world can be quite cutthroat.

Now I'm here. It's better than execution, but only just. The food here is terrible and the company is worse.

At the next table, Va'Kel Shon is talking to T'Nae.

T'Nae:

Yes?
  • Tell me about yourself.

T'Nae:

My name is T'nae and for many years I served in Starfleet.

After the war was lost, I joined a resistance movement attempting to liberate the core worlds. We failed.

We were able to keep the Klingons at bay, but not the Dominion and their allies. After the Breen destroyed Earth and the Dominion occupied Betazed, continued resistance was illogical. Against all reason, we continued our fight as our resistance cells fell one by one.

You might say I was one of the fortunate ones. I survived.

I would not agree.

Va'Kel Shon:

How can I assist you?
  • Tell me about yourself.

Va'Kel Shon:

I'm Va'Kel Shon, captain of the Belfast. I run freight for the Tholians -- basic supplies mostly, but once in a while they need me to pick up dilithium from the mines on Remus.

We're in dock here for a few days getting some repairs done. Cut too close to the Qo'noS blast zone on my last trip back and ran into some raiders. They won't trouble anyone again, but they fused half my power conduits and fried the deflector before I managed to take them out.

Finally, leaning on a table by himself, is Obisek.

Obisek:

I will be free.
  • Tell me about yourself.

Obisek:

My name is Obisek.

Once my people served the Romulans. Now we have new masters.

I will serve for now, because to refuse would be my death, but when the time is right we'll rise up against our oppressors and destroy them.

If you would be free, watch for an opportunity. The Tholians will show their weakness soon enough.

Head for the replicators on the south wall.

When you reach the replicators use them to order some food. When you do, you are approached by someone you have never seen before in a cutscene.

Player:

Humanoid Dietary Supplement 47.

Richard Castillo:

Haven't seen you around here before, Captain.

Talk to Richard Castillo[edit | edit source]

Might as well have a chat over your delicious Humanoid Dietary Supplement 47. Maybe it will distract you from the taste...

Lt. Richard Castillo:

Got a minute to talk?
  • I'm new here.

Lt. Richard Castillo:

I know. I asked around about you.

And I don't know if I'm supposed to be telling you this, but I need your help.

You're not supposed to be here. None of us are. Not in this timeline, I mean.

My ship, my crew -- we were supposed to do something important. We went through an anomaly, moved through time, and everything changed.

We tried to go back, but ... I guess the battle with the Klingons disrupted the anomaly. Instead of getting back where we belong, we ended up here with the Tholians running everything. I'd never even seen a Tholian before!

You have to help us set things right. You have to help us get back to our ship.

  • What are you talking about? Who is "us"?

Lt. Richard Castillo:

Me and my crew. There are a little over a hundred of us here, scattered throughout the work camp.

We're about 65 years ahead of where we should be, according to my math. We were fighting the Romulans -- this was back in 2344, and the weapon's discharges caused a temporal rift. We passed through, and because we weren't at Narendra to do what we were supposed to do, the timeline changed.

We ended up in a timeline where the Federation and the Klingon Empire were at war, and the Federation was losing -- badly. We tried to go back, to set things right, but then the Klingons found us and the Enterprise-D and ...

There's someone here with us from that timeline. Her name is Tasha. I'll take you to her. Maybe she can help explain this.

Follow Lt. Castillo.
  • Lead on.

Lt. Richard Castillo:

I know this is hard to accept, but we're not supposed to be here.
  • Tell me about yourself

Lt. Richard Castillo:

Call me Castillo.

Not a lot to tell I guess. I'm Lieutenant J.G. Richard Castillo, helm officer of the U.S.S. Enterprise-C and unwilling time traveler.

I'm normally the helm officer, but I'm senior officer now that Captain Garrett and the rest of the senior staff are gone. I've got to do what the captain would want. Get us back to where we belong and finish what we set out to do.

Follow Castillo to the Bunks[edit | edit source]

Follow Richard Castillo and he'll take you to what passes as living quarters, where you can meet Tasha Yar. There are also several other people you can talk to for the Alternate Allies accolade.

At the top of the stairs on the upper level is an older-looking Klingon.

B'Vat:

What do you want?
  • Tell me about yourself.

B'Vat:

My name is B'Vat.

Before the Tholians conquered the Empire, I was the leader of a great House. I sat on the High Council and spoke for the Empire on more than a dozen worlds.

None of that matters now. The past is nothing to a slave. I will die here in service to the Tholians -- just like you will.

Around to B'Vat's right, a familiar looking Science Officer is lying down on one of the cots.

Science Officer:

Do I know you?
  • You look familiar.

Science Officer:

I get that a lot. I must have one of those faces.

You ask a lot of questions, don't you?

  • Tell me about yourself.

Science Officer:

My name is <Name>.

I've served on a few ships, but cargo haulers don't need science officers so it's harder to find a berth these days. You don't know of a ship that's looking for crew, do you? I'm willing to work hard.

I'll even cook if that's what the ship needs. Anything to get out of this work camp.

Around to B'Vat's left, there is a Ferengi seated on a cot.

Farek:

You lookin' for something?
  • Tell me about yourself.

Farek:

I'm Farek!

Wheelin' and dealin' is my game ... at least it was, until the web heads put a stop to any trade that doesn't benefit them.

Still, I know how to get a few things. You looking for bonus replicator rations? Maybe a bottle of authentic pre-war Romulan ale? If you've got something to trade, I've got what you need.

On the lower level, seated on a bench below Farek's location, is a bearded individual, muttering about how things aren't right.

Nelan:

This place isn't what it's supposed to be.
  • Tell me about yourself.

Nelan:

My name is Nelan. I'm a wanderer, if you will. I go from place to place listening to the universe, to the people.

And then I look at you, and this place, and I can't explain it, but ...

It's wrong, all of it. You're not supposed to be here. None of us are.

Something's not right here.

  • Can you tell me what is supposed to happen?

Nelan:

I can't see it clearly. I just know that something is wrong.

That woman over there ... does she have a daughter? Someone named Sela? I know that's important, but there are a lot of other things ... I'm sorry. It's difficult to put into words.

What I can tell you, is that if someone asks for your help, give it. That will set things right.

Talk to Tasha Yar[edit | edit source]

Speak with Tasha, and she will explain what is going on, and what needs to be done to set things right.

Lt. Tasha Yar:

We need your help.
  • What's going on here?

Lt. Tasha Yar:

I'm from Starfleet, and if I'm right that's a name that should ring bells with you as well. In an alternate timeline from this one -- the correct one -- Starfleet is still alive and well. So is the Klingon Empire.

When the Enterprise-C moved ahead in time, it created an alternate timeline, one in which I was alive but shouldn't have been. I left with the Enterprise to set things right.

We thought we were returning to the Narendra system in 2344 to defend the Klingon colony there from a Romulan attack. We ended up in this nebula in 2409. The Tholians caught us before we could try again and ... you can guess the rest.

We're going to try to restore the timeline, but to do so we need the Enterprise-C. It's still in the hangar here, and as soon as we get back to her we'll find the temporal rift and get back to where -- and when -- we're supposed to be.

To do that, we need your help.

  • Count me in. What do you need me to do?

Lt. Tasha Yar:

Franklin Drake is already helping us. He managed to get an access key used to operate the systems in the hangar control room.

We need you to get the code from Drake and use it to open the doors to the hangar control room.

I'd go myself, but we've already been here a week. The Tholians know we're trying to get back to the ship -- they're watching us. But you're new -- they won't suspect you're involved.

That's the idea, at least.

Of course it's not as simple as getting the code and opening the door. The Tholians have guards on all critical areas. You'll need to slip past the guards and get into the maintenance tunnels. From there, it's a winding maze to the hangar control room, which can only be unlocked from the inside.

Once you get in, you'll be able to open the doors. We'll be waiting there to help you free the Enterprise.

  • I'll do it. What next?

Lt. Tasha Yar:

Here, take this communicator. It's on a scrambled frequency the Tholians don't monitor, and it'll allow me to contact you while you're on the move.

Maybe you can convince someone to cause a distraction. That might make slipping past the guards into the tunnels easier.

Convince someone to cause a distraction.
  • Thanks.

Lt. Tasha Yar:

I know this is a lot to accept, but you have to trust us.
  • Tell me about yourself.

Lt. Tasha Yar:

My name is Tasha Yar.

I was chief tactical officer of the U.S.S. Enterprise-D. In my timeline, we were fighting a war against the Klingons and I was proud to do my part to protect the Federation. What I learned, though ... in the correct timeline, history as it should be, I died a meaningless death.

I accepted the risks when I put on the uniform, and I don't regret what happened. But if I'm going to die, I want it to mean something. That's why I chose to go back with the Enterprise-C.

Once you've had your chat with Tasha Yar and all the other named characters, you are awarded the Alternate Allies accolade.

Get Key from Franklin Drake[edit | edit source]

Head back to the receiving area and talk to Franklin Drake again.

Franklin Drake:

Do you have a question?
  • Yar and Castillo said you have a key for me?

Franklin Drake:

Take it. Here's a map, too -- you'll need it in the tunnels.

I still don't know why I'm risking my neck for this. Don't expect any more help from me.

The Federation fell before I was born. I shouldn't even care, but ... there's something about Yar and Castillo. I know they believe they can make a difference.

It makes me want to believe.

  • Thank you. I'll take the risks now.

Convince Someone to Create a Diversion[edit | edit source]

Now you need to distract that Tholian Lieutenant in the Mess Hall. Since you have to sneak past him, someone else is going to have to do the distracting.

If you've already chatted with everyone, you should have a rough idea of who would be the most willing to help your cause, but you can simply ask all of them until one agrees.

Convince Obisek[edit | edit source]

Obisek:

I will be free.
  • Can I get you to create a Diversion for us? We need to reach the control room.

Federation/Klingon

Obisek:
Your plan is foolhardy. If you want to die, do it without my assistance.

Romulan

Obisek:

Very well.

I can sense that you speak the truth. You truly believe you can make a difference.

I will do my best to assist you.

Obisek is quite willing to help Romulan characters in their bid for freedom, but not so much when approached by the Federation or Klingons.

Convince Rugan Skyl[edit | edit source]

Rugan Skyl:

Have we met?
  • Can I get you to create a Diversion for us? We need to reach the control room.

Rugan Skyl:

And what do I get for risking my life for you?

Nothing, that's what. Not even a drop of kanar.

Find someone else to do your bidding, Captain. I don't take orders from anyone.

Not very helpful either.

Convince Farek[edit | edit source]

Farek:

You lookin' for something?
  • Can I get you to create a Diversion for us? We need to reach the control room.

Farek:

Do I look like a soldier?

I wouldn't take on those Tholian goons, not even if you paid me all the gold pressed latinum in the sector!

Come to think of it, why would we ever expect Farek to be helpful in any way?

Convince B'Vat[edit | edit source]

B'Vat:

What do you want?
  • Can I get you to create a Diversion for us? We need to reach the control room.

Federation/Romulan

B'Vat:

I may be a Klingon, but I am not a fool.

Kahless once talked about a man who stepped outside to battle a storm. Kahless went to this man and asked him why he didn't seek shelter, and the man replied that he would stand before the wind and make it respect him.

Kahless honored his choice and went inside. The man died.

The wind does not respect a fool, and neither do the Tholians.

I will not commit suicide so you can make a pointless attempt at escape.

Klingon

B'Vat:

Then a Klingon warrior you will have!

I have longed to fight our alien overseers in single combat. Today is that day.

For honor! For glory! For the Empire!

For Klingon characters, B'Vat is eager to act; perhaps he can die gloriously, rather than as a slave. For Federation and Romulan characters, he doesn't appear to have any fight left in him.

Convince Va'Kel Shon[edit | edit source]

Va'Kel Shon:

How can I assist you?
  • Can I get you to create a Diversion for us? We need to reach the control room.

Federation

Va'Kel Shon:
I don't remember the Federation, or Starfleet. The war was almost over before I was born.

This is the only life I know. One of servitude. Depravation. Loss.

I want something better. That freedom my parents and grandparents told me about. I want the Federation back.

I'll help. Just tell me what you need.

Klingon/Romulan

Va'Kel Shon:

I have a family. What would happen to them if I went and got myself killed doing something stupid?

I wish you luck, but I don't think I can help you.

Federation characters, here's your man. Klingons and Romulans will have to seek elsewhere.

Wait for the Diversion[edit | edit source]

Wait for your helpful diversion to reach the bottom of the Ramp in the Mess Hall and distract the Tholian Lieutenant. It will come down the ramp to deal with the disturbance. Don't let the chance go to waste!

Federation

Va'Kel Shon:

We won't be your slaves!

Hey! Get down here, you big salt shaker!

Die already!

One puncture, and you'll freeze!

This food isn't fit for dogs!

Let's rumble!

Don't pretend you can't hear me!

You cannot win, Tholian.

Fight me!

Ushaan to the death!

Klingon

B'Vat:

For honor! For glory!

For the Empire!

You have no honor!

Can you even bleed, Tholian?

Miserable to'ba!

Honorless dogs!

To battle!

I see your death! It has been foretold!

Die, honorless dog!

I'll send you screaming to Gre'thor!

Today is a good day!

Rwaaaarrrrgh!

Use Diversion to Get Past Guards[edit | edit source]

Head up the ramp and to the door. Input the security codes you got from Franklin Drake into the console. The door opens and you may proceed to the maintenance tunnels.

Enter Maintenance Tunnels[edit | edit source]

Head to the maintenance tunnel entrance and crawl inside. You will be treated to a brief cutscene of your captain crawling through the maintenance tunnel.

Navigate Through Maintenance Tunnels to Docking Control Room[edit | edit source]

Lt. Tasha Yar:

Well done. Those maintenance tunnels are a maze -- they make navigating the Jeffries tubes on the Enterprise look easy!

I recommend using the map to keep track of where you've been, what doors lead away from which room and where you are currently.

Navigate the maintenance tunnels. Use the map button in the lower right corner of your screen to check your progress.

You emerge in a small chamber with tunnels leading away in different directions. The game map and mini-map are disabled in this area; if you want to see where you are, you'll have to use the hand-drawn map which is accessable from the "View Hand Drawn Map" button on your UI. This map will fill in as you explore the area.

Since there are several accolades available for finding things in this area, as well as one for exploring the entire map, might as well take the grand tour.

After you've crawled through a couple tunnels, Tasha Yar will contact you again. Map2.png

NOTE: The Tholian symbols above each of the doors corresponds to a compass heading. If you can remember those it makes navigating easier.

Lt. Tasha Yar:

We've hit a snag.

There are Tholians in the control room. When they're in there, they pump in a Tholian-friendly atmosphere and raise the temperature. It will kill us if we try to enter.

You'll need to replace the methane-based atmosphere with something we can breathe and lower the ambient temperature in the control room before we can continue as planned.

Find consoles in the maintenance tunnels and use them to replace the atmosphere and lower the temperature in the control room.
  • Why would the Tholians put a system in place that could create a hostile environment for them?

Lt. Tasha Yar:

The Tholians are very precise. They want to learn everything they can about the ships they're capturing.

All rooms connected to the hangars have their atmospheres exchanged to prevent damage to the systems they're dismantling for study. Also, sometimes they force humanoids to do the work for them, so they'll pump in something we can handle.

  • Makes sense.

Other things you can discover (located at varous dead ends, for the most part) include the Wisest Tribble, a crate containing some loot, and a corpse.

Consult the Wisest Tribble[edit | edit source]

The Wisest Tribble can be found in a dead-end corridor full of fumes. Consult it!

Tribble:

(The tribble trills softly.)
  • Elder Tribble, please share your wisdom!

Federation

Tribble:

The tribble coos for a moment and then rolls gently toward you looking for food.

You realize you're talking to a tribble. Maybe you've been in these access tunnels too long. Or maybe it's the gas fumes ...

Klingon

Tribble:

The tribble cowers in the corner and screams. You resist the urge to smash it.

Then you realize you're talking to a tribble. Maybe you've been in these access tunnels too long. Or maybe it's the gas fumes ...

Tribble:

(The tribble makes a pleased sound.)

For wasting your time talking to a tribble, you receive the The Wisest Tribble accolade.

Search Crate[edit | edit source]

A crate can be found lying in another dead end corridor. Search it to receive a level appropriate item and the Temporal Treasure Hunting accolade.

Examine Corpse[edit | edit source]

In the final dead end corridor, there is an unidentified corpse. Examine it.

Unidentified Corpse:

He's dead, Jim.
  • Who's Jim?

You receive the Dead Jim accolade.

Change Environmental Systems in Control Room[edit | edit source]

The first environmental control you will run into will be for the room atmosphere. Simply close the methane gas vents, vent the control room atmosphere, and create an oxygen-based atmosphere.

The second environmental control you will run into will be for the room temperature. Lower the ambient temperature.

A cutscene is shown of the Tholians in the control room being killed by the combination of toxic oxygen-based atmosphere and freezing (to them) temperatures.

Time to finish getting out of here. Make your way to the end of the maze of maintenance tunnels. If you've explored the entire map you should now receive the Everyone Remember Where We Parked accolade. Exit the maintenance tunnels into the control room.

Open Door to Docking Control Room[edit | edit source]

Head to the door and unlock it to let your allies in. It looks like T'Nae has joined Tasha and Castillo.

Lt. Tasha Yar:

At least they haven't started taking the ship apart yet.

Assign Tasks to Prepare Enterprise-C for Escape[edit | edit source]

The four of you will have to work together to unhook and power up the Enterprise-C. Talk to each of your allies to find out what they would be best at.

Lt. Richard Castillo:

We need to work together. What do you want me to do?
  • What's your specialty?

Lt. Richard Castillo:

I was the helm officer on the Enterprise before everything went to hell, but I'm really handy with heavy machinery -- like those clamps holding the ship. I know I can take care of those and get us free.

If you need me to do something else, maybe I could work on that web shield. It will need to come down before we can fly out of here. Or the ship's power -- I know every inch of the old girl. If I can figure out the Tholian interface, I might be able to connect to the ship and restore the power remotely.

T'Nae:

I am here to assist. What do you require?
  • What's your specialty?

T'Nae:

My first posting in Starfleet was to an Ambassador class vessel.

I am familiar with most of the ship's systems, but I spent several months working on a refit of the ship's computer. I am confident I can restore the ship's power levels quickly.

Also, I do have some experience with Tholian technology from my time in the resistance. If you prefer, I could attempt to deactivate the web shield or tractor beams.

Tasha Yar:

We don't have much time.
  • What's your specialty?

Tasha Yar:

I know a few tricks to take that tractor beam system offline.

I'm also fairly confident that with enough time I can release the docking clamps holding the ship or take down the Tholians' web shielding.

The optimum solution is to assign Castillo to the docking clamps, T'nae to restore the Enterprise's power levels, Tasha Yar to the tractor beams, and handle the Tholian webbing yourself. You can make different assignments, but they will be slower handling tasks other than these.

Note however that if you make the worst possible combination of job assignments, you will get the Don't Quit Your Day Job accolade. To get this, assign T'nae to the docking clamps, Tasha Yar to restore the Enterprise's power levels, Castillo to the tractor beams, and handle the Tholian webbing yourself.

Prepare Enterprise-C for Escape[edit | edit source]

While your allies work on their assigned tasks, go handle the remaining one yourself. As the various tasks are accomplished, you will see things in the hangar holding the Enterprise-C changing to reflect your success.

Tasha Yar:

Overwriting security protocols ...

I'm changing the targeting subroutines for the tractor beams.

Tractor beam is disabled.

Time to make your escape!

Head to Ship[edit | edit source]

Head out of the control room and to the ship!

Board U.S.S. Enterprise-C[edit | edit source]

As you head down the gantry, a quick cut scene will reveal that not all obstacles have been removed; there are security force fields barring your way.

Tasha Yar:

I thought you deactivated all the security protocols ...

Lower Gantry Force Fields[edit | edit source]

This is simple and straightforward. But first, there's another accolade available here, Now You C Me. You get it by looking around at the Enterprise, from top to bottom and fore to aft.

Tasha Yar:

She's quite a ship. It's too bad we'll have to sacrifice her to restore the timeline.

Once you've taken it all in, the accolade is awarded. Now, just head to the first force field and disable it.

Tasha Yar:

Do you want me to do that for you? I know a few things about force fields.

On to the second force field.

Tasha Yar:

Having trouble? You do know that we could have Tholians swarming us any minute, right?

Time for the last one.

Tasha Yar:

I thought we took care of everything.

Starfleet Protocol 547c clearly states that...

Richard Castillo:

I don't think the Tholians have heard of Protocol 547c.

Board the ship!

Azure Nebula[edit | edit source]

Threading the Needle[edit | edit source]

Escape Tholian Base[edit | edit source]

After you board, the Enterprise-C emerges from the Tholian hangar in a cutscene. Tasha Yar, Richard Castillo, and several Enterprise Crewmen will be manning your bridge officer stations.

Engage impulse engines and make your escape!

Also, now might be a good time to adjust your power levels and set weapons to autofire. Just in case...

Tasha Yar:

Captain, I'm detecting Tholian Mesh Weavers headed for our position.

Of course it couldn't be that easy. A couple Mesh Weavers approach and try to stop you. You should be able to make fairly quick work of them.

Tasha Yar:

Tholian Web Weavers on an intercept course!

Now a couple Orb Weavers move to intercept. Engage and destroy.

Tasha Yar:

Tholian Recluses moving into weapons range, sir. I recommend evasive action.

Just as you are engaging the Orb Weavers, a couple Recluses join the fray. Things are looking a bit challenging now...

Tasha Yar:

Tholian Tarantula on sensors!

Now it's officially not fair. But just when things look their most grim, sudden help arrives in a cutscene, as a Wells Class ship appears and destroys the Tarantula.

Computer Voice:

Unknown ship detected. Vessel is transmitting Federation transponder codes.

Tholian Tarantula is no longer on sensors.

Captain Walker:

You look like you could use some help!

The cavalry has arrived, in the form of the U.S.S. Pastak, which helps you dispose of the remaining Tholian vessels.

As you engage the last vessel, the U.S.S. Pastak takes some damage.

Captain Walker:

We took a hit and phasers are partially offline. We'll need to work together to take out this last ship.

After the last Tholain is defeated, you will receiva a hail.

Send the U.S.S. Enterprise-C Back in Time[edit | edit source]

Captain Walker:

The way is clear and the temporal anomaly has been stabilized.

Head for the anomaly, Enterprise! It will put you back where you need to be.

  • Who are you? How do you know where we need to be?

Captain Walker:

That's my job.

The details aren't important. Restoring the timeline is. Get moving!

The Tholians are already starting to regroup.

Fly to the anomaly.
  • Thanks for your help. Setting a course now.

Head toward the location in space marked on your map, and you should spot a familiar-looking anomaly. The U.S.S. Pastak will escort you.

When you reach it, fly through the temporal anomaly and you will get to view a final cutscene where Captain Walker beams you aboard his vessel... briefly.

Player:

Where am I?

What am I doing here?

Captain Walker:

I'm sure by now you've realized by now that you are a part of a very different timeline. This one is an aberration that we are here to correct.

It would be irresponsible of us to let you go back in time with the Enterprise-C and compromise that timeline as well.

Player:

What are you going to do with me then?

Captain Walker:

We'll send you back to your time.

There are still some very important events in the 25th century that you need to be a part of.

Player:

So how do I get back?

Captain Walker:

As soon as the Enterprise-C returns to its correct place in history, the timeline should right itself.

Redacted[edit | edit source]

Scan for Anomaly[edit | edit source]

In a flash of light, you find yourself back in your vessel in the Azure Nebula, looking for an anomaly. However, when you scan for it, there is no sign of it

Federation

Science Officer:

That's strange, sir. I thought I had something on sensors, but it's gone.

Everything is quiet. No Tholians or other ships within range, and the anomaly Starfleet Command wanted us to investigate isn't here either.

We can depart the system on your orders, sir.

Leave the system.

Klingon

Science Officer:
That's strange. I thought I had something on sensors, but it's gone.

Everything is quiet. No Tholians or other ships within range, and the anomaly Command wanted us to investigate isn't here either.

I will inform command that this was nothing but a wild targ hunt. We can depart the system on your orders, sir.

Leave the system.

All that remains now is to leave the system and report back that there was nothing to find.

Engineer Kani/Engineer Tum'Era:

There wasn't anything there? That's strange ...

Congratulations on restoring the timeline and ensuring that the U.S.S. Enterprise-C maintained its proper place in history! You will receive a Kamarag/Ambassador Class ship of your own! Have fun, and thank you for playing Star Trek Online!

After turning in the mission and claiming the reward, you also receive the accolade Celebration: Year Three!, presuming you're completing it during the aniversary celebration.