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Mission: Coliseum/Walkthrough
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Mission: Coliseum/Walkthrough
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= Mysterious Satellite = == Rewired Relic == === Find a Way to Access the Computer Consoles === ''Bridge Officer (from ship):'' {{missiontext| Captain, the consoles here appear to control the beam that is draining power from the ''<Shipname>'', but there is a security lock preventing access. We need to find a useable console. {{missiongoal|Access the satellite's computer network.}} }} There are three systems that are currently engaged in keeping your ship trapped; Operations, Power generator, and Satellite Targeting. If you attempt to access any of these three, they are unresponsive: {{missiontext|This Console is Engaged in Another Operation}} Each of these three systems has an Override Console located nearby. While these consoles provide some status information, they don't provide a way to override the system. ''Operations Override Console:'' {{missiontext| * Operational State ... Locked Online }} ''Power Generator Override Console:'' {{missiontext| * Power Save Modes ... Disengaged * Process Priority Order ... Overwritten }} ''Targeting Override Console:'' {{missiontext| * Long Range Scanners ... Overriding Selection Algorithm * Ship Identification Program ... Overriding Friendly Safeties * Telemetric Data ... Forcing Target Selection * Firing Control ... Automating Actions }} There is one other console in the area: the Cargo Bay console. Access it. === Collect Numeric Pass Codes for Computer Consoles (3) === ''Engineering Officer:'' {{missiontext| This console doesn't appear to be locked like the others. Whoever did this must not have thought that the console used for inventory control was important. I think I can access a back door into the rest of the satellite's programs from here. I see the problem. The Romulan consoles are causing a lockout by forcing the satellite's primary processors to run through a series of equations and removing key bits of information from the answers, which causes the processors to lock up. If we can solve these equations and input the correct information directly into the consoles, the security lock on the satellite's controls should be released. I've downloaded the corrupted equations onto this console for you to work on. {{missiongoal|Solve the equations locking the processors.}} {{missionnote|If you need help, consult your bridge officers.}} }} If you do consult your bridge officers, they provide you with the following advice: ''Engineering Officer:'' {{missiontext| I think I've figured out what we need to do here. If we solve the equations on this screen then we should get a solution without letters that we can use to figure out what the missing digits are for each letter. Each letter has four possible values that are represented by the sliders at the bottom, we'll need to manipulate each one until the correct value for each letter is highlighted at the left of each row. For example on this first equation I think the letter "A" needs to correspond to 7. }} The first access code is: 7599 , The second access code is: 6317 , The third access code is: 4400 ''Cargo Bay Computer:'' {{missiontext| Evaluating numbers in the first column: Numbers Incorrect 1268 + 3211 = 44A9 4528 - 2974 = 1B54 59 * 49 = 28C1 2613 / 67 = 3D Click a row to cycle numbers. }} Your choices are: * A = 4 | 5 | 6 | 7 * B = 2 | 3 | 4 | 5 * C = 8 | 9 | 0 | 1 * D = 7 | 8 | 9 | 0 Shift the numbers so that the correct answer is the first number in the list. If the number is incorrect, it will be displayed orange. When you have the correct answer, the number will turn green. By simple math, process of elimination, or looking at the answers (A = 7, B = 5, C = 9, and D = 9), get the right numbers lined up. You will then have the option of cycling to the next set of equations, which will complete the first numeric pass code. ''Cargo Bay Computer:'' {{missiontext| Evaluating numbers in the first column: Numbers Incorrect (87 * 23) + 2631 = 4AB2 (9986 - 2461) / 43 = CD5 Click a row to cycle numbers. }} The same number choices are available for the four variables A-D. Once again math, process of elimination, or just putting in A = 6, B = 3, C = 1, and D = 7 will complete the second numeric pass code and give you the option to cycle to the third set of equations. ''Cargo Bay Computer:'' {{missiontext| Evaluating numbers in the first column: Numbers Incorrect (6362 - 5634) + (54 * 68) = ABCD Click a row to cycle numbers. }} The same number choices are available for the four variables A-D. The answer is A = 4, B = 4, C = 0, D = 0. Lock those numbers in place and you will complete the third numeric pass code and exit the console. === Unlock the Satellite Control Consoles === ''Science Officer:'' {{missiontext| Captain, we've solved the equations that were causing issues in the other consoles. Now we need to plug these correct values into the console controlling the security lock, and then we should be able to access all of the satellite's major operations. {{missiongoal|Use the solutions to the equations to release the security lock.}} }} ==== Unlock the Satellite's Operations Console ==== Go to the Satellite Operations Override Console and access it. You will have the opportunity to input code 4 4 0 0, which will unlock the Operations controls. ''Operations Override Console:'' {{missiontext| Pass Code Correct Operational State ... Conditional }} You will now be able to access the satellite's Operations console. ''Science Officer:'' {{missiontext| Captain, this console controls the satellite's general operations. Perhaps we can turn off all of the functions that are affecting our ship. }} However if you try to turn it off without first adjusting the satellite's power settings, there is a system error which prevents you from successfully ordering a shutdown. {{missiontext| ERROR: Current power usage level is too high. Satellite operational state cannot be set to OFF at this time. }} You will have to adjust the power levels at the Power Generator console. ==== Unlock the Satellite's Targeting Console ==== Go to the Targeting Override Console and access it. You will now have the opportunity to input code 7 5 9 9, which will unlock the Targeting controls. ''Targeting Override Console:'' {{missiontext| Pass Code Correct * Long Range Scanners... Selection Algorithm Active * Ship Identification Program... Friendly Safeties Online * Telemetric Data... Targeting Information Stored * Firing Control... Set to Manual }} ==== Unlock the Satellite's Power Generator Console ==== Go to the Power Generator Override Console and access it. You will now have the opportunity to input code 6 3 1 7, which will unlock the Power Generator controls. ''Power Generator Override Console:'' {{missiontext| Pass Code Correct Power Save Modes ... Engaged Process Priority Order ... Defaults Restored }} You will now be able to access the satellite's Power Generator Console. ''Engineering Officer:'' {{missiontext| Captain, this console controls the satellite's power supply. Perhaps we can decrease the power to the satellite's weapon and disable it that way. }} Rerouting the satellite's power requires you to have first changed its targeting systems. If you have not done so, attempting to do adjust the power settings will fail. {{missiontext| ERROR: Current power usage allocated to targeting computer prevents change in power save mode at this time. }} You will have to retarget the satellite away from your ship at the Targeting console. ==== Retarget Satellite Away From Ship ==== Go to the Satellite Targeting Console and access it. ''Tactical Officer:'' {{missiontext| Captain, this console controls the satellite's targeting functions. I'm not sure if there's a way to disable whatever it is that is disabling systems on our ship, but if we can get this satellite to target something else we may have a chance of prying our ship free. }} ''Satellite Targeting Console:'' {{missiontext| Please select an option: }} * 1) Access Long Range Scanners Satellite Targeting Console: {{missiontext| * Objects Detected: * ''<Shipname>'' * Currently Targeted }} Keep expanding the scan radius until you detect something other than your ship... like that Derelict Hulk 1000 km away. * 2) Open Ship Identification Program ''Satellite Targeting Console:'' {{missiontext| * Object Detected: VESSEL * Identified: DISABLED * Object Detected: DERELICT HULK * Identified: NON-FUNCTIONAL }} Reclassify the Derelict Hulk to Active. * 3) Examine Telemetric Data for All Identified Targets ''Satellite Targeting Console:'' {{missiontext| Object Detected: ''<Shipname>'' Telemetry: Y = (12.3*X^2.3 - 98.3) + (3.4*Z^1.2 + 5.12) Object Detected: DERELICT HULK Telemetry: Y = (13*X^2.4- 81.4) + (8.1*Z^3.4 + 78.6) Please select an option: }} Nothing to do here but return to the main menu. * 4) Access Targeting Control ''Satellite Targeting Console:'' {{missiontext| * Active Targets: * ''<Shipname>'' * DERELICT HULK Please select an option: }} Select the option to designate the Derelict Hulk as priority target, then end the session. ''Bridge Officer (from ship):'' {{missiontext| Captain, the satellite has ensnared a piece of debris near the ship. Its stranglehold on us is weaker, but we're not out of the woods yet. Critical systems are stable, but we still don't have weapons or communications. }} You will now be able to successfully adjust the satellite's power. ==== Reroute Satellite's Power Away From the Warp Inverter ==== Access the Power Generator Console. ''Engineering Officer:'' {{missiontext| This console looks controls the satellite's power supply. Since we weren't able to free our ship by targeting something else, perhaps we can decrease the power to the satellite's weapon. Then the ''<Shipname>'' might be able to break free. }} ''Power Generator Console:'' {{missiontext| Please select an option: }} * 1) Update Power Save Modes ''Power Generator Console:'' {{missiontext| * Current Power Save Mode: POWER USER * Triggered Save Mode: NEVER * Power Allocation: FULL Please select an option: }} Set power save mode to Economical. * 2) Set Process Priority Values ''Power Generator Console:'' {{missiontext| * Current Priority Values: * Life Support: 01 * Environmental: 05 * Pulse Emitter: 15 * Beam Displacer: 15 * Targeting: 60 Please select an option: }} Restore to factory default settings, then end your session. ''Bridge Officer (from ship):'' {{missiontext| Captain, we've found that if the ''<Shipname>'' does not attempt to move or fire at the satellite, that it will engage a lower-power version of the beam affecting us. It's almost like an energy-saving mode. We can use that to our advantage -- at least we won't have to worry about life support! We'll hold the ship stable and keep working on boosting power to critical systems while you try to disrupt the satellite's functions and free us. {{missiongoal|Disrupt the satellite's computer network and free your ship.}} }} ==== Turn Off All Satellite Operations ==== Access the Satellite Operations Console. ''Science Officer:'' {{missiontext| This console controls the satellite's general operations, Captain. We've managed to minimize the power output of the satellite. I think if we keep at it, we can switch the satellite's controls over to a sleep mode that will shutdown everything but life support and power. }} ''Satellite Operations Console:'' {{missiontext| Please select an option: }} * 1) Change Operational State ''Satellite Operations Console:'' {{missiontext| Current Operational State: ON Please select an option: }} Set the satellite's operational state to off and end your session. === Return to Ship === ''Bridge Officer (from ship):'' {{missiontext| Captain, systems are coming back online all over the ship. We have weapons, shields ... even the replicators are working again! Transporters are standing by, sir. We can beam you back as soon as you're ready. {{missiongoal|Return to your ship.}} }} Beam back to your ship ... and end up somewhere else.
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