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Mirror Universe Deep Space Science Vessel

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Faction Federation-aligned.pngMirror Universe Deep Space Science Vessel
Mirror Deep Space Science Vessel.jpg
Rank:
Rank background icon.png
Rear Admiral Rank icon (Federation).png
Tier:
5
Type:
Science Vessel
Hull:
27,000
Shield modifier:
1.3
Turn rate:
13
Impulse modifier:
0.17
Inertia rating:
50
Bonus Power:
+15 auxiliary power
Bridge Officers:
Lieutenant Tactical Lieutenant Engineering Ensign Engineering Commander Science Lieutenant Commander Science
Weapons:
Fore 3 Aft 3
Device slots:
3
Consoles:
Console tac icon.png 2 Console eng icon.png 3 Console sci icon.png 4
Cost:
Generic Lock Box icon.png
Admiralty stats:
Adm eng fed.png 12 Adm tac fed.png 21 Adm sci fed.png 50

The Mirror Universe Deep Space Science Vessel is an Admiral (Tier 5) level Science Vessel. This ship looks more like our Prime Universe Reconnaissance Science Vessel, but favors Engineering Bridge Officer Seating and Console slotting.

It is only available to Federation captains as a rare drop from the [Temporal Lock Box] or [Elachi Lock Box], although crates that contain the Mirror Universe Deep Space Science Vessel can sometimes be found on the Exchange.

Alternative Variants[edit | edit source]

Class Information
Federation Reconnaissance Science Vessel (Luna).png
Luna-class
Luna patch.png
The Luna class has a very slender and curved design. It has a typical saucer section at the fore end of the ship which intersects with the hull. The hull is quite small and is predominantly located on the under-side of the ship. The aft section of the hull also slopes on roughly a 20 degree angle. The hull connects to two pylons which split off at a 45 degree angle to connect to the nacelles.
Federation Reconnaissance Science Vessel (Polaris).png
Polaris-class
The Polaris class is very abrasive compared to the Luna and Sol classes. The aft section of the mission pod, main hull and nacelles lead off into a spiked design. The saucer section is quite typical in design, although is longer than most and has notable cut-outs on the rear left and right sides.
Federation Reconnaissance Science Vessel (Sol).png
Sol-class
The Sol class design has more in common with the Luna class than the Polaris, and features a very smooth and rounded design with little in the way of sharp edges. The saucer design is pear-shaped with the wider portion at the rear. The dorsal section of the hull comprises of a smooth slope going from the saucer section to the aft section of the hull and also is the main entry point for shuttles.
Federation Reconnaissance Science Vessel (Comet).png
Comet-class
The Comet class is a variant of the Luna class but resembles the Sol class. Nacelle pylons are forked and the pod and saucer section are much more connected. The saucer also has a Star Cruiser style middle row that extends to the neck.

This class was an extra add-on available through the C-Store, but is no longer available, except to players who purchased the add-on prior to its removal from the store, and to players who purchase the Fleet Reconnaissance Science Vessel.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty.png
Shipshot Sciencevessel4 Mirror.png
Shipshot Frame Science.png
Shipshot Frame Uncommon.png
Adm eng fed.png 12 Adm tac fed.png 21 Adm sci fed.png 50
+10 ENG per EngShip

Abilities[edit | edit source]

Subsystem Targeting[edit source]

The Mirror Universe Deep Space Science Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.

Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.

Sensor Analysis[edit source]

Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.

Standard Configuration[edit | edit source]

Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Gallery[edit | edit source]

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