Mechanic Kit Modules are interchangable elements that "plug in" to the Mechanic and Engineering slots of an Engineering Kit Frame, and once slotted, grant usable ground abilities to the player wearing the Kit.
The abilities granted by a Mechanic module generally apply an effect to the user or debuff an enemy, but they're also the class of module that builds bombs and lays minefields.
All of the modules that are found during normal play can be looted in rarities up to Very Rare, but you can purchase Ultra Rare versions from the various Fleet Holdings, and they can also be upgraded with the R&D System.
Icon | Module | Mark | Skill | Source | Grades |
---|---|---|---|---|---|
Chroniton Mine Barrier | I - XII | Chroniton Mine Barrier | Looted in normal play | Common-Ultra Rare | |
Equipment Diagnostics | I - XII | Equipment Diagnostics | Looted in normal play | Common-Ultra Rare | |
Fuse Armor | I - XII | Fuse Armor | Looted in normal play | Common-Ultra Rare | |
Shield Recharge | I - XII | Shield Recharge | Looted in normal play | Common-Ultra Rare | |
Transphasic Bomb | I - XII | Transphasic Bomb | Looted in normal play | Common-Ultra Rare | |
Weapons Malfunction | I - XII | Weapons Malfunction | Looted in normal play | Common-Ultra Rare | |
Flash Freeze Bomb | XII | Flash Freeze Bomb | Winter Event Reputation Store | Very Rare | |
Electrostatic Field | XII | Electrostatic Field | Delta Expedition Lock Box | Very Rare | |
Psionic Empathy Feedback | XII | Psionic Empathy Feedback | Undine Lock Box | Very Rare | |
Shield Pulse | XII | Shield Pulse | Xindi-Amphibious Lock Box | Very Rare | |
Scarab Plating | XII | Scarab Plating | Xindi-Terrestrial Lock Box | Very Rare |