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Lukari Dranuur Scout Ship

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Faction FedRomKDF.pngLukari Dranuur Scout Ship
Lukari Dranuur Scout Ship.jpg
Rank:
Rank background icon.png
Vice Admiral Rank icon (Federation).png
Tier:
6
Type:
Scout Ship
Hull:
Lvl 50: 34155
Lvl 55: 36878
Lvl 60: 39600
Lvl 65: 44550
Hull modifier:
0.99
Shield modifier:
1.21
Turn rate:
18
Impulse modifier:
0.2
Inertia rating:
80
Bonus Power:
+10 weapons power
+10 auxiliary power
Bridge Officers:
Commander Science Ensign Universal Lieutenant Universal Lieutenant Commander Universal Lieutenant Commander Universal-Temporal Operative
Weapons:
Fore 3 Aft 3
Can equip dual cannons.
Type-specific slot:
Secondary Deflector
Device slots:
2
Consoles:
Console tac icon.png 4 Console eng icon.png 2 Console sci icon.png 5
Cost:
20,000Fleet Credits
5Fleet Ship Module icon.png
Admiralty stats:
Adm eng fed.png 21 Adm tac fed.png 50 Adm sci fed.png 55

The Lukari Dranuur Scout Ship is a Vice Admiral (Tier 6) Scout Ship. It is available to players with access to a tier 5 Fleet Colony World for 20,000 Fleet Credits and 5 Fleet Ship Module icon.png and 1x Starbase Military Fleet Ship Provisioning.

Overview[edit | edit source]

In the process of making the more state-of-the-art Ho'kuun vessel, the Lukari also experimented with smaller, lighter spacecraft. The Dranuur is a modernized update to those earlier designs, enhanced by Kentari scientists working at the joint colony on Dranuur. Thanks to these updates, it is fully functional and ready for scientific exploration of the dangerous frontiers of known space.

Scout Ships are a unique combination of Science Vessel capabilities, in a much smaller, faster and more fragile package. They come with built-in Sensor Analysis and Subsystem Targeting, as well as a Secondary Deflector slot, and are able to benefit from Raider Flanking bonuses as well. These nimble vessels are also similar to a Raider in that they boast an abundance of universal bridge officer seats, can load dual cannons, and have similar weapon slot configurations.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty.png
Shipshot Scout Lukari T6.png
Shipshot Frame Science.png
Shipshot Frame Veryrare.png
Adm eng fed.png 21 Adm tac fed.png 50 Adm sci fed.png 55
+8 SCI per TacShip or EngShip

Starship Mastery[edit | edit source]

Starship Mastery
Precise Weapon Systems
Precise Weapon Systems
Precise Weapon Systems
Enhanced Particle Generators
Enhanced Particle Generators
Enhanced Particle Generators
Enhanced Weapon Banks
Enhanced Weapon Banks
Enhanced Weapon Banks
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Proto SpillProto SpillProto Spill
I
II
III
IV
V
Level Name Description
I Precise Weapon Systems +5 Accuracy Rating.
II Enhanced Particle Generators +15% Damage to Exotic Damage abilities.
III Enhanced Weapon Banks +15% Critical Severity.
IV Enhanced Restorative Circuitry Improves Hull healing abilities by 10%.
Improves Shield healing abilities by 10%.
V Proto Spill While slotted, activating any Hull Healing or Shield Healing Bridge Officer Ability will cause a Radiation AOE, centered on the healed ally (or self).
  • Radiation Damage to up to 5 nearest foes within 3km of Healed Target (or Self)
  • Max once every 6 sec
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Universal Console[edit | edit source]

The Lukari Dranuur Scout Ship comes equipped with the [Console - Universal - Reverberant Quantum Lock].

Raider Flanking

Raiders and Scout Ships come with a built-in passive damage boost available when striking an enemy's rear arc. To make up for the flimsy nature of Raider vessels, and to support their high turn rate and maneuverability, standard raider flanking grants:

  • +25% damage to NPC enemy when attacking rear arc.
  • +8.25% damage to Player enemy when attacking rear arc.

Sensor Analysis[edit source]

Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.

Subsystem Targeting[edit source]

The Lukari Dranuur Scout Ship comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.

Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.

Specialization Seating[edit | edit source]

The Lukari Dranuur Scout Ship features one specialist seat:

  • Lieutenant Commander Universal-Temporal Operative Lieutenant Commander Universal-Temporal Operative

Standard Configuration[edit | edit source]

Starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Gallery[edit | edit source]

Notes[edit | edit source]

External links[edit | edit source]


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