Long Range Science Vessel Retrofit
The Long Range Science Vessel Retrofit is an Admiral (Tier 5) level Federation Science Vessel. This Retrofit vessel is a heavily modified version of the Long Range Science Vessel (Tier 4). Starfleet upgraded this variant with the latest standard equipment used in the early 25th century.
Variants[edit | edit source]
Intrepid class[edit | edit source]
The Intrepid class was the most technologically advanced ship of its kind in 2371. The design was considered a success and paved the way for many other Federation ships designs after U.S.S. Voyager experienced a seven year stint in the Delta Quadrant without a single visit to a Federation Starbase.
Cochrane class[edit | edit source]Starfleet grandfather and Human inventor of Warp Drive Dr. Zefram Cochrane. While not the first craft to don his name, this class meets the standards and set forth as the toughest of Intrepid based designs. The Saucer is longer, the hull is shorter and nacelles are also hefty. Utopia Planitia designers made adjustments so that it could be even more self sufficient outside of Federation borders.
Discovery class[edit | edit source]
Bellerophon class[edit | edit source]Long Range Science Vessel Refit for 1,500 from the C-Store.
Admiralty Ship[edit | edit source]
|+5 TAC and ENG per EngShip or TacShip|
Starship Mastery[edit | edit source]
|I||Enhanced Particle Generators||+15% Damage to Exotic Damage abilities.|
|II||Advanced Shield Systems||+10% Shield Hitpoints.|
|III||Enhanced Restorative Circuitry|| Improves Hull healing abilities by 10%.|
Improves Shield healing abilities by 10%.
|IV||Reactive Shield Technology|| 5% Shield Regeneration every 6 seconds.|
Reduces Damage to Shields by 5%.
Abilities[edit | edit source]
This vessel includes the [Console - Universal - Ablative Generator]. The Ablative Generator disables shields and energy weapons and deploys armor, giving the ship a stacking 90% damage resistance bonus.
This console is part of the Long Range Science Vessel Set. Other consoles from the set can be equipped for bonuses.
Subsystem Targeting[edit source]
The Long Range Science Vessel Retrofit comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.
- Target Auxiliary Subsystems I
- Target Weapons Subsystems I
- Target Engines Subsystems I
- Target Shields Subsystems I
Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.
Sensor Analysis[edit source]
Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.
Standard Configuration[edit | edit source]
Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.