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See also: List of embassy projects, dilithium mine projects, spire projects, research lab projects, K-13 projects, colony world projects.

Numerous projects can be chosen for a fleet starbase. These offer either experience points or some aesthetic change. Three regular projects can be active at any given time, as well as one special project and one upgrade project.

Unlocking higher tiers adds additional projects that can be conducted. Different required resources will reward different amounts of fleet credits Fleet Credits for each contributing fleet member.


Attention All costs listed are the base values. There are discounts available from the dilithium mine as well as the armada.


Main Projects[ | ]

Engineering[ | ]

Tier 0
Name & Description Time Requirements Rewards Prerequisites
Engineering Construction Projects
Engage in construction projects. This project generates engineering experience for your fleet.
20h

  • 1,000 Starbase Engineering XP
Industrial Fabricator Tier 0
Support Local Systems
Local systems near the starbase have been suffering from the effects of a string of natural disasters. Send relief supplies.
20h

  • 1,000 Starbase Engineering XP
Industrial Fabricator Tier 0
Tier I
Name & Description Time Requirements Rewards Prerequisites
Basic Engineering Provisioning
Provision fleet stores with personal equipment requisitioned from Main Engineering. Includes Advanced Personal Armor and Ground Weapons.

This provisioning assignment only requires dilithium and completes very quickly, but it provides a limited supply and does not provide fleet experience.
30m

  • 200,000 Refined dilithium icon

  • 10 Starbase Engineering Personal Requisition Provisioning
Industrial Fabricator Tier I-V
Engineering Construction Projects I
Engage in construction projects. This project generates engineering experience for your fleet.
20h

  • 300 Fleet Marks
  • 15 Engineering or Operations Duty Officers
  • 15 Engineering or Operations Duty Officers
  • 20,000 Expertise icon
  • 240,000 Energy credit icon

  • 1,000 Starbase Engineering XP
Industrial Fabricator Tier I
Provision Engineering Operational Assets I
Provision Engineering operational assets that may be deployed during starbase defense scenarios.
20h

  • 300 Fleet Marks
  • 30 Engineering or Operations Department Duty Officers
  • 30 Engineering or Operations Department Duty Officers
  • 20,000 Expertise icon
  • 248,000 Energy credit icon

  • 500 Starbase Engineering XP
  • 10 Starbase Engineering Operational Asset Provisioning
Industrial Fabricator Tier I
Provision Personal Fleet Equipment from Engineering I
Provision fleet stores with personal equipment requisitioned from Main Engineering. Includes Advanced Personal Armor and Ground Weapons.
20h

  • 500 Starbase Engineering XP
  • 10 Starbase Engineering Personal Requisition Provisioning
Industrial Fabricator Tier I
Support Local Systems I
Local systems near the starbase have been suffering the effects of a string of natural disasters. Send relief supplies.
20h

  • 300 Fleet Marks
  • 18,000 Refined dilithium icon
  • 4 Engineering or Operations Duty Officers
  • 20,000 Expertise icon
  • 250,000 Energy credit icon

  • 500 Starbase Engineering XP
  • 5 Starbase Engineering Buff Provisioning
Industrial Fabricator Tier I
Tier II
Name & Description Time Requirements Rewards Prerequisites
Engineering Construction Projects II
Engage in construction projects. This project generates engineering experience for your fleet.
20h

  • 1,000 Starbase Engineering XP
Industrial Fabricator Tier II
Provision Engineering Operational Assets II
Provision Engineering operational assets that may be deployed during starbase defense scenarios.
20h

  • 500 Starbase Engineering XP
  • 15 Starbase Engineering Operational Asset Provisioning
Industrial Fabricator Tier II
Provision Personal Fleet Equipment from Engineering II
Provision fleet stores with personal equipment requisitioned from Main Engineering. Includes Advanced Personal Armor, Engines and both Ground and Ship Weapons.
20h

  • 500 Starbase Engineering XP
  • 15 Starbase Engineering Personal Requisition Provisioning
Industrial Fabricator Tier II
Support Local Systems II
Local systems near the starbase have been suffering the effects of a string of natural disasters. Send relief supplies.
20h

  • 500 Starbase Engineering XP
  • 5 Starbase Engineering Buff Provisioning
Industrial Fabricator Tier II
Tier III
Name & Description Time Requirements Rewards Prerequisites
Engineering Construction Projects III
Engage in construction projects. This project generates engineering experience for your fleet.
20h

  • 1,000 Starbase Engineering XP
Industrial Fabricator Tier III
Provision Engineering Operational Assets III
Provision Engineering operational assets that may be deployed during starbase defense scenarios.
20h

  • 500 Starbase Engineering XP
  • 20 Starbase Engineering Operational Asset Provisioning
Industrial Fabricator Tier III
Provision Personal Fleet Equipment from Engineering III
Provision fleet stores with personal equipment requisitioned from Main Engineering. Includes Advanced Personal Armor and Ground Weapons.
20h

  • 500 Starbase Engineering XP
  • 20 Starbase Engineering Personal Requisition Provisioning
Industrial Fabricator Tier III
Support Local Systems III
Local systems near the starbase have been suffering the effects of a string of natural disasters. Send relief supplies.
20h

  • 500 Starbase Engineering XP
  • 5 Starbase Engineering Buff Provisioning
Industrial Fabricator Tier III
Tier IV
Name & Description Time Requirements Rewards Prerequisites
Engineering Construction Projects IV
Engage in construction projects. This project generates engineering experience for your fleet.
20h

  • 960 Fleet Marks
  • 90 Engineering Duty Officers
  • 90 Operations Duty Officers
  • 80,000 Expertise icon
  • 99,000 Energy credit icon

  • 1,000 Starbase Engineering XP
Industrial Fabricator Tier IV
Provision Engineering Operational Assets IV
Provision Engineering operational assets that may be deployed during starbase defense scenarios.
20h

  • 500 Starbase Engineering XP
  • 25 Starbase Engineering Operational Asset Provisioning
Industrial Fabricator Tier IV
Provision Personal Fleet Equipment from Engineering IV
Provision fleet stores with personal equipment requisitioned from Main Engineering. Includes Advanced Personal Armor, Engines and both Ground and Ship Weapons. Also includes Elite Ground Weapons and Engines.
20h

  • 500 Starbase Engineering XP
  • 25 Starbase Engineering Personal Requisition Provisioning
Industrial Fabricator Tier IV
Support Local Systems IV
Local systems near the starbase have been suffering the effects of a string of natural disasters. Send relief supplies.
20h

  • 500 Starbase Engineering XP
  • 5 Starbase Engineering Buff Provisioning
Industrial Fabricator Tier IV
Tier V
Name & Description Time Requirements Rewards Prerequisites
Engineering Construction Projects V
Engage in construction projects. This project generates engineering experience for your fleet.
20h

  • 1,000 Starbase Engineering XP
Industrial Fabricator Tier V
Provision Engineering Operational Assets V
Provision Engineering operational assets that may be deployed during starbase defense scenarios.
20h

  • 500 Starbase Engineering XP
  • 30 Starbase Engineering Operational Asset Provisioning
Industrial Fabricator Tier V
Provision Personal Fleet Equipment from Engineering V
Provision fleet stores with personal equipment requisitioned from Main Engineering. Includes Advanced Personal Armor, Engines and both Ground and Ship Weapons. Also includes Elite Ground Weapons and Engines and Space Weapons and Engines.
20h

  • 500 Starbase Engineering XP
  • 30 Starbase Engineering Personal Requisition Provisioning
Industrial Fabricator Tier V
Support Local Systems V
Local systems near the starbase have been suffering the effects of a string of natural disasters. Send relief supplies.
20h

  • 500 Starbase Engineering XP
  • 5 Starbase Engineering Buff Provisioning
Industrial Fabricator Tier V

Military[ | ]

Tier 0
Name & Description Time Requirements Rewards Prerequisites
Practice Tactical Exercises
Send security teams and patrol ships to engage in practice exercises. This project generates military experience for your fleet.
20h

  • 1,000 Starbase Military XP
Shipyard Tier 0
Reinforce Local Systems
Local systems near the starbase have been suffering from depredations from raiders. Reinforce their defenses.
20h

  • 1,000 Starbase Military XP
Shipyard Tier 0
Tier I
Name & Description Time Requirements Rewards Prerequisites
Basic Ship Provisioning
Provision the shipyard with fleet ships that will be available to be requisitioned by fleet members.

This provisioning assignment only requires dilithium and completes very quickly, but it provides a limited supply and does not provide fleet experience.
30m

  • 200,000 Refined dilithium icon

  • 5 Starbase Military Fleet Ship Provisioning
Shipyard Tier I-V
Practice Tactical Exercises I
Send security teams and patrol ships to engage in practice exercises. This project generates military experience for your fleet.
20h

  • 300 Fleet Marks
  • 15 Security or Tactical Duty Officers
  • 15 Security or Tactical Duty Officers
  • 20,000 Expertise icon
  • 240,000 Energy credit icon

  • 1,000 Starbase Military XP
Shipyard Tier I
Provision Fleet Ships I
Provision the shipyard with fleet ships that will be available to be requisitioned by fleet members.
20h

  • 300 Fleet Marks
  • 18,000 Refined dilithium icon
  • 12 Non-Civilian Duty Officers
  • 20,000 Expertise icon
  • 250,000 Energy credit icon

  • 500 Starbase Military XP
  • 5 Starbase Military Fleet Ship Provisioning
Shipyard Tier I
Provision Military Operational Assets I
Provision Military operational assets that may be deployed during starbase defense scenarios.
20h

  • 300 Fleet Marks
  • 30 Security or Tactical Department Duty Officers
  • 30 Operations or Engineering Department Duty Officers
  • 20,000 Expertise icon
  • 248,000 Energy credit icon

  • 500 Starbase Military XP
  • 10 Starbase Military Operational Asset Provisioning
Shipyard Tier I
Reinforce Local Systems I
Local systems near the starbase have been suffering from depredations from raiders. Reinforce their defenses.
20h

  • 300 Fleet Marks
  • 18,000 Refined dilithium icon
  • 4 Tactical or Security Duty Officers
  • 20,000 Expertise icon
  • 250,000 Energy credit icon

  • 500 Starbase Military XP
  • 5 Starbase Military Buff Provisioning
Shipyard Tier I
Tier II
Name & Description Time Requirements Rewards Prerequisites
Practice Tactical Exercises II
Send security teams and patrol ships to engage in practice exercises. This project generates military experience for your fleet.
20h

  • 1,000 Starbase Military XP
Shipyard Tier II
Provision Fleet Ships II
Provision the shipyard with fleet ships that will be available to be requisitioned by fleet members.
20h

  • 500 Starbase Military XP
  • 7 Starbase Military Fleet Ship Provisioning
Shipyard Tier II
Provision Military Operational Assets II
Provision Military operational assets that may be deployed during starbase defense scenarios.
20h

  • 600 Fleet Marks
  • 60 Operations Department Duty Officers
  • 60 Security or Tactical Department Duty Officers
  • 40,000 Expertise icon
  • 250 [Warp Coils]
  • 3,000 [Provisions]

  • 500 Starbase Military XP
  • 15 Starbase Military Operational Asset Provisioning
Shipyard Tier II
Reinforce Local Systems II
Local systems near the starbase have been suffering from depredations from raiders. Reinforce their defenses.
20h

  • 500 Starbase Military XP
  • 5 Starbase Military Buff Provisioning
Shipyard Tier II
Tier III
Name & Description Time Requirements Rewards Prerequisites
Practice Tactical Exercises III
Send security teams and patrol ships to engage in practice exercises. This project generates military experience for your fleet.
20h

  • 1,000 Starbase Military XP
Shipyard Tier III
Provision Fleet Ships III
Provision the shipyard with fleet ships that will be available to be requisitioned by fleet members.
20h

  • 500 Starbase Military XP
  • 9 Starbase Military Fleet Ship Provisioning
Shipyard Tier III
Provision Military Operational Assets III
Provision Military operational assets that may be deployed during starbase defense scenarios.
20h

  • 500 Starbase Military XP
  • 20 Starbase Military Operational Asset Provisioning
Shipyard Tier III
Reinforce Local Systems III
Local systems near the starbase have been suffering from depredations from raiders. Reinforce their defenses.
20h

  • 500 Starbase Military XP
  • 5 Starbase Military Buff Provisioning
Shipyard Tier III
Tier IV
Name & Description Time Requirements Rewards Prerequisites
Practice Tactical Exercises IV
Send security teams and patrol ships to engage in practice exercises. This project generates military experience for your fleet.
20h

  • 960 Fleet Marks
  • 90 Security Duty Officers
  • 90 Tactical Duty Officers
  • 80,000 Expertise icon
  • 990,000 Energy credit icon

  • 1,000 Starbase Military XP
Shipyard Tier IV
Provision Fleet Ships IV
Provision the shipyard with fleet ships that will be available to be requisitioned by fleet members.
20h

  • 500 Starbase Military XP
  • 12 Starbase Military Fleet Ship Provisioning
Shipyard Tier IV
Provision Military Operational Assets IV
Provision Military operational assets that may be deployed during starbase defense scenarios.
20h

  • 500 Starbase Military XP
  • 25 Starbase Military Operational Asset Provisioning
Shipyard Tier IV
Reinforce Local Systems IV
Local systems near the starbase have been suffering from depredations from raiders. Reinforce their defenses.
20h

  • 500 Starbase Military XP
  • 5 Starbase Military Buff Provisioning
Shipyard Tier IV
Tier V
Name & Description Time Requirements Rewards Prerequisites
Practice Tactical Exercises V
Send security teams and patrol ships to engage in practice exercises. This project generates military experience for your fleet.
20h

  • 1,000 Starbase Military XP
Shipyard Tier V
Provision Fleet Ships V
Provision the shipyard with fleet ships that will be available to be requisitioned by fleet members.
20h

  • 500 Starbase Military XP
  • 15 Starbase Military Fleet Ship Provisioning
Shipyard Tier V
Provision Military Operational Assets V
Provision Military operational assets that may be deployed during starbase defense scenarios.
20h

  • 500 Starbase Military XP
  • 30 Starbase Military Operational Asset Provisioning
Shipyard Tier V
Reinforce Local Systems V
Local systems near the starbase have been suffering from depredations from raiders. Reinforce their defenses.
20h

  • 1,200 Fleet Marks
  • 90,000 Refined dilithium icon
  • 30 Tactical or Security Duty Officers
  • 100,000 Expertise icon
  • 12,500 [Shield Generators]

  • 500 Starbase Military XP
  • 5 Starbase Military Buff Provisioning
Shipyard Tier V

Science[ | ]

Tier 0
Name & Description Time Requirements Rewards Prerequisites
Ongoing Research Projects
Continue scientific research in several disciplines.
20h

  • 180 Fleet Marks
  • 10,000 Refined dilithium icon
  • 3 Science or Medical Duty Officers
  • 12,000 Expertise icon
  • 150 Data samples

  • 1,000 Starbase Science XP
Communications Array Tier 0
Theoretical Modeling Projects
Conduct research projects into theoretical models of space, time, and energy. This project generates scientific experience for your fleet.
20h

  • 1,000 Starbase Science XP
Communications Array Tier 0
Tier I
Name & Description Time Requirements Rewards Prerequisites
Basic Science Provisioning
Provision fleet stores with personal equipment requisitioned from the Science Department's facilities. Includes Advanced Ground Shields.

This provisioning assignment only requires dilithium and completes very quickly, but it provides a limited supply and does not provide fleet experience.
30m

  • 200,000 Refined dilithium icon

  • 10 Starbase Science Personal Requisition Provisioning
Communications Array Tier I-V
Ongoing Research Projects I
Continue scientific research in several disciplines.
20h

  • 500 Starbase Science XP
  • 5 Starbase Science Buff Provisioning
Communications Array Tier I
Provision Personal Fleet Equipment from Science I
Provision fleet stores with personal equipment requisitioned from the Science Department's facilities. Includes Advanced Ground Shields.
20h

  • 500 Starbase Science XP
  • 10 Starbase Science Personal Requisition Provisioning
Communications Array Tier I
Provision Science Operational Assets I
Provision Science operational assets that may be deployed during starbase defense scenarios.
20h

  • 300 Fleet Marks
  • 30 Science or Medical Department Duty Officers
  • 30 Science or Medical Department Duty Officers
  • 20,000 Expertise icon
  • 248,000 Energy credit icon

  • 500 Starbase Science XP
  • 10 Starbase Science Operational Asset Provisioning
Communications Array Tier I
Theoretical Modeling Projects I
Conduct research projects into theoretical models of space, time, and energy. This project generates scientific experience for your fleet.
20h

  • 300 Fleet Marks
  • 15 Science or Medical Duty Officers
  • 15 Science or Medical Duty Officers
  • 20,000 Expertise icon
  • 240,000 Energy credit icon

  • 1,000 Starbase Science XP
Communications Array Tier I
Tier II
Name & Description Time Requirements Rewards Prerequisites
Ongoing Research Projects II
Continue scientific research in several disciplines.
20h

  • 600 Fleet Marks
  • 36,000 Refined dilithium icon
  • 12 Science or Medical Duty Officers
  • 40,000 Expertise icon
  • 500 Data samples

  • 500 Starbase Science XP
  • 5 Starbase Science Buff Provisioning
Communications Array Tier II
Provision Personal Fleet Equipment from Science II
Provision fleet stores with personal equipment requisitioned from the Science Department's facilities. Includes Advanced Ground Shields and Deflector.
20h

  • 500 Starbase Science XP
  • 15 Starbase Science Personal Requisition Provisioning
Communications Array Tier II
Provision Science Operational Assets II
Provision Science operational assets that may be deployed during starbase defense scenarios.
20h

  • 600 Fleet Marks
  • 60 Science Departmental Officers
  • 60 Medical Departmental Officers
  • 40,000 Expertise icon
  • 300 Data samples
  • 500 [Antigens]

  • 500 Starbase Science XP
  • 15 Starbase Science Operational Asset Provisioning
Communications Array Tier II
Theoretical Modeling Projects II
Conduct research projects into theoretical models of space, time, and energy. This project generates scientific experience for your fleet.
20h

  • 1,000 Starbase Science XP
Communications Array Tier II
Tier III
Name & Description Time Requirements Rewards Prerequisites
Ongoing Research Projects III
Continue scientific research in several disciplines.
20h

  • 900 Fleet Marks
  • 54,000 Refined dilithium icon
  • 20 Science or Medical Duty Officers
  • 60,000 Expertise icon
  • 750 Data samples

  • 500 Starbase Science XP
  • 5 Starbase Science Buff Provisioning
Communications Array Tier III
Provision Personal Fleet Equipment from Science III
Provision fleet stores with personal equipment requisitioned from the Science Department's facilities. Includes Elite Personal Shields.
20h

  • 500 Starbase Science XP
  • 20 Starbase Science Personal Requisition Provisioning
Communications Array Tier III
Provision Science Operational Assets III
Provision Science operational assets that may be deployed during starbase defense scenarios.
20h

  • 500 Starbase Science XP
  • 20 Starbase Science Operational Asset Provisioning
Communications Array Tier III
Theoretical Modeling Projects III
Conduct research projects into theoretical models of space, time, and energy. This project generates scientific experience for your fleet.
20h

  • 1,000 Starbase Science XP
Communications Array Tier III
Tier IV
Name & Description Time Requirements Rewards Prerequisites
Ongoing Research Projects IV
Continue scientific research in several disciplines.
20h

  • 960 Fleet Marks
  • 72,000 Refined dilithium icon
  • 25 Science or Medical Duty Officers
  • 80,000 Expertise icon
  • 1,000 Data samples

  • 500 Starbase Science XP
  • 5 Starbase Science Buff Provisioning
Communications Array Tier IV
Provision Personal Fleet Equipment from Science IV
Provision fleet stores with personal equipment requisitioned from the Science Department's facilities. Includes Advanced Ground Shields and Deflector. Also includes Elite Deflector as well as Ground and Ship Shields.
20h

  • 500 Starbase Science XP
  • 25 Starbase Science Personal Requisition Provisioning
Communications Array Tier IV
Provision Science Operational Assets IV
Provision Science operational assets that may be deployed during starbase defense scenarios.
20h

  • 500 Starbase Science XP
  • 25 Starbase Science Operational Asset Provisioning
Communications Array Tier IV
Theoretical Modeling Projects IV
Conduct research projects into theoretical models of space, time, and energy. This project generates scientific experience for your fleet.
20h

  • 960 Fleet Marks
  • 90 Science Duty Officers
  • 90 Medical Duty Officers
  • 80,000 Expertise icon
  • 990,000 Energy credit icon

  • 1,000 Starbase Science XP
Communications Array Tier IV

Other Projects[ | ]

Upgrades[ | ]

Starbase[ | ]

Name & Description Time Requirements Rewards Prerequisites
Upgrade Starbase I
Upgrade the Starbase to Tier I.
20h

  • 1 Starbase Stage
  • 1,500 Starbase Military XP
  • 1,500 Starbase Engineering XP
  • 1,500 Starbase Science XP
  • 1 Holding Tier
  • 1 Starbase Tier I
  • Starbase Mail
  • Starbase Ship Select
1,000 Starbase XP
Upgrade Starbase II
Upgrade the Starbase to Tier II.
4d

  • 1 Starbase Stage
  • 1,500 Starbase Military XP
  • 1,500 Starbase Engineering XP
  • 1,500 Starbase Science XP
  • 1 Holding Tier
  • 1 Starbase Tier II
  • Starbase Bank
  • Starbase Fleet Bank
4,000 Starbase XP
Contract for Bartender on Starbase
Contract for a Bartender on the Starbase. The Bartender will be able to provide additional duty officer assignments for fleet members as well as provide an array of drinks.
7d

  • 1,200 Fleet Marks
  • 80,000 Refined dilithium icon
  • 450,000 Energy credit icon
  • 120,000 Expertise icon

  • 1,250 Starbase Engineering XP
  • Unlock Starbase Bartender
Starbase Tier II
Upgrade Starbase III
Upgrade the Starbase to Tier III.
7d

  • 1 Starbase Stage
  • 1,500 Starbase Military XP
  • 1,500 Starbase Engineering XP
  • 1,500 Starbase Science XP
  • 1 Holding Tier
  • 1 Starbase Tier III
  • Fleet Costume Options
7,000 Starbase XP
Contract for Personal Tailor on Starbase
Contract for a Personal Tailor on the Starbase. The tailor will be able to provide personal tailoring services for fleet members.
20h

  • 1,250 Starbase Engineering XP
  • Unlock Starbase Personal Tailor
Starbase Tier III
Station Personnel Officer on Starbase
Station a Personnel Officer on the Starbase who will provide standard duty officer recruitment assignments and reassignments.
20h

  • 2,700 Fleet Marks
  • 180,000 Refined dilithium icon for Faction Federation / 160,000 Refined dilithium icon for Faction Klingon
  • Faction Federation 10 Human Tactical Bridge Officer Candidates
  • Faction Federation 10 Human Engineering Bridge Officer Candidates
  • Faction Federation 10 Human Science Bridge Officer Candidates
  • Faction Klingon 15 Klingon Tactical Bridge Officer Candidates
  • Faction Klingon 15 Klingon Engineering Bridge Officer Candidates
  • Faction Klingon 15 Klingon Science Bridge Officer Candidates
  • 180,000 Expertise icon

  • 1,250 Starbase Engineering XP
  • Unlock Starbase Personnel Officer
Starbase Tier III
Contract for Ship Customization Officer at Starbase
Contract for a Ship Customization Officer on the Starbase. The officer will be able to provide cosmetic ship customization services for fleet members.
20h

  • 1,250 Starbase Military XP
  • Unlock Starbase Ship Tailor
Shipyard Tier III
Upgrade Starbase IV
Upgrade the Starbase to Tier IV.
10d

  • 1 Starbase Stage
  • 1,500 Starbase Military XP
  • 1,500 Starbase Engineering XP
  • 1,500 Starbase Science XP
  • 1 Holding Tier
  • 1 Starbase Tier IV
10,000 Starbase XP
Contract for Chef on Starbase
Contract for a Chef on the Starbase.
20h

  • 1,250 Starbase Engineering XP
  • Unlock Starbase Chef
Starbase Tier IV
Faction Federation Station Andorian Personnel Officer on Starbase
Station an Andorian Personnel Officer on the Starbase who will provide Andorian duty officer reassignments.
20h

  • 3,600 Fleet Marks
  • 216,000 Refined dilithium icon
  • 15 Andorian Tactical Bridge Officer Candidates
  • 15 Andorian Engineering Bridge Officer Candidates
  • 15 Andorian Science Bridge Officer Candidates
  • 240,000 Expertise icon

  • 1,250 Starbase Engineering XP
  • Unlock Starbase Andorian Personnel Officer
Starbase Tier IV
Station Bridge Officer Trainer on Starbase
Station a Bridge Officer Trainer on the Starbase who will provide training services to captains seeking new skills for their bridge officers.
20h

  • 3,600 Fleet Marks
  • 216,000 Refined dilithium icon
  • 25 Security or Tactical Duty Officers
  • 25 Science or Medical Duty Officers
  • 25 Engineering or Operations Duty Officers
  • 240,000 Expertise icon

  • 1,250 Starbase Engineering XP
  • Starbase Bridge Officer Trainer
Starbase Tier IV
Faction Federation Station Tellarite Personnel Officer on Starbase
Station a Tellarite Personnel Officer on the Starbase who will provide Tellarite duty officer reassignments.
20h

  • 3,600 Fleet Marks
  • 216,000 Refined dilithium icon
  • 15 Tellarite Tactical Bridge Officer Candidates
  • 15 Tellarite Engineering Bridge Officer Candidates
  • 15 Tellarite Science Bridge Officer Candidates
  • 240,000 Expertise icon

  • 1,250 Starbase Engineering XP
  • Unlock Starbase Tellarite Personnel Officer
Starbase Tier IV
Faction Federation Station Vulcan Personnel Officer on Starbase
Station a Vulcan Personnel Officer on the Starbase who will provide Vulcan duty officer reassignments.
20h

  • 3,600 Fleet Marks
  • 216,000 Refined dilithium icon
  • 15 Vulcan Tactical Bridge Officer Candidates
  • 15 Vulcan Engineering Bridge Officer Candidates
  • 15 Vulcan Science Bridge Officer Candidates
  • 240,000 Expertise icon

  • 1,250 Starbase Engineering XP
  • Unlock Starbase Vulcan Personnel Officer
Starbase Tier IV
Upgrade Starbase V
Upgrade the Starbase to Tier V.
14d

  • 1 Starbase Stage
  • 1,500 Starbase Military XP
  • 1,500 Starbase Engineering XP
  • 1 Holding Tier
  • 1 Starbase Tier V
13,000 Starbase XP
Faction Federation Station Counselor on Starbase
Station a Counselor on the Starbase. The Counselor will be able to provide additional duty officer assignments for fleet members.
20h

  • 4,500 Fleet Marks
  • 270,000 Refined dilithium icon
  • 50 Science Duty Officers
  • 50 Medical Duty Officers
  • 25 Counselor Duty Officers
  • 300,000 Expertise icon

  • 1,250 Starbase Science XP
  • Unlock Starbase Counselor
Starbase Tier V
Station Duty Officer Coordinator on Starbase
Station a Duty Officer Coordinator on the Starbase who will provide similar services as the Academy duty officer contact.
20h

  • 4,500 Fleet Marks
  • 270,000 Refined dilithium icon
  • 50 Security or Tactical Duty Officers
  • 50 Science or Medical Duty Officers
  • 50 Engineering or Operations Duty Officers
  • 300,000 Expertise icon

  • 1,250 Starbase Engineering XP
  • Unlock Starbase Duty Officer Coordinator
Starbase Tier V
Station Skill Respec Officer on Starbase
Station a Skill Respec on the Starbase who will provide captains the ability to retrain their skills.
20h

  • 4,500 Fleet Marks
  • 270,000 Refined dilithium icon
  • 35 Engineering or Operations Duty Officers
  • 35 Science or Medical Duty Officers
  • 35 Security or Tactical Duty Officers
  • 300,000 Expertise icon

  • 1,250 Starbase Military XP
  • Unlock Starbase Skill Respec Officer
Starbase Tier V

Military[ | ]

Name & Description Time Requirements Rewards Prerequisites
Construct Shipyard
Build a Shipyard for the starbase.
20h

  • 1 Shipyard Stage
  • 1,500 Starbase Military XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Starbase Shipyard Tier I
10,000 Starbase Military XP
Station Tactical Officer on Starbase
Station a Tactical Officer on the Starbase. The Tactical Officer will be able to provide additional duty officer assignments for fleet members.
20h

  • 900 Fleet Marks
  • 54,000 Refined dilithium icon
  • 5 Tactical Department Duty Officers
  • 5 Security Department Duty Officers
  • 5 Operations Department Duty Officers
  • 60,000 Expertise icon

  • 1,250 Starbase Military XP
  • Starbase Tactical Officer Tier I
Shipyard Tier I
Upgrade Shipyard II
Upgrade the starbase's Shipyard to Tier II.
4d

  • 1 Shipyard Stage
  • 1,500 Starbase Military XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Unlock Starbase Shipyard Tier II
25,000 Starbase Military XP
Upgrade Shipyard III
Upgrade the starbase's Shipyard to Tier III.
7d

  • 1 Shipyard Stage
  • 1,500 Starbase Military XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Unlock Starbase Shipyard Tier III
50,000 Starbase Military XP
Station Security Officer on Starbase
Station a Security Officer on the Starbase. The Security Officer will be able to provide additional duty officer assignments for fleet members including turning in contraband.
20h

  • 2,700 Fleet Marks
  • 160,000 Refined dilithium icon
  • 15 Security Duty Officers
  • 15 Tactical Duty Officers
  • 15 Operations Duty Officers
  • 180,000 Expertise icon

  • 1,250 Starbase Military XP
  • Unlock Starbase Security Officer
Shipyard Tier III
Upgrade Shipyard IV
Upgrade the starbase's Shipyard to Tier IV.
10d

  • 1 Shipyard Stage
  • 1,500 Starbase Military XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Unlock Starbase Shipyard Tier IV
100,000 Starbase Military XP
Upgrade Shipyard V
Upgrade the starbase's Shipyard to Tier V.
14d

  • 1 Shipyard Stage
  • 1,500 Starbase Military XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Unlock Starbase Shipyard Tier V
250,000 Starbase Military XP
Faction Klingon Station Brig Officer on Starbase
Station a Brig Officer on the Starbase. The Brig Officer will be able to provide additional duty officer assignments for fleet members.
20h

  • 4,500 Fleet Marks
  • 270,000 Refined dilithium icon
  • 50 Security or Tactical Duty Officers
  • 50 Engineering Department Duty Officers
  • 50 Medical Department Duty Officers
  • 300,000 Expertise icon

  • 1,250 Starbase Military XP
  • Unlock Starbase Brig Officer
Shipyard Tier V

Engineering[ | ]

Name & Description Time Requirements Rewards Prerequisites
Construct Industrial Fabricator
Build an Industrial Fabricator for the starbase.
20h

  • 1 Industrial Fabricator Stage
  • 1,500 Starbase Engineering XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Starbase Industrial Fabricator Tier I
  • Starbase Ship Repair: Minor
10,000 Starbase Engineering XP
Station Engineering Officer on Starbase
Station an Engineering Officer on the Starbase. The Engineering Officer will be able to provide additional duty officer assignments for fleet members.
20h

  • 900 Fleet Marks
  • 54,000 Refined dilithium icon
  • 5 Engineering Department Duty Officers
  • 5 Operations Department Duty Officers
  • 8 Non-Civilian Duty Officers
  • 60,000 Expertise icon

  • 1,250 Starbase Engineering XP
  • Starbase Engineering Officer Tier I
Industrial Fabricator Tier I
Upgrade Industrial Fabricator II
Upgrade the starbase's Industrial Fabricator to Tier II.
4d

  • 1 Industrial Fabricator Stage
  • 1,500 Starbase Engineering XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Starbase Industrial Fabricator Tier II
  • Starbase Ship Repair: Major
25,000 Starbase Engineering XP
Upgrade Industrial Fabricator III
Upgrade the starbase's Industrial Fabricator to Tier III.
7d

  • 1 Industrial Fabricator Stage
  • 1,500 Starbase Engineering XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Starbase Ship Repair: Critical
  • Unlock Starbase Industrial Fabricator Tier III
50,000 Starbase Engineering XP
Upgrade Industrial Fabricator IV
Upgrade the starbase's Industrial Fabricator to Tier IV.
10d

  • 1 Industrial Fabricator Stage
  • 1,500 Starbase Engineering XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Unlock Starbase Industrial Fabricator Tier IV
100,000 Starbase Engineering XP
Upgrade Industrial Fabricator V
Upgrade the starbase's Industrial Fabricator to Tier V.
14d

  • 1 Industrial Fabricator Stage
  • 1,500 Starbase Engineering XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Unlock Starbase Industrial Fabricator Tier V
250,000 Starbase Engineering XP

Science[ | ]

Name & Description Time Requirements Rewards Prerequisites
Construct Communications Array
Build a Communications Array for the starbase.
20h

  • 1 Communications Array Stage
  • 1,500 Starbase Science XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Starbase Communications Array Tier I
  • Starbase Sick Bay: Minor
10,000 Starbase Science XP
Construct Transwarp Conduit
Build a Transwarp Conduit for the starbase.
2d

  • 1 Transwarp Conduit Stage
  • 1,500 Starbase Science XP
  • 1 Starbase Transwarp Tier
Communications Array Tier I
Station Science Officer on Starbase
Station a Science Officer on the Starbase. The Science Officer will be able to provide additional duty officer assignments for fleet members.
20h

  • 900 Fleet Marks
  • 54,000 Refined dilithium icon
  • 5 Science Department Duty Officers
  • 5 Medical Department Duty Officers
  • 8 Non-Civilian Duty Officers
  • 60,000 Expertise icon

  • 1,250 Starbase Science XP
  • Unlock Starbase Science Officer Tier I
Communications Array Tier I
Upgrade Communications Array II
Upgrade the starbase's Communications Array to Tier II.
4d

  • 1,800 Fleet Marks
  • 108,000 Refined dilithium icon
  • 80 Science or Medical Duty Officers
  • 1,500,000 Energy credit icon

  • 1 Communications Array Stage
  • 1,500 Starbase Science XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Starbase Communications Array Tier II
  • Starbase Sick Bay: Major
25,000 Starbase Science XP
Upgrade Transwarp Conduit II
Upgrade the starbase's Transwarp Conduit to Tier II.
4d

  • 1 Transwarp Conduit Stage
  • 1,500 Starbase Science XP
  • Unlock Starbase Transwarp Tier II
Communications Array Tier II
Upgrade Communications Array III
Upgrade the starbase's Communications Array to Tier III.
7d

  • 1 Communications Array Stage
  • 1,500 Starbase Science XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Starbase Communications Array Tier III
  • Starbase Sick Bay: Critical
50,000 Starbase Science XP
Upgrade Transwarp Conduit III
Upgrade the starbase's Transwarp Conduit to Tier III.
7d

  • 1 Transwarp Conduit Stage
  • 1,500 Starbase Science XP
  • Unlock Starbase Transwarp Tier III
Communications Array Tier III
Upgrade Communications Array IV
Upgrade the starbase's Communications Array to Tier IV.
10d

  • 1 Communications Array Stage
  • 1,500 Starbase Science XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Unlocks Communications Array Tier IV
100,000 Starbase Science XP
Upgrade Transwarp Conduit IV
Upgrade the starbase's Transwarp Conduit to Tier IV.
10d

  • 1 Transwarp Conduit Stage
  • 1,500 Starbase Science XP
  • Unlock Starbase Transwarp Tier IV
Communications Array Tier IV
Upgrade Communications Array V
Upgrade the starbase's Communications Array to Tier V.
14d

  • 24,000 Fleet Marks
  • 1,800,000 Refined dilithium icon
  • 225 Science or Medical Duty Officers
  • 25,000,000 Energy credit icon

  • 1 Communications Array Stage
  • 1,500 Starbase Science XP
  • 1 Holding Tier
  • 1,000 Starbase Level
  • Unlocks Communications Array Tier V
250,000 Starbase Science XP
Upgrade Transwarp Conduit V
Upgrade the starbase's Transwarp Conduit to Tier V.
14d

  • 1 Transwarp Conduit Stage
  • 1,500 Starbase Science XP
  • Unlock Starbase Transwarp Tier V
Communications Array Tier V

Special[ | ]

Name & Description Time Requirements Rewards Prerequisites
Advanced Multidisciplinary Research
Conduct advanced research. This project is useful to ensure a large fleet's ability to generate Fleet Credits.
30m

  • 5 Starbase Engineering XP
  • 5 Starbase Military XP
  • 5 Starbase Science XP
none
Confiscate Contraband
Confiscate contraband. This project is useful to ensure a large fleet's ability to generate Fleet Credits.
30m

  • 600 Fleet Marks
  • 8 Security Department Duty Officers
  • 8 Tactical Department Duty Officers
  • 50 [Contraband]

  • 5 Starbase Engineering XP
  • 5 Starbase Military XP
  • 5 Starbase Science XP
none
Coordinate Colonization Efforts
Assist in mobilizing resources for colonization in nearby star clusters. This project is useful to ensure a large fleet's ability to generate Fleet Credits.
30m

  • 5 Starbase Engineering XP
  • 5 Starbase Military XP
  • 5 Starbase Science XP
none
Faction Klingon Entertain Regional Delegation
Entertain a visiting delegation of regional dignitaries. This project is useful to ensure a large fleet's ability to generate Fleet Credits.
30m

  • 5 Starbase Engineering XP
  • 5 Starbase Military XP
  • 5 Starbase Science XP
none
Faction Klingon Establish Involuntary Labor Colony
Assist in mobilizing resources for establish an involuntary labor colony in a nearby star cluster. This project is useful to ensure a large fleet's ability to generate Fleet Credits.
30m

  • 5 Starbase Engineering XP
  • 5 Starbase Military XP
  • 5 Starbase Science XP
none
Faction Federation Host Multicultural Symposium
Host a symposium focused on enhancing cross-cultural communication within the member species of the Federation. This project is useful to ensure a large fleet's ability to generate Fleet Credits.
30m

  • 5 Starbase Engineering XP
  • 5 Starbase Military XP
  • 5 Starbase Science XP
none
Faction Federation Repatriate Displaced Refugees
Assist in repatriating displaced refugees to a nearby star cluster. This project is useful to ensure a large fleet's ability to generate Fleet Credits.
30m

  • 5 Starbase Engineering XP
  • 5 Starbase Military XP
  • 5 Starbase Science XP
none
Trade Mission to Gamma Quadrant
Conduct a trade mission into the Gamma Quadrant. This project is useful to ensure a large fleet's ability to generate Fleet Credits.
30m

  • 5 Starbase Engineering XP
  • 5 Starbase Military XP
  • 5 Starbase Science XP
none

Limited Time[ | ]

Name & Description Time Requirements Rewards Availability
Room with a View
From the main floor, you’ll be able to look out into the stars in all of their glory.
2h

  • 200,000 Refined dilithium icon

  • Unlocks blast shutters from Starbase interior, allowing you to see out into space.

July 12-26, 2012 November 24-December 1, 2016 (Console)

Interior Designer
Faction Federation Completing this project will add decoration to the Starbase Interior in the form of plants, consoles, and display panels.
Faction Klingon Completing this project will add decoration to the Starbase Interior, in the form of statues and a special symbol.
2h

  • 200,000 Refined dilithium icon

  • Visual items are added to your Starbase in designated locations.

July 26-August 9, 2012

Tribbles & Targs
Completing this project will add Tribbles (Fed) or Targs (KDF) to the starbase.
(Individual FED-players can remove the tribbles again by talking to Jones at the bar)
2h

  • 200,000 Refined dilithium icon

  • Adds creatures to your starbase.

August 9-23, 2012

All Work and Some Play
Faction Federation Completing this project will add enhancements to the structure of the lounge and bar.
Faction Klingon Completing this project will add enhancements to the structure of the operations area.
2h

  • 200,000 Refined dilithium icon

  • Visual items are added to your Starbase in designated locations.

August 23-September 6, 2012

History and Movement
Faction Federation Completing this project will add decoration to the Starbase interior.
Faction Klingon Completing this project will add decoration to the Starbase interior.
2h

  • 200,000 Refined dilithium icon

  • Panels depicting the history of the Enterprise will be made available for Federation Starbases. Banners and transporter bay upgrades will be made available for Klingons.

September 6-20, 2012

High Security
Completing this project will add guards to all floors of the starbase.
2h

  • 200,000 Refined dilithium icon

  • Guards will be made avaialble for Federation Starbases. Elite warriors will be made available for Klingons.

September 20-October 4, 2012

Where Decisions Are Made
Faction Federation Completing this project will add enhancements to the structure of the conference room.
Faction Klingon Completing this project will add a fire and other enhancements to the fireplace section of the bar.
2h

  • 200,000 Refined dilithium icon

  • The conference room will be improved for Federation Starbases. The fireplace section of the bar will be improved for Klingons.

October 4-18, 2012

For Relaxation
Faction Federation Completing this project will add a wall-length fish tank to the starbase interior.
Faction Klingon Completing this project will add a blood wine fountain, hunting trophies and table improvements to the starbase interior.
2h

  • 200,000 Refined dilithium icon

  • A wall-length fish tank will be made available for Federation Starbases. Blood wine, table improvements and hunting trophies will be made available for Klingons.

October 18-November 1, 2012

Welcome Guests
Faction Federation Completing this project will add Morn and latinum traders to the starbase interior.
Faction Klingon Completing this project will add Morn and dancing girls to the starbase interior.
2h

  • 200,000 Refined dilithium icon

  • Morn and latinum traders will be made available for Federation Starbases. Morn and dancing girls will be made available for Klingons.

November 1-15, 2012

First One, Then the Other
Faction Federation Completing this project will a dance floor and DJ to the starbase interior.
Faction Klingon Completing this project will improve the conference area of the starbase interior.
2h

  • 200,000 Refined dilithium icon

  • The lounge area will be improved by adding a dance floor to Federation Starbases. The conference room will be improved for Klingons.

November 15-29, 2012

Works of Art
Faction Federation Completing this project will add mannequins displaying historical uniforms to the starbase interior.
Faction Klingon Completing this project will add weapon trophies, a floor logo and wall mural to the starbase interior.
2h

  • 200,000 Refined dilithium icon

  • Mannequins displaying historical uniforms will be made available for Federation Starbases. Weapon trophies, a floor logo and wall mural will be made available for Klingons.

November 29-December 13, 2012

Staffing
Faction Federation Completing this project will add additional life to the starbase interior by including Exocomps on each floor.
Faction Klingon Completing this project will add additional life to the starbase interior by including Ferasans on each floor.
2h

  • 200,000 Refined dilithium icon

  • Completing this project will add additional life to the starbase interior. Exocomps will be made available for Federation Starbases. Ferasans will be made available for Klingons.

January 17-31, 2013

Majestic Construction
Faction Federation Completing this project will add a window to the inner workings of the starbase interior.
Faction Klingon Completing this project will add a new form of staircase and railings with a Sword of Kahless theme to the starbase interior.
2h

  • 200,000 Refined dilithium icon

  • Completing this project will add enhancements to the structure of the starbase interior. The main area will be improved by adding a portal to the lower sections of Federation Starbases and a new form of staircase and railings with a Sword of Kahless theme for Klingons.

February 14-28, 2013

Museum Quality
Faction Federation Completing this project will add special banners and a United Federation of Planets logo to the starbase interior.
Faction Klingon Completing this project will add mannequins displaying historical uniforms to the starbase interior.
2h

  • 200,000 Refined dilithium icon

  • Completing this project will add enhancements to the structure of the Starbase Interior. Special banners and a United Federation of Planets logo will be made available for Federation Starbases. Mannequins displaying historical uniforms will be made available for Klingons.

March 14-28, 2013

Winter Event - 20XX
Completing this project will grant you a Breen ship ornament to display on your starbase interior. The display of this festive decoration may be toggled on or off once unlocked.
2h

  • 250 Andorian Sleigh Bells
  • 250 Bajoran Beads
  • 250 Terran Ornament
  • 250 Bolian Candles
  • 250 Targ Fur Earmuffs
  • 250 Vulcan Incense

  • Completing this project will add enhancements to the structure of the Starbase Interior.

Since December 6, 2012

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