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Kelvin Timeline Klingon Pistol

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Kelvin Timeline Klingon Pistol icon.png
Very rare icon.png
Kelvin Timeline Klingon Pistol
Very Rare Ground Weapon
Account Bind On Equip
 
Values do not reflect skills or other modifiers

Bolt Setting

Disruptor Damage

__ Disruptor Damage (__ DPS)
5% Chance: -15 All Damage Resistance Rating for 7.5 sec and Knocks back +5 meters to all foes within 5m of target
Compression Bolt Setting
Exploit Attack

Disruptor Damage and Knockback

__ Disruptor Damage (__ DPS)
+10 Repel
5% Chance: -15 All Damage Resistance Rating for 7.5 sec and Knocks back +5 meters to all foes within 5m of target
Value: Energy credit icon.png

Kelvin Timeline Klingon Pistols are ranged ground weapons. They fire multiple bolts that inflicts energy damage at a single target. Weapon's secondary firing mode emits a single high-intensity bolt, designed primarily for high damage. These weapons are personal disruptor sidearms, as seen in use by Klingon warriors in an alternate timeline. This item is similar to Compression Pistol.

Kelvin disruptors have a chance to emit a wave of disruptor energy that reduces the resistance of all foes near the target's location, while also knocking them down.

Obtained

These weapons can be obtained from the [Special Equipment Pack - Kelvin Timeline], which has a chance to drop from the
Kelvin Timeline Lock Box icon.png
Common icon.png
[Kelvin Timeline Lock Box]. It is not bound, so it can be traded, mailed or sold on the Exchange.

Damage[edit source]

All values given are for common weapons. There is greater damage with increasing rarity.

Bolt Setting
(25 m)
Compression Bolt Setting
(25 m)
Jab
(2.44 m)[1]
Mark DPV DPS DPV DPS DPV DPS
I 20 49 68 14 10 31
II 22 54 75 16 11 33
III 23 59 81 17 12 36
IV 25 63 87 18 13 39
V 27 68 94 20 14 42
VI 29 73 100 21 15 45
VII 31 77 107 22 16 48
VIII 33 82 113 24 17 51
IX 35 86 120 25 18 54
X 36 91 126 27 19 56
XI 38 96 132 28 20 59
XII 40 100 139 29 21 62
  1. Jab damage values are the same for all pistol weapons.

Performance[edit | edit source]

Modifiers[edit | edit source]

Rare Kelvin Timeline Klingon Pistols have two modifier suffixes, Very Rare will have three, and Ultra Rare will have four. Epic adds a fifth unique modifier.

Standard Modifiers: Can appear multiple times (e.g. [Dmg]x2, [CrtH]x3, [CritD]x4, etc)

  • CritD: +20 Critical Severity
  • CrtH: +2% Critical Chance
  • Dmg: +X Damage
Can appear only once (e.g. [DoT1], [KB2], etc.)
  • DoT1: 2.5% chance: X Physical Damage per sec for 15 sec
  • DoT2: 2.5% chance: X Radiation Damage per sec for 15 sec
  • DoT3: 2.5% chance: X Radiation Damage per sec in a 10' radius
  • KB1: 2.5% chance: Knocks back +5 meters
  • KB2: 5% chance: Knocks back +10 meters
  • KB3: 5% chance: Knocks the target back +10 meters, 2.5% chance: Knocks back all foes +5 meters in a 8 meter radius

Epic Modifier: All energy weapons upgraded to Epic quality receive:

  • Dm/CrH: +X Damage, +X% Critical Chance


Skills[edit | edit source]

Kelvin Timeline Klingon Pistols can be enhanced by the following Ground Skills:


Personal Equipment[edit | edit source]

Body Armor
Icon Equipment Effects Energy/Melee
Recoil Compensating Armor icon.png Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png Physical Augmentation Armor +10% Physical Damage strength Melee
Energy Harness Armor icon.png Energy Harness Armor +5% All Energy Damage Energy
Personal Shields
Icon Equipment Effects Energy/Melee
Personal Shield icon.png
Common icon.png
Personal Shield [Ene]
Personal Energy Harness Shield
Chance to provide a 10% Energy Damage Buff for 4 sec when you take damage. Energy
Crystalline Personal Shield Matrix icon.png
Very rare icon.png
Crystalline Personal Shield Matrix Chance of 10% energy damage buff for 4 sec when taking damage. Energy
Kits
Icon Equipment Effects Energy/Melee
Romulan Imperial Navy Tactical Kit icon.png
Very rare icon.png
Romulan Imperial Navy Career-Specific Kit +__% Plasma Damage
+__% Critical Chance
+__% Critical Severity
Energy (Plasma Damage)
Both (Criticals)
Tactical Kit Mix icon.png
Very rare icon.png
Herald Career-Specific Kit [+Dis] +20% Disruptor Weapon Damage Energy
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpDur] +__ sec Expose Duration Both
Xindi Tactical Kit icon.png
Very rare icon.png
Xindi Career-Specific Kit [+ExpHit] +__% Chance to Expose Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritD] +__% Critical Severity Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritH] +__% Critical Chance Both
Delta Expedition Tactical Kit icon.png
Very rare icon.png
Delta Expedition Career-Specific Kit [CritX] +__% Critical Chance
+__% Critical Severity
Both
Ground Devices
Icon Equipment Effects Energy/Melee
Gambling Device icon.png
Rare icon.png
Gambling Device +10% Critical Chance
+10% Critical Severity
Both
Polygeminus grex stahl icon.png Tribble +1% - +2.5% All Damage strength, depending on Tribble used. Both
Small Power Cell icon.png
Common icon.png
Power Cell
SmallMediumLarge
Small - +15 All Energy Damage for 15 secs.
Medium - +20 All Energy Damage for 15 secs.
Large - +25 All Energy Damage for 15 secs.
Consumed on use.
Energy



Ground Weapons
[edit]
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment EetsSpecial Ground Weapons