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Kelvin Timeline Bat'leth

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Kelvin Timeline Bat'leth
Very Rare Ground Weapon
Bind On Pickup
Cannot Equip more than 1 of this Item
 
Values do not reflect skills or other modifiers

Bat'leth Slash
Expose Attack

A Bat'leth Slash delivers a basic melee attack

51.3 Physical Damage (85.5 DPS) (80% Shield Penetration)
+2% Critical Chance
+20% Critical Severity
Bat'leth Slash
Expose Attack

A Bat'leth Slash delivers a basic melee attack

51.3 Physical Damage (85.5 DPS) (80% Shield Penetration)
+60% Critical Severity
Value: 0 Energy credit icon.png
Kelvin Timeline Bat'leth icon.png
Very rare icon.png

The Kelvin Timeline Bat'leth is a Bat'leth used by Klingons in the Kelvin Timeline. Bat'leths are melee weapons that have a variety of strikes when used in a combination series.

It has a +60% severity for critical hit.

This item may be freely upgraded to Mk XII.

Obtaining[edit | edit source]

The Kelvin Timeline Bat'leth is a mission reward from the Yesterday's War mission “Terminal Expanse”.


Combos[edit | edit source]

Combination Attack Effect Combination Attack Effect
Left Bat'leth Slash
(Expose)
0.6s
100% Physical Damage (166% DPS)
10% Chance to Expose
Right Bat'leth Slash
(Expose)
0.6s
100% Physical Damage (166% DPS)
10% Chance to Expose
Left
Left
Bat'leth Stun
(Expose)
0.75s
200% Physical Damage (266% DPS)
60% chance: Root for 1 sec
10% chance to Expose
Right
Left
Bat'leth Slash
(Expose)
0.75s
200% Physical Damage (266% DPS)
60% chance: -66% Run speed for 3 sec
10% chance to Expose
Left
Right
Bat'leth Slash
(Expose)
0.75s
200% Physical Damage (266% DPS)
60% chance: -66% Run speed for 3 sec
10% chance to Expose
Right
Right
Bat'leth Stun
(Expose)
0.75s
200% Physical Damage (266% DPS)
60% chance: Root for 1 sec
10% chance to Expose
Left
Left
Right
Bat'leth Chop
(Exploit)
1.25s
A Bat'leth finishing attack.
225% Physical Damage (180% DPS)
60% chance: 10% Physical Damage every 1 sec for [10-20] sec
Finisher Cooldown mode - 0.5 sec
Right
Left
Right
Bat'leth Whirlwind
(Exploit)
1.25s
A Lirpa finishing attack.
60% chance: Knocks back +3 feet
60% Physical Damage every 0.25 sec for 0.3 sec
Finisher Cooldown mode - 0.5 sec
Left
Right
Left
Bat'leth Spin
(Expose)
1.25s
A Lirpa finishing attack.
60% chance: Knocks back +3 feet
50% Physical Damage every 0.25 sec for 0.3 sec
Finisher Cooldown mode - 0.5 sec
10% chance to Expose
Right
Right
Left
Bat'leth Chop
(Exploit)
1.25s
A Lirpa finishing attack.
225% Physical Damage (180% DPS)
60% chance: 10% Physical Damage every 1 sec for [10-20] sec
Finisher Cooldown mode - 0.5 sec
Left
Right
Right
Bat'leth Impale
(Exploit)
1.25s
A Lirpa finishing attack.
225% Physical Damage (50 DPS)
60% chance: 10% Physical Damage every 1 sec for [10-20] sec
Finisher Cooldown mode - 0.5 sec
Right
Left
Left
Bat'leth Rake
(Expose)
1.25s
A Lirpa finishing attack.
300% Physical Damage (240% DPS)
60% chance: Knocks back +3 feet
Finisher Cooldown mode - 0.5 sec
10% chance to Expose

Note: Combo information is incomplete due to testing limitations.

Modifiers[edit | edit source]

There are seven factors that can affect personal weapons. These are Modifier suffixes, spent Player Skill Points, Personal Equipment, and Equipment Sets.

Modifier Suffix[edit | edit source]

Kelvin Timeline Bat'leths do not come with modifiers suffixes, as other weapons normally do, as they are already an Unique item.

Upgrades[edit | edit source]

The [Kelvin Timeline Bat'leth Mk XII] can be upgraded using Ground Gear Tech Upgrades. This item may be upgraded to Mk XIV, It can be further upgraded to improve its quality chance to go Ultra Rare and Epic quality.

Icon [Mod] Rarity
Kelvin Timeline Bat'leth icon.png
Ultra rare icon.png
[CrtD] Ultra Rare
Kelvin Timeline Bat'leth icon.png
Epic icon.png
[Dm/CrH] Epic


Personal Equipment[edit | edit source]

Personal Equipment
Icon Equipment Effects Melee/Ranged
Recoil Compensating Armor icon.png
Common icon.png
Recoil Compensating Armor +40% Critical Severity Both
Integrated Targeting Armor icon.png
Common icon.png
Integrated Targeting Armor +5% Critical Chance Both
Physical Augmentation Armor icon.png
Common icon.png
Physical Augmentation Armor +10% Physical Damage strength Melee



Ground Weapons
[edit]
Damage Type Pistol Rifle Assault Melee
& Other
Expose Exploit Expose Exploit Expose
Standard Weapons and Special Weapons
Reputation and Lock Box (dual-proc and new proc)
See Also Fleet Ground Weapons23rd Century Ground WeaponsGround Equipment EetsSpecial Ground Weapons