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Jem'Hadar Strike Ship

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Faction FedRomKDF.pngJem'Hadar Strike Ship
Jem'Hadar Strike Ship.png
Rank:
Rank background icon.png
Rear Admiral Rank icon (Federation).png
Tier:
6
Type:
Escort
Hull:
Lvl 40: 34500
Lvl 45: 37375
Lvl 50: 39675
Lvl 55: 42838
Lvl 60: 46000
Lvl 65: 51750
Hull modifier:
1.15
Shield modifier:
1
Turn rate:
20
Impulse modifier:
0.22
Inertia rating:
70
Bonus Power:
+15 weapons power
+5 engine power
Bridge Officers:
Commander Tactical Lieutenant Commander Tactical-Intelligence Ensign Engineering Lieutenant Commander Universal Lieutenant Universal-Command
Weapons:
Fore 4 Aft 3
Can equip dual cannons.
Type-specific slot:
Experimental Weapon
Device slots:
2
Consoles:
Console tac icon.png 5 Console eng icon.png 4 Console sci icon.png 2
Cost:
Special Requisition Choice Pack - Tier 6 Promotional Ship Choice Pack icon.png
Admiralty stats:
Adm eng fed.png 35 Adm tac fed.png 75 Adm sci fed.png 16

The Jem'Hadar Strike Ship is a Tier-6 Escort, available to Rear Admiral rank Federation, Romulan Republic, and KDF players. It can be obtained during the recurring "Infinity R&D Promotion!" event by opening a [Promotion! - Research & Development Pack] for a low chance of getting the Tier-6 Choice Pack, with Jem'Hadar Strike Ship as one of the options. It may also be found on the exchange.[1]

Overview[edit | edit source]

The Jem'Hadar Strike Ship is an upgraded version of the Jem'Hadar Attack Ship which was a staple ship of the Dominion fleet, these ships were used with deadly effect during the Dominion War. The Jem'Hadar Strike Ship was built for covert operations and fleet support. It possesses incredible maneuverability with a surprising degree of durability for a ship of its size.

This Tier 6 Jem'Hadar Attack Ship variant features both a Lieutenant Commander Tactical/Intel hybrid specialist seat and a Lieutenant Universal/Command hybrid specialist seat.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty.png
Shipshot Escort Jemhadar Int Cmd T6.png
Shipshot Frame Tactical.png
Shipshot Frame Ultraviolet.png
Adm eng fed.png 35 Adm tac fed.png 75 Adm sci fed.png 16
Ignores +TAC from Events

Starship Mastery[edit | edit source]

Starship Mastery
Precise Weapon Systems
Precise Weapon Systems
Precise Weapon Systems
Tactical Maneuevering
Tactical Maneuevering
Tactical Maneuevering
Enhanced Weapon Systems
Enhanced Weapon Systems
Enhanced Weapon Systems
Devastating Weaponry
Devastating Weaponry
Devastating Weaponry
Go For The KillGo For The KillGo For The Kill
I
II
III
IV
V
Level Name Description
I Precise Weapon Systems +5 Accuracy Rating.
II Tactical Maneuevering +5% Defense.
III Enhanced Weapon Systems +10% Kinetic Damage.
+10% All Energy Damage.
IV Devastating Weaponry +2.5% Critical Chance.
V Go For The Kill Critical Hits extend duration of active Cannon: Rapid Fire by 3 seconds. May occur once every 5 seconds.
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Universal Consoles[edit | edit source]

The Jem'Hadar Strike Ship comes equipped with the [Console - Universal - Dominion Defense Screen].

This console is part of the Dominion Console Set. Other consoles from this set can be equipped for set bonuses and additional abilities.

Experimental Weapon[edit source]

The Jem'Hadar Strike Ship comes with an Experimental Weapon slot. This additional slot does not fit standard weapons. Unlike standard starship weapons, Experimental weapons are not affected by weapon firing modes, such as those granted by bridge officer abilities.

Specialization Seating[edit | edit source]

The Jem'Hadar Strike Ship features two bridge officer specialist seat:

  • Lieutenant Commander Tactical/Intelligence Lieutenant Commander Tactical/Intelligence
  • Lieutenant Universal/Command Lieutenant Universal/Command

Standard Configuration[edit | edit source]

These starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Scaling Starship[edit source]

This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.

Equipment Slot Scaling[edit source]

As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, and science console slots will slowly increase toward endgame capabilities:

Level Console tac icon.png Console eng icon.png Console sci icon.png Fore weapons Aft weapons
0-9 3 2 0 2 2
10-19 3 2 1 3 2
20-29 4 3 1 3 3
30-39 4 3 2 4 3
40+ 5 4 2

Hull Strength Scaling[edit source]

This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (1.15 for the Jem'Hadar Strike Ship), and then multiplied by the scaling multiplier below at each level.

Hull scaling table
Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP
0 1 11500 20 2 23000 40 3 34500 60 4 46000
5 1.25 14375 25 2.25 25875 45 3.25 37375 65 4.5 51750
10 1.5 17250 30 2.5 28750 50 3.45 39675
15 1.75 20125 35 2.75 31625 55 3.725 42838

Notes[edit | edit source]

  1. Ship can be traded on the exchange if packed inside a [Special Requisition Pack - Jem'Hadar Strike Ship]. Once unpacked it will be bound to the character that opens it and can no longer be traded. Ship is only given to the character opening the reward box, not every character on the account. You must have an empty ship slot available to unpack the ship.

External links[edit | edit source]


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