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Impulse Engine
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===Mission and Crafted Engines=== Stats given for Mk XII items, as above. {| class="wikitable sortable" style="text-align:center;" |- ! Impulse Engine ! style="font-size:small" | Type ! style="font-size:small" | Flight Speed ! style="font-size:small" | Turn Rate ! style="font-size:small" | Full Impulse ! style="font-size:small" | Aux Thrusters ! {{ultra rare}} Mod ! class="unsortable | Additional Bonus ! Obtaining |- | {{iconlink|Aegis Hyper-Impulse Engines|45px}}<br>{{veryrare|[[Aegis Hyper-Impulse Engines|Aegis]]}} | Hyper || +12.8 || +4.8 || || || [Full] | style="font-size:small; text-align:left" | +5% Defense<br>When moving: +5% bonus defense | [[R&D]]<br>''[[Engineering School]]'' |- | {{iconlink|Braydon Reconnaissance Hyper-Impulse Engines|45px}}<br>{{veryrare|[[Braydon Reconnaissance Hyper-Impulse Engines|Braydon]]}} | Hyper || 12.8 || 9 || || || [Spd] | style="font-size:small; text-align:left" | +<span style="color:tomato">X</span>×2 {{Skill|Starship Impulse Expertise}} | {{cross-faction}} {{Mission|Of Signs and Portents}} |- | {{iconlink|Supercooled Combat Impulse Engine|45px}}<br>{{veryrare|[[Supercooled Combat Impulse Engine|Breen]]}} | Combat || +13.8 || +4.8 || || {{Y}} || [Full] | style="font-size:small; text-align:left" | +7.5 Engine Power Setting | {{cross-faction}} {{Mission|Cold Case}} |- | {{iconlink|Combat Impulse Engines|45px|rare||Combat Hyper-Impulse Engines}}<br>{{rare|[[Combat Hyper-Impulse Engines|Combat-Hyper]]}} | Hybrid || +15 || +4.5 || || || ''Random'' | style="font-size:small; text-align:left" | ''Efficient at both low and high power levels'' | {{fedonly}}{{Mission|Desperate Measures}}<br>{{klgonly}}{{Mission|Destiny}} |- | {{iconlink|Impulse Engines|45px|rare|Mk XI|Dynamic Reroute Impulse Engines}}<br>{{rare|[[Dynamic Reroute Impulse Engines|Dynamic Rrt.]]}} | Standard || +14 || +4.5 || || || n/a | style="font-size:small; text-align:left" | +20% Flight Speed when environmental hazards prevent use of Full Impulse <br>''Stats given for Mk XI, so its Mk XII flight speed would be be higher, however, this item cannot be upgraded at this time.'' | {{romonly}}{{Mission|Revelation}} |- | {{iconlink|Impulse Engines|45px|rare||Efficient Impulse Engines}}<br>{{rare|[[Efficient Impulse Engines|Efficient]]}} | Standard || +12 || +4.5 || || || ? | style="font-size:small; text-align:left" | +3.8 Weapon Power Setting<br>+3.8 Shield Power Setting<br>+3.8 Auxiliary Power Setting | {{fedonly}}{{Mission|Past Imperfect}}<br>{{klgonly}}{{Mission|Second Star to the Right, Straight on 'til Morning}}<br>{{romonly}}{{Mission|Smash and Grab}} |- | {{iconlink|Impulse Engines|45px|||Prototype Gravitic Modulation Impulse Engines}}<br>{{veryrare|[[Prototype Gravitic Modulation Impulse Engines|Gravitic]]}} | Standard || +13.2 || +4.8 || +16.5 || || ''Random'' | style="font-size:small; text-align:left" | | {{fedonly}}{{Mission|Desperate Measures}}<br>{{klgonly}}{{Mission|Destiny}} |- | {{iconlink|Revolutionary Combat Impulse Engine|45px}}<br>{{veryrare|[[Revolutionary Combat Impulse Engine|Imperial Rift]]}} | Combat || ??? || ??? || || || n/a | style="font-size:small; text-align:left" | | {{cross-faction}} [[The Widening Gyre|Widening Gyre]] special event. |- | {{iconlink|Jem'Hadar Combat Impulse Engines|45px}}<br>{{veryrare|[[Jem'Hadar Combat Impulse Engines|Jem'Hadar]]}} | Combat || +13.8 || +5.1 || || || [Rrt] | style="font-size:small; text-align:left" | +5 Weapon Power<br>+7.5 additional Weapon Power (Bonus increases at low Weapon Power) | {{cross-faction}} {{Mission|Operation Gamma}} |- | {{iconlink|Kobali Hyper-Impulse Engines|45px}}<br>{{veryrare|[[Kobali Hyper-Impulse Engines|Kobali]]}} | Hyper || +12.8 || +5.1 || +16.5 || || [Turn] | style="font-size:small; text-align:left" | Self: 3% to 10.5% Recharge Time reduction on Hull and Shield Healing Bridge Officer abilities.<br>(Recharge time reduction scales with Engine power level) | {{cross-faction}} {{Mission|Dust to Dust}} |- | {{iconlink|Preeminent Hyper-Impulse Engines|45px}}<br>{{veryrare|[[Preeminent Hyper-Impulse Engines|Preeminent]]}} | Hyper || +14 || +4.8 || || || None | style="font-size:small; text-align:left" | +7 Shield Power Setting<br>+6.6% Flight Turn Rate | {{cross-faction}} {{Mission|Melting Pot}} |- | {{iconlink|Quantum Phase Combat Impulse Engines|45px}}<br>{{veryrare|[[Quantum Phase Combat Impulse Engines|Quantum Phase]]}} | Combat || +13.8 || +5.1 || || || [Spd] | style="font-size:small; text-align:left" | +5 Auxiliary Power Setting<br>While Full Impulse is active and for 15 sec after:<br>*+<span style="color:tomato">X</span>×3 {{Skill|Starship Drain Expertise}}<br>*+<span style="color:tomato">X</span>×3 {{Skill|Starship Exotic Particle Generator}}<br>*+<span style="color:tomato">X</span>×3 {{Skill|Starship Electro-Plasma System Flow}} | {{cross-faction}} {{Mission|Stormbound}} |- | {{iconlink|Sol Defense Impulse Engines|45px}}<br>{{veryrare|[[Sol Defense Impulse Engines|Sol Defense]]}} | Standard || +13.2 || +4.5 || +16.5 || || [+CRes] | style="font-size:small; text-align:left" | +5 Shield Power Setting<br>When hit by Directed Energy attacks, you have a 25% chance to gain +3.5% Turn Rate and +0.75% Defense for 15 sec. This effects stacks up to 5 times. | {{cross-faction}} {{Mission|Midnight}} |- | {{iconlink|Solanae Hyper-Efficient Impulse Engines|45px}}<br>{{veryrare|[[Solanae Hyper-Efficient Impulse Engines|Solanae]]}} | Hyper || +13.2 || +4.5 || || {{Y}} || [Full] | style="font-size:small; text-align:left" | +3.8 Weapon Power Setting<br>+3.8 Auxiliary Power Setting<br>* Power bonuses increase at lower power<br>When hit by Directed Energy attacks, 25% chance to gain +3.5% Turn Rate and +0.52 Flight Speed for 15 sec. This effect can stack up to 5 times. | {{cross-faction}} {{Mission|A Step Between Stars}} |- | {{iconlink|Tetryon-Plasma Impulse Engines|45px}}<br>{{veryrare|[[Tetryon-Plasma Impulse Engines|Tet-Pla-S]]}} | Standard || +12.3 || +4.5 || || || n/a | style="font-size:small; text-align:left" | +<span style="color:tomato">X</span>×4 {{Skill|Starship Warp Core Potential}}<br>{{ability|Eject Tetryon Plasma}}<br>''Small craft item. Scales with the player and cannot be upgraded.'' | {{zen}}[[Yellowstone Class Runabout]] |} {{ship component nav}} {{Travel}} [[Category:Items]] [[Category:Impulse Engines|*]]
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