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Hyper-Capacitor Shield Array

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Hyper-Capacitor Shield Array Mk XII [???]x4
Very Rare Ship Shields
Account Bind On Equip
Rear Admiral, Upper Half
 
Values do not reflect skills or other modifiers

9,198 Maximum Shield Capacity

(10% Bleedthrough)

109.5 Shield Regeneration every 6 seconds

Shield Capacitance Bleed

Trade Shield Capacity for Damage Buff

Damage Bonus scales with current Shield
Capacity % and caps at +40%
Current Bonus =+0% All Energy Damage Bonus
While active, cannot be affected by Shield Heals
On firing any Energy Weapon, -142.4 damage to self Shields
Value: Energy credit icon.png
Hyper-Capacitor Shield Array icon.png
Very rare icon.png

Hyper-Capacitor Shield Array is a unique type of Ship Shield that has a higher Capacity and lower Regeneration than a Covariant base shield. It has a built-in "Capacitance Bleed" mode which, when toggled on, increases Energy Weapon Damage at the price of draining a small amount of the players current Shield Capacity with each weapon fire.

Obtained[edit | edit source]

The item is exclusively obtainable through the R&D Crafting System and requires Level 15 Shields School, specified R&D Components, and at least a Common R&D Shield Specialist Duty Officer that guarantees acquiring the very rare Mk XII [???]x4 version of the item. It is account bind on equip, and therefore can be sold on the exchange or traded in-game.

R&D School level: 15
Recommended Skill: 160
R&D: Shields Duty Officer
4
Component - Particle Field Generator icon.png
Common icon.png
Component - Particle Field Generator
4
Component - Focusing Lens icon.png
Common icon.png
Component - Focusing Lens
2
Component - Subprocessor Unit icon.png
Uncommon icon.png
Component - Subprocessor Unit
2
Component - EPS Conduit icon.png
Uncommon icon.png
Component - EPS Conduit
2
Component - Rerouting Lattice icon.png
Rare icon.png
Component - Rerouting Lattice
2
Component - Plasma Compressor icon.png
Rare icon.png
Component - Plasma Compressor
4
Component - Emitter Array icon.png
Very rare icon.png
Component - Emitter Array
3
Component - Signal Enhancement Module icon.png
Very rare icon.png
Component - Signal Enhancement Module

Modifiers[edit | edit source]

Very Rare Hyper-Capacitor Shield Array always comes with 4 modifiers which are randomly generated from shield modifiers pool. Once upgraded to Ultra Rare, it will gain one additional modifier which is randomly generated from shield modifiers pool.
Epic Hyper-Capacitor Shield Array will gain [Cp/Rg] modifier suffix which grants +10% Maximum Shield Capacity and +X Shield Regeneration.

Ability: Capacitance Bleed[edit | edit source]

While active, Capacitance Bleed will cause all of your outgoing Energy Damage to be increased by an amount that scales with your current Shield Capacity. However, each time an Energy Weapon is fired, it will drain a small amount of your current Shield Capacity to power this additional damage.

This ability cannot be activated unless currently have at least 20% total shield capacity, across all four shield facings. It will automatically shut off when your shield capacity reaches this lower threshold. If not shut off automatically due to low shield capacity, it can be turned off manually at any time, or will last a maximum of 30 seconds.

  • (lasts 30 sec max)
  • Targets Self
  • 1 min 30 sec recharge
  • Damage Bonus scales with current Shield
  • Capacity % and caps at +40%
  • Current Bonus =+0% All Energy Damage Bonus
  • While active, cannot be affected by Shield Heals
  • On firing any Energy Weapon, -142.4 damage to self Shields

Notes[edit | edit source]

  • Hyper-Capacitor Shield Array was introduced to the Shields R&D School with September 3, 2015 patch update.
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