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Husnock Warship

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Faction FedRomKDF.pngHusnock Warship
Husnock Warship.png
Rank background icon.png
Rear Admiral Rank icon (Federation).png
Lvl 40: 38250
Lvl 45: 41438
Lvl 50: 43988
Lvl 55: 47494
Lvl 60: 51000
Lvl 65: 57375
Hull modifier:
Shield modifier:
Turn rate:
Impulse modifier:
Inertia rating:
Bonus Power:
+10 weapons power
+10 shield power
Bridge Officers:
Commander Tactical-Temporal Operative Lieutenant Commander Engineering Ensign Engineering Lieutenant Science-Command Lieutenant Commander Universal
Fore 5 Aft 3
Can equip dual cannons.
Device slots:
Console tac icon.png 5 Console eng icon.png 4 Console sci icon.png 2
900Lobi Crystal icon.png
Admiralty stats:
Adm eng fed.png 44 Adm tac fed.png 60 Adm sci fed.png 22

The Husnock Warship is a Rear Admiral (Tier 6) starship with features comparable to Klingon Battle Cruisers. This ship is available to Federation, Romulan Republic, and KDF players. It can be obtained from the [Lobi Crystal Consortium] Store for 900 Lobi Crystal icon.png. It can also be found on the Exchange.

Overview[edit | edit source]

Though the Husnock were eradicated as a species in 2366, their home planet and star system remained – along with everything in it, even starships. Alliance engineers have taken recovered Husnock Warships and restored them to operational capacity. These massive vessels are well-armed, and can withstand a great deal of punishment in combat engagements.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty.png
Shipshot Warship Husnock T6.png
Shipshot Frame Tactical.png
Shipshot Frame Ultraviolet.png
Adm eng fed.png 44 Adm tac fed.png 60 Adm sci fed.png 22
+20 TAC and ENG when ALONE

Starship Mastery[edit | edit source]

Starship Mastery
Precise Weapon Systems
Precise Weapon Systems
Precise Weapon Systems
Enhanced Weapon Banks
Enhanced Weapon Banks
Enhanced Weapon Banks
Devastating Weaponry
Devastating Weaponry
Devastating Weaponry
Enhanced Weapon Systems
Enhanced Weapon Systems
Enhanced Weapon Systems
Directed Energy FluxDirected Energy FluxDirected Energy Flux
Level Name Description
I Precise Weapon Systems +5 Accuracy Rating.
II Enhanced Weapon Banks +15% Critical Severity.
III Devastating Weaponry +2.5% Critical Chance.
IV Enhanced Weapon Systems +10% Kinetic Damage.
+10% All Energy Damage.
V Directed Energy Flux Temp Op BOff Abilities and Directed Energy Modulation boost Cannon: Rapid Fire and Beam: Overload Damage
  • Directed Energy Modulation or a Temporal Operative BOff Ability grant:
    • Directed Energy Flux
    • Beam: Overload and Cannon: Rapid Fire gain 25% Bonus Damage for 15 sec
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Universal Consoles[edit | edit source]

The Husnock Warship comes equipped with the [Console - Universal - Heavy Particle Focuser Array].

This ability is part of the Privateer Weapon Modifications Set, which also includes [Console - Universal - Miradorn Sensor Baffler]. This console is obtainable with the Miradorn Theta Class Heavy Raider, but can also be equipped on the Husnock Warship. If both consoles are equipped, an additional passive bonus will be unlocked.

Molecular Reconstruction

Temporal Starships are capable of making subtle alterations on the molecular level through the use of Molecular Reconstruction. This technology allows the starship to assume 1 of 3 different Configurations: Offensive, Defensive and Support.

(+Max Engine Power, +Turn, +Flight Speed, -Incoming Hull Healing)
(+Max Shield Power, +Incoming Hull Healing, -Turn, -Flight Speed)
(+Max Auxiliary Power, +Exotic Damage, +Control Strength, -Energy Weapon Damage)

Each of the configurations generates its own specific counter, which is then used to fuel the Molecular Deconstruction Beam.

(Scaling Physical DoT, Heals Hull, Disable)

Specialization Seating[edit | edit source]

The Husnock Warship features two specialist seats:

  • Commander Tactical/Temporal Operative Commander Tactical/Temporal Operative
  • Lieutenant Science/Command Lieutenant Science/Command

Standard Configuration[edit | edit source]

Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Scaling starship[edit source]

This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.

Equipment slots[edit source]

As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, and science console slots will slowly increase toward endgame capabilities:

Level Console tac icon.png Console eng icon.png Console sci icon.png Fore weapons Aft weapons
0-9 3 2 0 3 2
10-19 3 2 1 4 2
20-29 4 3 1 4 3
30-39 4 3 2 5 3
40+ 5 4 2

Hull strength[edit source]

This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (1.275 for the Husnock Warship), and then multiplied by the scaling multiplier below at each level.

Hull scaling table
Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP
0 1 12750 20 2 25500 40 3 38250 60 4 51000
5 1.25 15938 25 2.25 28688 45 3.25 41438 65 4.5 57375
10 1.5 19125 30 2.5 31875 50 3.45 43988
15 1.75 22313 35 2.75 35063 55 3.725 47494

Gallery[edit | edit source]

Links[edit | edit source]

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