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Hur'q Nekcrid Assembly Multi-Mission Science Vessel

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Faction Cross-Faction.pngHur'q Assembly Multi-Mission Science Vessel
Hur'q Assembly MMSV.jpg
Rank:
Rank background icon.png
Rear Admiral Rank icon (Federation).png
Tier:
6
Type:
Science Vessel
Hull:
Lvl 40: 38250
Lvl 45: 41438
Lvl 50: 43988
Lvl 55: 47494
Lvl 60: 51000
Lvl 65: 57375
Hull modifier:
1.275
Shield modifier:
1.225
Turn rate:
12
Impulse modifier:
0.17
Inertia rating:
50
Bonus Power:
+5 weapons power
+15 auxiliary power
Bridge Officers:
Lieutenant Commander Tactical Lieutenant Engineering Commander Science Lieutenant Commander Universal-Command Ensign Universal
Weapons:
Fore 4 Aft 2
Can equip dual cannons.
Type-specific slot:
Secondary Deflector
Device slots:
3
Consoles:
Console tac icon.png 4 Console eng icon.png 2 Console sci icon.png 5
Hangar Bays:
1
Cost:
900Lobi Crystal icon.png
Admiralty stats:
Adm eng fed.png 25 Adm tac fed.png 45 Adm sci fed.png 56

The Hur'q Nekcrid Assembly Multi-Mission Science Vessel is a Rear Admiral (Tier 6) Multi-Mission Science Vessel. It is available to all playable factions from the Lobi store for 900 Lobi Crystal icon.png. It can also be found on the exchange.

Overview[edit | edit source]

The Assembly appears to have originated as a long-range scout, with strong sensor suites and auxiliary systems designed for support roles and scientific endeavors, but highly adaptable to more offensive pursuits since the Hur'q transitioned into a ravening swarm.

Despite a relatively civilian design (when seen through the unique lens of Hur'q society), these vessels are capable of a surprising level of self-defense, and can easily stand toe-to-toe with warships of other species. With minimal retrofitting, their harmonic interfaces can be made to interact with more conventional technology, and can thus be flown by most sentient species.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty.png
Shipshot Science Mm Hurq T6.png
Shipshot Frame Science.png
Shipshot Frame Ultraviolet.png
Adm eng fed.png 25 Adm tac fed.png 45 Adm sci fed.png 56
+8 SCI per EngShip or TacShip

Starship Mastery[edit | edit source]

Starship Mastery
SCIENCE VESSEL
Enhanced Particle Generators
Enhanced Particle Generators
Enhanced Particle Generators
Advanced Shield Systems
Advanced Shield Systems
Advanced Shield Systems
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Reactive Shield Technology
Reactive Shield Technology
Reactive Shield Technology
HivebearerHivebearerHivebearer
I
II
III
IV
V
Level Name Description
I Enhanced Particle Generators +15% Damage to Exotic Damage abilities.
II Advanced Shield Systems +10% Shield Hitpoints.
III Enhanced Restorative Circuitry Improves Hull healing abilities by 10%.
Improves Shield healing abilities by 10%.
IV Reactive Shield Technology 5% Shield Regeneration every 6 seconds.
Reduces Damage to Shields by 5%.
V Hivebearer When you launch a hangar pets or hangar pet dies: Spawns a swarmer for 30 seconds (Maximum 8 swarmers at a time).
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Universal Consoles[edit | edit source]

The Hur'q Nekcrid Assembly Multi-Mission Science Vessel comes equipped with the [Console - Universal - Nullifying Tractor Field].

This ability is part of the Swarm Tactics Set, which also includes [Console - Universal - Amplifying Ravager Beam] and [Console - Universal - Energy Nullifier Disperser] obtainable with Hur'q Ravager Escort Carrier [T6] and Hur'q Vedcrid Hive Dreadnought Carrier [T6], but also equippable on any starship. For each console added after the first, an additional passive bonus is unlocked.

Specialization Seating[edit | edit source]

The Hur'q Nekcrid Assembly Multi-Mission Science Vessel features one specialist seat:

  • Lieutenant Commander Universal/Command Lieutenant Commander Universal/Command

Hangar Bay[edit | edit source]

The Hur'q Nekcrid Assembly Multi-Mission Science Vessel has a single hangar bay equipped with Hur'q Swarmer Fighters.

The Advanced variant of the Hur'q Swarmers can be obtained from the Dilithium Store, while the Elite variant is obtainable from the Fleet Starbase with unlocked Tier V Communications Array.

Carrier commands[edit source]

Sensor Analysis[edit source]

Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.

Subsystem Targeting[edit source]

The Hur'q Nekcrid Assembly Multi-Mission Science Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.

Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.

Standard Configuration[edit | edit source]

Hur'q starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.


Scaling starship[edit source]

This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.

Equipment slots[edit source]

As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, and science console slots will slowly increase toward endgame capabilities:

Level Console tac icon.png Console eng icon.png Console sci icon.png Fore weapons Aft weapons
0-9 2 0 3 2 1
10-19 2 1 3 3 1
20-29 3 1 4 3 2
30-39 3 2 4 4 2
40+ 4 2 5

Hull strength[edit source]

This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (1.275 for the Hur'q Nekcrid Assembly Multi-Mission Science Vessel), and then multiplied by the scaling multiplier below at each level.

Hull scaling table
Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP
0 1 12750 20 2 25500 40 3 38250 60 4 51000
5 1.25 15938 25 2.25 28688 45 3.25 41438 65 4.5 57375
10 1.5 19125 30 2.5 31875 50 3.45 43988
15 1.75 22313 35 2.75 35063 55 3.725 47494

Notes[edit | edit source]

  • This vessel comes with the unique Hur'q bridge.

Gallery[edit | edit source]

Links[edit | edit source]

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