House Martok Skirmisher Configuration
The House Martok Skirmisher Configuration is a set of space items that are available from the “Brushfire” mission.
- [Console - Engineering - House Martok Defensive Configuration Mk XII]
- [House Martok Transphasic Torpedo Launcher Mk XII]
- [House Martok Disruptor 360-Degree Energy Weapon Mk XII]
Contents
Console - Engineering - House Martok Defensive Configuration[edit | edit source]
Game Description[edit | edit source]
This console's Defensive Configuration was proven during Martok's engagement with the Tzenkethi. It boasts increased survivability and mobility, while also boosting power towards Shields and Engines.
Obtaining[edit | edit source]
This item is obtainable from the “Brushfire” mission.
Upgrades[edit | edit source]
Mk XII | Mk XIII | Mk XIV | Mk XV | Bonus |
---|---|---|---|---|
+10% | +10.6% | +11.3% | +11.9% | Maximum Hit Points |
+5 | +5.3 | +5.6 | +5.9 | Shield Power Setting |
+5 | +5.3 | +5.6 | +5.9 | Engine Power Setting |
+7.5% | +8% | +8.4% | +8.9% | Maximum Shield Capacity |
+16% | +17% | +18% | +19% | Flight Turn Rate |
Mk XII | Mk XIII | Mk XIV | Mk XV | Bonus |
---|---|---|---|---|
+10.6% | +11.3% | +11.9% | +12.5% | Maximum Hit Points |
+5.3 | +5.6 | +5.9 | +6.3 | Shield Power Setting |
+5.3 | +5.6 | +5.9 | +6.3 | Engine Power Setting |
+8% | +8.4% | +8.9% | +9.4% | Maximum Shield Capacity |
+17% | +18% | +19% | +20% | Flight Turn Rate |
Mk XII | Mk XIII | Mk XIV | Mk XV | Bonus |
---|---|---|---|---|
+11.3% | +11.9% | +12.5% | +13.1% | Maximum Hit Points |
+5.6 | +5.9 | +6.3 | +6.6 | Shield Power Setting |
+5.6 | +5.9 | +6.3 | +6.6 | Engine Power Setting |
+8.4% | +8.9% | +9.4% | +9.8% | Maximum Shield Capacity |
+18% | +19% | +20% | +21% | Flight Turn Rate |
House Martok Transphasic Torpedo Launcher[edit | edit source]
- 90' tagreting arc
- ____ Kinetic Damage (____ DPS)
- +2% Critical Chance
- +20% Critical Severity
- 10 sec recharge
Game Description[edit | edit source]
House Martok Torpedo launchers fire specialized projectiles that deal heavy kinetic damage and have additional armor penetration. Shields drastically reduce the effects of kinetic damage. Transphasic projectiles deal average damage with long recharge and have increased shield penetration.
Obtaining[edit | edit source]
This item is obtainable from the “Brushfire” mission.
Upgrades[edit | edit source]
Torpedo Launchers can be upgraded using the Projectile Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | [CrtH] | +2% Critical Chance |
Epic | [Ac/Dm] | +10 Accuracy Rating +X Damage |
House Martok Disruptor 360-Degree Energy Weapon[edit | edit source]
- 360' targeting arc
- to target: ___ Disruptor Damage (___ DPS)
- -10 Weapon Power to self while this weapon is firing
- To Target: 2.5% Chance: -10% all Damage Resistance for 15 sec
- +2% Critical Chance
- 1 sec recharge
Game Description[edit | edit source]
Beam Arrays are the most common and versatile weapons available. The fire a series of average damage beams across a wide arc. Beam weapons are equally effective against starship shields and hull.
Obtaining[edit | edit source]
This item is obtainable from the “Brushfire” mission.
Upgrades[edit | edit source]
Beam weapons can be upgraded using the Beam Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:
Quality |
Modifier |
Effect
|
---|---|---|
Ultra Rare | N/A | Invalid modifier specified |
Epic | [Ac/Dm] | +10 Accuracy Rating +X Damage |
Set Powers[edit | edit source]
For each item added after the first, an additional power is available.
Set 2: Precision Instruments
- +2.5% Critical Chance
- +15 Accuracy Rating
Set 3: Explosive Shearing Torpedo Modification
- Special Torpedo Modes (High Yield, Spread, Transport Warhead) launched from this weapon leave behind a -20 damage resistance debuff on their target for 6 sec
Gallery[edit | edit source]