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Silent Enemy Set

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The Silent Enemy space set consists of three items retro-engineered from Elachi technology and is available from the Lobi Crystal Consortium for 200 Lobi Crystal icon.png each. Stats shown below are those for a level 50 character on the ground.

Heavy Crescent Wave Cannon[edit | edit source]

Heavy Crescent Wave Cannon
Rare Ship Fore Weapon
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Values do not reflect skills or other modifiers

Heavy Crescent Wave Cannon

Disruptor Cannon Attack

180' targeting arc
to target: 328.2 Disruptor Damage (218.8 DPS)
-12 Weapon Power to self while this weapons is firing
2.5% Chance: +50 Armor Penentration and 100% Shield Penetration
+60% Critical Severity
3 sec recharge
Value: 200 Lobi Crystal icon.png
Heavy Crescent Wave Cannon icon.png
Rare icon.png

Game Description[edit | edit source]

Cannons fire high damage bursts with an average firing arc. Compared to a standard single cannon, this Elachi weapon fires higher-damage bursts at a slower rate. Elachi space weapons have a chance to ignore the target's shields and a portion of their damage resistance, with each shot.

You may only equip one of this weapon per ship.

Upgrades[edit | edit source]

Cannon weapons can be upgraded using the following R&D School Tech Upgrades: Cannon Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Ultra Rare [CrtD] +20% Critical Severity
Epic [Ac/Dm] +10 Accuracy Rating
+X Damage

After interacting with gear upgrade window, weapon will lose one [CrtD] modifier, but it will regain it again once the weapon is upgraded to very rare quality.

Elachi Subspace Torpedo Launcher[edit | edit source]

Elachi Subspace Torpedo Launcher
Rare Ship Weapon
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Values do not reflect skills or other modifiers

Elachi Torpedo

Kinetic Damage and Disable

90' targeting arc
2902.3 kinetic damage (276.4 DPS)
10% chance: Disable for 2 sec
+60% Critical Severity
10 sec recharge
Value: 200 Lobi Crystal icon.png
Elachi Subspace Torpedo Launcher icon.png
Rare icon.png

Game Description[edit | edit source]

The Elachi use specially modified torpedoes that locally disrupt subspace at the point of impact, without causing permanent damage to the space-time continuum. The result is a weapon with a lot of punch that can temporarily disable ship functionality, without causing lasting repercussions.

You may only equip one of this weapon per ship.

Upgrades[edit | edit source]

Torpedo Launchers can be upgraded using the following R&D School Tech Upgrades: Projectile Weapons Tech Upgrades or assorted Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Very Rare Random Random modifier.
Ultra Rare Random Random modifier.
Epic [Ac/Dm] +10 Accuracy Rating
+X Damage


Console - Bioneural Infusion Circuits[edit | edit source]

Console - Bioneural Infusion Circuits
Rare Universal Console
Character Bind On Pickup
Cannot Equip more than 1 of this Item
Values do not reflect skills or other modifiers

+17.2 Starship Hull Capacity

(Increases Starship Maximum Hit Points)

+17.2 Starship Control Expertise

(Improves Control Effects / Resistance to Same)

+15.2% Critical Severity

Value: 200 Lobi Crystal icon.png
Console - Bioneural Infusion Circuits icon.png
Rare icon.png

Game Description[edit | edit source]

The strange circuitry of this station mod has been known to interact with starships in odd ways, enhancing their subsystems in a way that seems almost sentient. While this console can be fitted on any starship, it is specifically designed to integrate with Elachi circuitry which contains both organic components and phased subspace intersplices.

You may only equip one of this console per ship.

Upgrades[edit | edit source]

This Universal Console can be upgraded using the following R&D School Tech Upgrades: Beam Weapons, Cannon Weapons, Engineering, Projectile Weapons, Science, or asorrted Universal Tech Upgrades. The following table shows console stats with upgraded Mk value and quality.

Mk XII Mk XIII Mk XIV Mk XV Bonus
+22.5 +23.9 +25.3 +26.7 Starship Hull Capacity
+22.5 +23.9 +25.3 +26.7 Starship Control Expertise
+20% +21.3% +22.5% +23.8% Critical Severity

Mk XII Mk XIII Mk XIV Mk XV Bonus
+23.9 +25.3 +26.7 +28.1 Starship Hull Capacity
+23.9 +25.3 +26.7 +28.1 Starship Control Expertise
+21.3% +22.5% +23.8% +25% Critical Severity

Mk XII Mk XIII Mk XIV Mk XV Bonus
+25.3 +26.7 +28.1 +29.5 Starship Hull Capacity
+25.3 +26.7 +28.1 +29.5 Starship Control Expertise
+22.5% +23.8% +25% +26.3% Critical Severity


Set powers[edit | edit source]

For each item added after the first, an additional power is available.

Set 2: Subspace Disruptions

Passive
+9.5% Disruptor Damage
+17.8 Starship Shield Capacity
(Improves Shield Hit Points)

Set 3: Haywire

* Gain a Haywire Charge every 10 seconds (up to 3 max).
* For each Haywire Charge: 5% chance to reflect up to 50% (pre-resist) of one incoming energy damage back to the target in the form of a Disruptor Pulse (100% Shield Penetration)
Note: Reflecting damage consumes the charge!
Unspeakable Energy
Maximum number of Haywire Charges increased to 6, and increases chance to trigger to 10%.
**Only works when equipped on an Elachi Starship

Notes[edit | edit source]

Gallery[edit | edit source]


v · d · e Equipment Sets in Star Trek Online
See also: EquipmentSetShip Set
Ground Sets
Space Sets