Hangar pet
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Hangar Pets are small, lightweight vessels that can be deployed from ships with Hangar Bays (such as Carriers, Strike Wing Escorts, Flight Deck Carriers and Dreadnoughts). Most are extremely agile and can easily outmaneuver any playable vessel. Hangar pets may specialize in direct damage firepower support, repairing the mothership or weakening/disabling enemies. Due to their weak shields and hull however they are easily destroyed - although due to their number they can inflict damage if not dealt with on time. Hangar pets are most easily destroyed by using AoE BOff abilities such as Cannon: Scatter Volley or Beams: Fire at Will.
While they cannot be individually controlled, players can dispatch orders and commands to the wings of hanger pets through the use of carrier commands. Carrier commands are a built-in ability available on any ship capable of deploying carrier pets.
Contents
Overview[edit | edit source]
Squad size refers to the number of hangar pets deployed per wing. Each hangar bay can support up to two deployed wings at the same time.
- Carriers and Heavy Dreadnoughts have 2 hangar bays with a maximum of four wings launched at the same time.
- Command Battlecruisers, Dreadnoughts, Flight Deck Raptors, Multi-Mission Science Vessels, Strike Wing Escorts, and Tactical Carrier Warbirds have 1 hangar bay with a maximum of two wings launched at the same time.
Carrier commands[edit | edit source]
Carrier commands allow a player to control carrier pets in space. When activated they set the combat of all carrier pets that are currently summoned to either aggressive or defensive, and can make them move out to the currently selected target or back to the player's ship. Carrier commands are not used to summon or unsummon carrier pets (although selecting any command other than "Recall" will launch again any pet that had redocked to the player's ship after spawning).
There are four commands that can be given to hangar pets:
- (Sends your craft to attack your currently-selected target)
- (Sends your craft to escort your currently-selected ally)
- (Orders your craft to intercept incoming mines, torpedoes, and small craft)
- (Orders your craft to return to the hangar and regenerate)
Ranks[edit | edit source]
Hangar Pets gain Ranks while active. There are a total of five ranks; each rank-up will improve their performance over time. Each launched fighter gains ranks separately. Ranks are slowly gained based upon the time they spend in combat without dying. Reaching Rank 5 requires a total of 5 minutes of active Combat time, with lower ranks being more quickly achieved than those at the high end.
Each time a hangar pet achieves the next Rank, it gains the following stat buffs:
- 25% Hull Heal
- +5/10/15/20/25% (depending on the rank) Maximum Hull Capacity
- Tachyon Drones, Siphon Drones and Shield Repair Drones will instead gain +10/20/30/40/50% Max HP, due to their limited combat utility.
- Runabouts, Delta Flyers and all Frigate hangar pets will instead only gain +2/4/6/8/10% Max HP, due to their higher starting base value.
- +2/4/6/8/10% (depending on the rank) Damage Bonus
- non-damaging hangar pets will instead gain other unique bonuses:
- Tachyon Drones will drain -10 more shields per tick, per Rank
- Shield Repair Drones will repair 10% more shields per tick, per Rank
- Siphon Drones do not currently gain in effectiveness as they Rank Up, other than Max HP
- non-damaging hangar pets will instead gain other unique bonuses:
Procurement[edit | edit source]
You must own a Carrier, Dreadnought, Strike Wing Escort, Flight Deck Carrier or Multi-Mission Science Vessel in order to use hangar pets. Every new Carrier, Strike Wing Escort or Flight Deck Carrier comes pre-fitted with a full set of hangar pets. All standard issue hangar pets on new ships are of Rare quality.
Federation and Federation-aligned players can purchase Rare fighters from Starship Component Vendors on Earth Spacedock, Deep Space K-7, Deep Space 9 and Starbase 39 for 25,355
.
Klingon and Klingon-aligned players can purchase Rare fighters from Gurkan at the First City Shipyard, Ch'korgh at Ganalda Space Station and Starship Component Vendors on Deep Space 9 for 25,355
.
Romulan Republic players can purchase Rare hangar pets from Ship and Shuttle Requisitions Officer in New Romulus Command for 25,355
.
- Very Rare fighters can be purchased through the Dilithium Store for 30,250
(Fleet members have the price reduced by 15% to 25,712
). Most are found in the "Hangar Pets" section, with the exception of Advanced Jem'Hadar Fighters and Advanced Jem'Hadar Attack Ship which are found in the "Special Items and Boxes" section.
- Ultra Rare faction-specific and cross-faction fighters can be purchased from your Fleet Starbase for 100,000
and 38,250
(Fleet Dilithium discount does not apply) after upgrading the Communication Array to tier V.
- Rare, Very Rare and Ultra Rare Scorpion Fighters can be claimed through the Reputation: New Romulus.
- Rare, Very Rare and Ultra Rare Tholian Widow Fighters can be claimed through the Reputation: Nukara Strikeforce.
Available hangar pets[edit | edit source]
- Attack: Armed, with either no abilities or only self-enhancing abilities.
- Support: Unarmed, provides buffs or heals to friendly ships.
- Debuff: Unarmed. hampers opponents by debuffing / reducing their capabilities.
- Multirole: A combination between Attack, Support and / or Debuff roles.
- Raider: Capable of boarding hostile ships OR stealing resources (energy drains / siphons not included).
- Frigate: Powerful independent ships, heavily armed with multiple abilities and very small squad size (only one per wing); much higher hull point than fighters.
Modifiers[edit source]
Hangar pet's performance is affected by various factors, all listed below.
- Subsystem
- Auxiliary Power level will determine the recharge rate before hangar pet can be launched again; if Auxiliary subsystem is knocked offline, the hangar will not operate.
- Skill Tree
- Skill Nodes
Coordination Protocols: +20% Hull Capacity and Shield Capacity for Hangar pets.
Defensive Coordination: +20% Defense and Damage Resistance Rating for Hangar pets.
Offensive Coordination: +20% Accuracy and Base Damage for Hangar pets.
- Unlocks
- Skill Nodes
- Personal Space Traits
Holographic Mirage Decoys: Hangar pets are invulnerable until 2 secs after damage is first negated
Wing Commander: +100% Rank Up XP for all hangar pets
- Starship Trait
Coordinated Assault: Beam: Overload and Cannon: Rapid Fire apply to your hangar pets.
Dampen Energy Signatures: Activating Intel bridge officer abilities or Mask Energy Signature gives +Dmg, +Stealth, -Threat, +Defense Rating to hangar pets.
Dominion Coordination: Buffs hangar pet damage after activating Beam: Overload, Cannon: Rapid Fire or Energy Weapons - Surgical Strikes.
Hivebearer: When launching a hangar pet or when hangar pet dies: Spawns a Hur'q Swarmer for 30 seconds (max 8 Swarmers at a time).
Improved Tachyon Beam: Tachyon Beam also regenerates shields of allies within 10km.
Insult to Injury: Activating either an Intel bridge officer ability or Tractor Beam, will give pets access to Torpedo: Transport Warhead I.
Radiant Nanite Cloud: Causes all hull heals to heal for an additional 25% over 4 seconds in a 3 km radius.
Reactive Repair Nanites: Hull Heals also heal hangar pets within 5km of the target for 33% of healing caused.
Scramble Fighters: Instant Hull Heal; a short duration buff that renders them immune to all damage, and a boost to damage dealt.
Superior Area Denial: Grants Beams: Fire at Will I and Cannon: Scatter Volley I to hangar pets when activating those abilities.
Unified Engineering: Activating any Command bridge officer ability or Auxiliary to Structural will grant a buff to hull capacity, regeneration, flight speed, and turn rate for a short duration.
Voth Carrier Synergies: Aceton Mode for pets on use of Tac abilities, Immunity shield on use of Eng abilities.
- Starship Mastery (Carriers, Escort Carriers, Flight Deck Cruisers/Raptors)
- Duty Officers
- Flight Deck Officer: Reduces the time to recharge Hangar Bay abilities after use.
- Flight Deck Officer: Increases the accuracy of any carrier pet launched from your hangar bays while they are in Intercept mode.
- Flight Deck Officer: Increases the damage of any carrier pet launched from your hangar bays while they are in Escort mode.
- Bridge Officer abilities
- Following abilities grant either a direct damage increase to hangar pets or indirect through target's resistance debuff:
Attack Pattern Beta
Attack Pattern Delta: In combination with Conn Officer DOff which applies a team wide effect.
Focused Assault
Endothermic Inhibitor Beam
Structural Integrity Collapse
Destabilizing Resonance Beam
Concentrate Firepower: Torpedoes will deal extra damage, get free Torpedo: High Yield I and get their torpedo cooldowns reset.
Overwhelm Emitters: Attacking a target under effect of this ability will heal shields of hangar pets.
- Following abilities grant either a direct damage increase to hangar pets or indirect through target's resistance debuff:
- Gear
Console - Universal - Swarmer Matrix: +30% Turn Speed, Flight Speed, and Damage for your Hangar Pets and Targetable Torpedoes.
- Enhanced Carrier Synergy (3-piece set bonus from the Ancient Obelisk Technology Set): Activating any Emergency Power ability causes Hangar Pets to activate a weaker version of the same power.
- 3-part and 4-part set bonus from the Iconian Resistance Starship Technologies set: Damage increase and additional effects to team.
Coalition Disruptor Weapons: Pets dealing Disruptor Damage will benefit from target's damage resistance debuff.
See Also[edit | edit source]
External links[edit | edit source]
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Rarity | Shuttles | Fighters | Drones & Platforms | Frigates | ||||||||
Rare | • Class F • Danube • Delta Flyer • Mirror Federation • Type 8 |
• Tellarite Adamant • Aeon Timeships • Peregrine • Stalker |
• Shield Repair Units • Kelvin Timeline Assault Drones |
• Callisto Light Escorts • Cestus | ||||||||
Very Rare | • Adv. Class F • Adv. Danube • Adv. Delta Flyer • Adv. Mirror Federation • Type 10 |
• Adv. Tellarite Adamant • Adv. Aeon Timeships • Adv. Peregrine • Adv. Stalker |
• Re. Shield Repair Units • Advanced Kelvin Timeline Assault Drones |
• Adv. Callisto Escorts • Adv. Cestus | ||||||||
Ultra Rare | • Elite Class F • Yellowstone • Elite Delta Flyer • Elite Mirror Federation • Elite Type 10 |
• Elite Tellarite Adamant • Elite Aeon Timeships • Elite Peregrine • Elite Stalker |
• Armored Shield Repair Units • Elite Kelvin Timeline Assault Drones |
• Elite Callisto Light Escorts • Elite Cestus |
![]() | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Rarity | Shuttles | Fighters | Drones & Platforms | Frigates | ||||||||
Rare | • Suliban Veil • Kaleh • Kelvin Timeline Scorpion |
• Romulan Drone Ship • Craeul | ||||||||||
Very Rare | • Adv. Suliban Veil • Adv. Kaleh • Adv. Kelvin Timeline Scorpion |
• Advanced Romulan Drone Ship • Adv. Craeul | ||||||||||
Ultra Rare | • Elite Suliban Veil • Elite Kaleh • Elite Kelvin Timeline Scorpion |
• Elite Romulan Drone Ship • Elite Craeul |