Hangar - To'Duj Fighters

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File:Klg Vo'Quv - Pet overview.png
A Vo'Quv Carrier with deployed To'Duj fighters and B'rel Bird-of-prey frigates

To'Duj Fighters are a type of Hangar Pet for Klingon Defense Force characters, including Klingon Empire-aligned Romulan Republic and Dominion characters.

As a standard-issue hangar pet, they are always available for purchase and can be equipped on any vessel capable of launching hangar pets. Slotted hangar pets will add a launch ability: Launch To'Duj Fighters icon (Klingon).png Launch To'Duj Fighters.

Hangar overview[edit | edit source]

Name Squad Energy type Projectile Abilities
Faction KDF.png To'Duj Fighters 3/6 Disruptor Cannon icon.png Disruptor Photon Torpedo Launcher icon.png Photon  N/A
Faction KDF.png Advanced To'Duj Fighters 3/6 Disruptor Cannon icon.png Disruptor Quantum Torpedo Launcher icon.png Quantum  N/A
Faction KDF.png Elite To'Duj Fighters 3/6 Disruptor Cannon icon.png Disruptor Quantum Torpedo Launcher icon.png Quantum  Cannons: Rapid Fire I

An interceptor craft designed for quick strikes against their targets, the Empire uses the To'Duj in battles across the quadrant. It is fast, maneuverable, and armed with disruptor cannons and torpedo launchers. It is the standard fighter assigned to KDF vessels and starbases, and are comparable to Starfleet's Peregrine Fighters, the Dominion's Jem'Hadar Fighters, and the Romulan Republic's own Scorpion Fighters.

Wings of standard-issue (rare) To'Duj Fighters come pre-loaded as part of the standard equipment of most Klingon Defense Force vessels with hangar bays (i.e. Vo'Quv Carrier).

Pets[edit | edit source]

Hangar - To'Duj Fighters icon.png
Rare icon.png
Hangar - To'Duj Fighters
Rare Hangar Bay
Character Bind On Pickup
Fighter gear:
* Disruptor Pulse Cannon
* Micro Photon Torpedoes
Values do not reflect skills or other modifiers

Launch To'Duj Fighters
Launch To'Duj Fighters
Launches a wing of three level __ To'Duj fighters. Each hangar supports 2 deployed wings at any given time.
40 sec recharge
Value: 0 Energy credit icon.png
- AVAILABLE: Available from the Hangar section of the Requisition Starship Equipment vendor found on most hubs for 25,355 Energy credit icon.png.

Capabilities[edit source]

Hangar - To'Duj Fighters icon.png
Very rare icon.png
Hangar - Advanced To'Duj Fighters
Very Rare Hangar Bay
Character Bind On Pickup
Fighter gear:
* Disruptor Pulse Cannon
* Dual Disruptor Cannons
* Quantum Torpedoes
Values do not reflect skills or other modifiers

Launch Advanced To'Duj Fighters
Launch Advanced To'Duj Fighters
Launches a wing of three level __ Advanced To'Duj fighters. Each hangar supports 2 deployed wings at any given time.
40 sec recharge
Value: 0 Energy credit icon.png
- AVAILABLE: Available from the Hangar Pets section of the Dilithium Store for 30,250 Refined dilithium icon.png. The cost can be lowered to 25,712 Refined dilithium icon.png provided the player has access to a Fleet Dilithium Mine with all Fleet Project Dilithium Discounts unlocked.

Capabilities[edit source]

Hangar - To'Duj Fighters icon.png
Ultra rare icon.png
Hangar - Elite To'Duj Fighters
Ultra Rare Hangar Bay
Character Bind On Pickup
Fighter gear:
* Disruptor Turret
* Dual Disruptor Cannons
* Quantum Torpedoes
* Rapid Fire I
Values do not reflect skills or other modifiers

Launch Elite To'Duj Fighters
Launch Elite To'Duj Fighters
Launches a wing of three level __ Elite To'Duj fighters. Each hangar supports 2 deployed wings at any given time.
40 sec recharge
Value: 0 Energy credit icon.png
- AVAILABLE: Available from the Hangar Pets section of the Fleet Space Supplies officer onboard a Fleet Starbase with a Tier V Communications Array for 45,000 Refined dilithium icon.png and 100,000 Fleet Credits. The Dilithium cost can be lowered to 38,250 Refined dilithium icon.png provided the player has access to a Fleet Dilithium Mine with all Fleet Project Dilithium Discounts unlocked.

Capabilities[edit source]


Playable version[edit | edit source]

A To'Duj fighter.

A playable Small Craft version of this hangar pet, the To'Duj Fighter is available for Klingon-aligned characters.

Modifiers[edit source]

Hangar pet performance is affected by various factors, all listed below.

  • Innate
    • All hangar pets are immune to warp core breaches and have an unique version of the Strategist specialization ability "Layered Defense", known as "Layered Defenses III", which makes them immune to a single torpedo hit every 30 seconds.
  • Subsystem
    • Auxiliary Power level will determine the recharge rate before hangar pet can be launched again; if Auxiliary subsystem is knocked offline, the hangar will not operate.
  • Skill Tree
    • Skill Nodes
    • Unlocks
      • Adm eng fed.png 5 points in Engineering track: Hangar Health: Hangar pets have an additional 10% Maximum Hull Capacity.
      • Adm tac fed.png 5 points in Tactical track: Hangar Weaponry: Hangar pets deal an additional 10% Damage from all sources.
  • Starship Mastery (Carriers, Escort Carriers, Flight Deck Cruisers/Raptors)
    • Mastery passive quick deployment tac fed.png Quick Deployment: 20% recharge time reduction to launching Carrier pet crafts; +50% Rank Up XP for all Hangar Pets.
  • Duty Officers
    • Flight Deck Officer: Reduces the time to recharge Hangar Bay abilities after use.
    • Flight Deck Officer: Increases the accuracy of any carrier pet launched from your hangar bays while they are in Intercept mode.
    • Flight Deck Officer: Increases the damage of any carrier pet launched from your hangar bays while they are in Escort mode.


See also[edit | edit source]

v · d · e
Hangar Pets
Faction FED25.png Starfleet
Faction KDF.png Klingon Defense Force
Faction Romulan Republic.png Romulan Republic
Faction Dominion.png Dominion
Faction Khitomer.png Cross-Faction
See main page: Hangar pet