Gorn Khaimas Multi-Mission Reconnaissance Vessel
The Gorn Khaimas-class Multi-Mission Reconnaissance Vessel is a Tier 6 Multi-Mission Science Vessel which may be flown by Klingon Defense Force characters, including Klingon Empire-aligned Romulan Republic and Dominion characters. This starship can be used from any level upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.
Players can obtain this starship from the Zen Store for 3,000 under the name Gorn Khaimas Multi-Mission Reconnaissance Vessel [T6]. This ship can be purchased individually, or as part of the Gorn Multi-Mission Explorers Bundle [T6] for 6,000 . It is also available as part of the Cross Faction Multi-Mission Explorers Mega Bundle [T6] for 12,000 .
- 1 Overview
- 2 Class variants
- 3 Starship Mastery
- 4 Abilities
- 5 Standard configuration
- 6 Scaling starship
- 7 Ship comparison
- 8 Admiralty ship
- 9 External links
Overview[edit | edit source]
The Gorn’s take on Multi-Mission vessels allows their hulls to be slightly more durable, although at the cost of a small amount of turn rate. Like the Starfleet variants, Gorn Multi-Mission Vessels are very versatile, can load dual cannons and have a single hangar bay.
The Khaimas-class Multi-Mission Reconnaissance Vessel is among the most advanced starships within the Gorn fleet. It was built upon the success of Starfleet's Aventine-class Multi-Mission Explorer and designed for both reconnaissance and combat.
|SKIN UNLOCK: Gorn Ahgamas Multi-Mission Surveillance Vessel, 3,000 |
The Multi-Mission Explorers are very similar in design to other Gorn vessels, most notably the Varanus class. They feature the same elongated, compact shape with closely positioned warp nacelles and beige hull plating. Secondary hull is positioned below the primary and houses a large hangar bay.
|SKIN UNLOCK: Free with this starship |
The Khaimas-class Explorer sports some distinctive features which help differentiate it from the other two variants, such as the longer pylons, slightly larger warp nacelles, and the secondary deflector which is located at the very front of the ship (unlike the ones on the other two classes).
|SKIN UNLOCK: Gorn Ihgomas Multi-Mission Strategic Vessel, 3,000 |
The Ihgomas class features a differently shaped aft section, containing only two impulse engines, instead of four as seen on the Ahgamas and the Khaimas. The ship's nacelles are very close to the secondary hull, even closer than on the Ahgamas class.
Starship Mastery[edit | edit source]
|I||Enhanced Particle Generators||+15% Damage to Exotic Damage abilities.|
|II||Advanced Shield Systems||+10% Shield Hitpoints.|
|III||Enhanced Restorative Circuitry||Improves Hull healing abilities by 10%.|
Improves Shield healing abilities by 10%.
|IV||Reactive Shield Technology||5% Shield Regeneration every 6 seconds.|
Reduces Damage to Shields by 5%.
|V||Heavy Tachyon Mine||Weapon Modes Deploy Heavy Tachyon Mine|
Directed Energy Weapon Modes deploy 1 level __ Heavy Tachyon Mine at your location:
Abilities[edit | edit source]
Universal consoles[edit | edit source]
The Gorn Khaimas Multi-Mission Reconnaissance Vessel comes equipped with the [Console - Universal - Radiation Bombardment Matrix].
This ability is part of the Alliance Multi-Mission Systems Set, which also includes [Console - Universal - Protomatter Field Projector], [Console - Universal - Omni-Directional Tachyon Wave Siphon] and [Console - Universal - Isometric Dispersal Array] obtainable with Lukari Ho'kuun Science Vessel (T6), Multi-Mission Strategic Vessel (T6) and Multi-Mission Surveillance Vessel (T6), but also equippable on the Gorn Khaimas Multi-Mission Reconnaissance Vessel. For each console added after the first, an additional passive bonus is unlocked.
Specialization seating[edit source]
The Gorn Khaimas-class Multi-Mission Reconnaissance Vessel features the following specialist seats:
- Lieutenant Commander Universal/Temporal Operative
Hangar bay[edit | edit source]
The Gorn Khaimas Multi-Mission Reconnaissance Vessel comes equipped with a single wing of Gorn Heavy Fighters.
Carrier commands[edit source]
- Carrier Command - Attack
- Carrier Command - Escort
- Carrier Command - Intercept
- Carrier Command - Recall
Sensor Analysis[edit source]
Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.
Subsystem Targeting[edit source]
The Gorn Khaimas Multi-Mission Reconnaissance Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.
- Target Auxiliary Subsystems I
- Target Weapons Subsystems I
- Target Engines Subsystems I
- Target Shields Subsystems I
Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.
Special features[edit | edit source]
The Gorn Khaimas Multi-Mission Reconnaissance Vessel comes equipped with the unique [Aux Disruptor Dual Heavy Cannons Mk XII]. The weapon's damage is calculated using the ship's Auxiliary Power level instead of Weapon Power, and they consume Auxiliary Power when fired. It can be claimed multiple times, but is limited to Gorn Multi-Mission Vessels.
Standard configuration[edit | edit source]
Klingon starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.
Scaling starship[edit source]
This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.
Equipment slots[edit source]
As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, and science console slots will slowly increase toward endgame capabilities:
Hull strength[edit source]
This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (1 for the Gorn Khaimas Multi-Mission Reconnaissance Vessel), and then multiplied by the scaling multiplier below at each level.
|Level||Multiplier||Hull HP||Level||Multiplier||Hull HP||Level||Multiplier||Hull HP||Level||Multiplier||Hull HP|
Ship comparison[edit | edit source]
- The following table compares various T6 Multi-Mission Science Vessels that may be flown by KDF captains.
|Khaimas Multi-Mission Reconnaissance Vessel||1||6||34500||1||1.35||3||3||✓||4||2||5||3||1||11.5||0.15||45||3,000|
|Ahgamas Multi-Mission Surveillance Vessel||1||6||34500||1||1.35||3||3||✓||3||3||5||3||1||11.5||0.15||45||3,000|
|Ihgomas Multi-Mission Strategic Vessel||1||6||34500||1||1.35||3||3||✓||4||3||4||3||1||11.5||0.15||45||3,000|
Admiralty ship[edit | edit source]
|Ignores +/- TAC from Events|
[edit | edit source]
- Season 12 Dev Blog - T6 Multimission Explorers!
- Season 12 Dev Blog - T6 Multimission Explorers Stats!