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Furiadon Fangs

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Furiadon Fangs icon.png
Rare icon.png
Furiadon Fangs Mk XIII [CrtD] [CrtH]
Rare Ground Weapon
Character Bind On Pickup
Unique - Max of one per character
Vice Admiral
Values do not reflect skills or other modifiers

Quickening Strike

Quick Physical Damage Attack

81.9 Physical Damage (50% Shield Penetration)
Each stack of Momentum adds:
  • +65% Power Recharge Speed (Only affects Furiadon Fangs)
  • +5% Run Speed
  • +2% Dodge
+2% Critical Chance
15% chance: Your melee attacks cause knockback
+20% Critical Severity
2 sec recharge
Overpowering Strike

Strong Physical Damage Attack

to target: 158.5 Physical Damage (80% Shield Penetration)
(Damage scales with stacks of Momentum)
(Consumes 2 stacks of Momentum)
+2% Critical Chance
15% chance: Your melee attacks cause knockback
+20% Critical Severity
4 sec recharge
Value: 0 Energy credit icon.png

The Furiadon Fangs are a melee ground weapon. They are a pair of daggers which have a special Momentum feature which increases the severity of your attacks.

Game Description[edit | edit source]

The Voth Furiadon Fang weapon is a form of advanced punch dagger. The daggers are designed in such a way that the momentum from the previous attack, hastens the next. In preliminary tests, it has been shown that individuals who wield these weapons tend to drift into an adrenaline filled euphoria; capable of fighting for extended combat experiences.

Acquisition[edit | edit source]

The Furiadon Fangs could be obtained by completing the Unto the Breach Event, which was available from March 2nd, 2017 to March 24th, 2017.

Upgrades[edit | edit source]

Ground weapons can be upgraded using the Ground Gear Tech Upgrades or Universal Tech Upgrades. This item will receive an additional modifier on successful quality improvement:

Quality
Modifier
Effect
Very Rare [Dmg] +X Damage
Ultra Rare [CrtH] +2% Critical Chance
Epic [Dm/CrtH] +X Damage
+2% Critical Chance


Abilities[edit | edit source]

Primary ability

Quickening Strike icon.png Quickening Strike
Game description: A quick accurate strike that carries its momentum into the next strike.

Affects Foe (1 max)
2.2 meter Range; 90 degree Cone
(stats in the infobox)
Secondary ability

Overpowering Strike icon.png Overpowering Strike
Game description: A strong heavy-handed strike that lands with more penetration than a normal strike at the cost of slowing momentum.

Affects Foe (1 max)
2.2 meter Range; 90 degree Cone
(stats in the infobox)
Tertiary ability

Finishing Strike icon.png Finishing Strike
Game description: A strong close-quarters finishing attack that delivers with all of your momentum, if your target is dispatched it leads to a second wind of rejuvenation.

Affects Foe (1 max)
2.2 meter Range; 90 degree Cone
Strong Physical Damage Attack
to target: 158.5 Physical Damage (50% Shield Penetration)
(Damage scales with stacks of Momentum)
(Consumes half of current stacks of Momentum)
(Kills with this skill have a high chance to apply Second Wind, a instant heal of +118.4 Hit Points and 5 stacks of Momentum)
+2% Critical Chance
+20% Critical Severity
7 sec recharge
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