Foundry:The Spirits of Ramok Nor (ST-HI8UI4BLS)

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Faction Starfleet.png The Spirits of Ramok Nor
Designed by:
alimac30
@alimac30
Level:
0
Released:
April 29, 2011
Starts at:
Deep Space 9

Spirits are haunting an old Cardassian-built medical facility on Bajor. The terrified patients and staff fear the apparitions are the tormented souls of Bajorans tortured and killed during the Cardassian Occupation. With the pain of Cardassian atrocities still raw after 50 years, Kai Kira has asked Starfleet to investigate.

Synopsis[edit | edit source]

Promotional poster

The player is sent to Deep Space 9 for a briefing from Admiral Marconi, who explains that Kai Kira has asked Starfleet to investigate a series of strange apparitions at the Opaka Medical Facility on Bajor. The facility was once a Cardassian prison by the name of Ramok Nor, and the Bajorans fear that it is being haunted by the spirits of those who suffered at the facility during the Cardassian Occupation of Bajor.
Upon arrival at Bajor, the player meets with Lieutenant Flek aboard the U.S.S. Yetholm, who has already begun an investigation on Bajor. When the Yetholm is urgently recalled to DS9, the player must continue the investigation at the medical facility.
After interviewing staff and patients at the facility, the player discovers an apparition and works with Arkim Lon, the Kai's attaché, to complete a scan of the phenomenon. The apparition appears to be a temporal incursion, and a life form at the center of the incursion delivers a message to the player. Arkim Lon believes the incursion is the work of Telor Kressad, a notorious scientist and war criminal from the Occupation. The player is offered a choice: use the Orb of Time to travel back in time and stop Kressad's experiments, or abandon the mission to avoid violating the Temporal Prime Directive.
If the player chooses to continue, they travel back to DS9 and steal the Orb from the Bajoran Temple on the Promenade, before using it to travel back to the Bajor System during the Cardassian Occupation. After beaming down to Ramok Nor, the player must face Telor Kressad in order to discover the truth.

Outline[edit | edit source]

Mission text[edit | edit source]

<rank>, there's a strange situation on Bajor I'd like you to look into.

Staff at the Opaka Medical Facility in Dahkur Province have reported seeing... 'spirits'. They believe they’re seeing the tormented souls of Bajorans who died in the facility during the Cardassian Occupation.

Starfleet wouldn't usually investigate ghost stories, but the Kai herself asked me to look into this.

This is not an 'all guns blazing' mission. The Bajorans are understandably sensitive about atrocities committed during the Occupation. I need you to investigate and resolve this mystery for us.

Report to me on Deep Space Nine for further instructions. I'll meet you on the upper level of the Promenade.

Goal[edit | edit source]

Travel to Deep Space Nine in the Beta Ursae Sector Block and meet Admiral Marconi on the upper level of the Promenade.

Objectives[edit | edit source]

  • Report to Admiral Marconi on DS9 (upper Promenade)

Rendezvous with the U.S.S. Yetholm[edit | edit source]

  • Hail the U.S.S. Yetholm

Ghost story[edit | edit source]

  • Talk to Lieutenant Flek
  • Access databanks

Ghost bustin'[edit | edit source]

  • Enter Ward 1
    • Talk to Doctor Girani in Ward 1
    • Talk to Nurse Thorp Jeniva in Ward 1
    • Talk to Tonry Behn in Ward 1
  • Go to plaza
  • Talk to vendor in plaza
  • Go to temple (north end of plaza)
  • Talk to Elderly Prylar in temple
  • Go to Ward 2 (south end of plaza)
    • Talk to Nurse Lenta Ramala in Ward 2
    • Talk to Doctor Hay Werd in Ward 2
  • Go to Ward 3
  • Talk to Arkim Lon
  • Use PADD
    • Calibrate first pattern enhancer
    • Calibrate second pattern enhancer
    • Calibrate third pattern enhancer
  • Scan the disturbance
  • Use translation matrix
  • Use turbolift
History lesson[edit | edit source]
  • Go to Duty Manager's office
  • Talk to Arkim Lon

Sabotage[edit | edit source]

  • Approach Deep Space Nine
  • Fly close to the Promenade
  • Fire anti-graviton beam towards Promenade

Time to go[edit | edit source]

  • Go to the Bajoran temple
  • Inspect the Orb
  • Go to the shipyard
  • Use security console
  • Access the bar's store room
  • Search the store room for an EJ-7 interlock
  • Exit the store room
  • Return to the shipyard
  • Use security console
  • Return to the temple
  • Tag the Orb for transport
  • Use turbolift to return to the bridge

Derna[edit | edit source]

  • Hide the ship under the south pole of Derna

Mission of mercy[edit | edit source]

  • Move deeper into Ramok Nor
  • Find Telor Kressad's laboratory
  • Scan the door
  • Force the door open
  • Force the door further open
  • Enter the laboratory
  • Talk to Telor Kressad
    • Scan containment chamber
    • Scan power modulator
    • Scan control console
  • Scan waveform

Back to the future[edit | edit source]

  • Talk to Admiral Marconi


NPCs[edit | edit source]

Starfleet[edit | edit source]

  • Admiral Marconi (mission giver)
  • U.S.S. Yetholm transporter chief
  • Chief Twells
  • Lieutenant Flek
  • Attaché Arkim Lon
  • Captain Paige

Civilian[edit | edit source]

Opaka Medical Facility[edit | edit source]

  • Doctor Girani
  • Nurse Thorp Jeniva
  • Tonry Behn
  • Vendor
  • Prylar
  • Doctor Hay Werd
  • Nurse Lenta Ramala

Ramok Nor[edit | edit source]


NPC starships[edit | edit source]

Allies[edit | edit source]

  • U.S.S. Yetholm


Walkthrough

There is no walkthrough for this mission, yet. You can help STOWiki by writing it here.


Gallery[edit | edit source]

Notes[edit | edit source]

  • This was the first Foundry mission published by alimac30
  • Play time is approximately 60 to 90 minutes
  • Emphasis on story, moral choices and characters
  • Small amounts of space and ground combat

External links[edit | edit source]