Foundry:Dark Alliance Part 1
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In Part One of Dark Alliance, the player discovers a new enemy threat, and becomes caught in a chain of events that could spell doom for reality as we know it.
Synopsis[edit | edit source]
Admiral James Fielding, a Starfleet officer that supervised the player's advancement through the academy, calls upon the player to meet in private over a matter of urgency. Upon arrival, the player is shown the last transmission of the U.S.S. Bastion, which was under attack by an unknown force. Admiral Fielding personally requests the player and crew travel to Mars to find out what happened during the attack.
Arriving near Garion Station in Mars orbit, the player discovers the U.S.S. Bastion destroyed and its crew missing. Before getting the chance to investigate any further, the same unknown enemy ships suddenly appear near the player's ship and attack.
The player's science officer detects the main enemy battle cruiser attempting to leave orbit, with Earth as its intended destination. Another ambush prevents pursuit of the battle cruiser before it goes into warp. However, in the wake of the enemy's warp signature, a strange scar is left in space. Determined the stop the enemy from reaching Earth, the player uses the signature from the scar to follow the enemy toward its precise destination.
When coming out of warp, the player is shocked to discover Earth Spacedock and the surrounding platforms on fire and under attack by the enemy. Readings also show the player and crew have traveled back to the mid 23rd century. The crew is forced to defeat the nearby enemy ships before beaming onto Spacedock for further investigation.
On the main level of Spacedock, the player meets with Alicia Gray, captain of the U.S.S. Centurion. She explains that the station's security systems were made vulnerable when the U.S.S. Enterprise was stolen from the station three days prior. Somehow, the enemy knew of this short window of opportunity, and used it to attack the station. The player helps Captain Gray activate the turbolift in order to make their way down to the rest of her crew.
The player meets with Christopher Bannon, the Centurion's first officer, as well as Kylie Stark, who turns out to be an agent for Starfleet's Department of Temporal Investigations. Agent Stark has been working the stop the Idar, who are using their temporal abilities to manipulate key points in history. The Idar's overall goal is to defeat the plans of an unknown force they claim is their "enemy" that assumed control over time and space. The player is given the task to activate the central computer in order to allow the Centurion to leave dock. Agent Stark also gives the player the means to shut down the portal the Idar used to access the station.
After destabilizing the Idar portal, the player encounters Magdagon, the leader of the Idar. The player and the Centurion crew defeat Magdagon's ambush and escape from Spacedock, facing off against Magdagon's battleship and escort soon after. Victorious, the player uses the warp scar left behind by Magdagon to return the ship and crew to their own time.
Upon return, Agent Stark contacts the player, requesting all logs and communications regarding the assignment be deleted, and that the crew will be contacted again when the time comes.
Outline[edit | edit source]
Mission text[edit | edit source]
<rank>, I'm receiving an encoded message from Admiral Fielding at Spacedock. He's requesting that you meet with him at his office on Administration Deck 27 at Earth Space Dock. He says to come as soon as possible.
Goal[edit | edit source]
Objectives[edit | edit source]
- Speak with Admiral Fielding
- Scan the wreckage of the U.S.S. Bastion
- Defend yourself against the attackers
- Intercept the enemy ship
- Follow the enemy through the warp scar
- Eliminate the enemy ships
- Get close to Space Dock and scan the area
- Speak with Captain Alicia Gray
- Find Ensign Reikus
- Reroute power through central hub/Access the security terminal
- Go to Sub Deck 1385
- Speak with Cmdr. Christopher Bannon/Speak with Lt. Stark
- Activate the power hubs (2/2)
- Activate the central computer
- Destabilize the Idar portal
- Help Captain Gray defeat Magdagon
- Defeat the Idar blockade
- Defeat Magdagon
- Head to the warp scar
NPCs[edit | edit source]
Allies[edit | edit source]
Starfleet[edit | edit source]
- Admiral James Fielding
- Captain Alicia Gray
- Commander Christopher Bannon
- Lieutenant Kylie Stark
- Captain Mariko Sato
NPC starships[edit | edit source]
Enemies[edit | edit source]
The Idar[edit | edit source]
- Idar Fighters
- Idar Cruiser
- Magdagon's Battleship
- There is no walkthrough for this mission, yet. You can help STOWiki by writing it here.
Gallery[edit | edit source]
Notes[edit | edit source]
- Upon completion of this mission, Agent Stark requests the player to delete all logs and records regarding this event. This is to signify that her investigation is still in process and knowledge of the events at hand could have further repercussions.
[edit | edit source]