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Fleet Scryer Intel Science Vessel

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Faction Federation-aligned.pngFleet Scryer Intel Science Vessel
FleetScryer.png
Rank:
Rank background icon.png
Vice Admiral Rank icon (Federation).png
Tier:
6
Type:
Science Vessel
Hull:
Lvl 50: 34155
Lvl 55: 36878
Lvl 60: 39600
Lvl 65: 44550
Hull modifier:
0.99
Shield modifier:
1.375
Turn rate:
13
Impulse modifier:
0.17
Inertia rating:
55
Bonus Power:
+10 weapons power
+10 auxiliary power
Bridge Officers:
Lieutenant Tactical-Intelligence Lieutenant Commander Engineering Commander Science-Intelligence Lieutenant Commander Science Ensign Universal
Weapons:
Fore 3 Aft 3
Can equip dual cannons.
Device slots:
3
Consoles:
Console tac icon.png 3 Console eng icon.png 3 Console sci icon.png 5
Cost:
20,000Fleet Credits
5Fleet Ship Module icon.png

The Fleet Scryer Intel Science Vessel is a Vice Admiral (Tier 6) level Federation Science Vessel. Players can obtain the vessel through any Shipyard for 20,000 Fleet Credits and 5 Fleet Ship Module icon.png, as long as the player's Fleet has a Tier II Fleet shipyard.

Description[edit | edit source]

The Fleet Scryer Intel Science Vessel has been specifically designed to support the Alliance Fleet. Fleet Starships are built to the highest standard and have increased Hull Hit Points, Shield Strength and an additional Console slot; in the Fleet Scryer's case, it is a Tactical Console slot.

Variants[edit | edit source]

Scryer class[edit | edit source]

Scryer Class

Tasked with high-risk surveillance, data collection, and combat support missions in the middle of hostile space, the Scryer Science Vessel sports a highly unusual profile. In its default configuration, the Scryer's primary hull is not a saucer but a ring, with hollow space separating an outer concentric hull from a smaller inner saucer. This layout is vaguely reminiscent of the inner ring and promenade structure of the Deep Space Nine space station, though obviously on a much smaller, more mobile scale.

The outer ring holds specialized equipment, recessed weapon mounts, and the Scryer's formidable active sensor array, while the inner saucer contains the bridge and living quarters. Both hulls blend into a tapered secondary hull that features long, low-profile baffled warp nacelles. The main deflector dish is located in a pod-like structure atop the secondary hull, which also houses the Scryer's active sensor probes and probe swarms.

The ship's basic hull material is black, with no visible windows, rendering the Scryer difficult to see against the background of space, if not for thin, blue running light strips and the bright deflector.


Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty.png
Shipshot Intel Sci 6 Fed.png
Shipshot Frame Science.png
Shipshot Frame Veryrare.png
Adm eng fed.png 30 Adm tac fed.png 24 Adm sci fed.png 63
+8 TAC and ENG per SciShip


Starship Mastery[edit | edit source]

Starship Mastery
Enhanced Particle Generators
Enhanced Particle Generators
Enhanced Particle Generators
Advanced Shield Systems
Advanced Shield Systems
Advanced Shield Systems
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Enhanced Restorative Circuitry
Reactive Shield Technology
Reactive Shield Technology
Reactive Shield Technology
I
II
III
IV
Level Name Description
I Enhanced Particle Generators +15% Damage to Exotic Damage abilities.
II Advanced Shield Systems +10% Shield Hitpoints.
III Enhanced Restorative Circuitry Improves Hull healing abilities by 10%.
Improves Shield healing abilities by 10%.
IV Reactive Shield Technology 5% Shield Regeneration every 6 seconds.
Reduces Damage to Shields by 5%.
V No Starship Trait specified
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Fleet Scryer Intel Science Vessel can utilize the [Console - Universal - Sensor Probe Swarm] from the Scryer Intel Science Vessel.

Active Sensor Arrays[edit source]

As an Intelligence starship, the Fleet Scryer Intel Science Vessel is capable of deploying an Intel sensor drone with the Gather Intelligence ability.

While the target is Vulnerable, one of three Expose Vulnerability abilities can be used. These powerful abilities find a critical weakness in the targeted foe and allow players to briefly exploit it.

Intelligence vessels also have a built-in passive ability which renders them undetectable at long range.

Sensor Analysis[edit source]

Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.

Subsystem Targeting[edit source]

The Fleet Scryer Intel Science Vessel comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.

Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.

Specialization Seating[edit | edit source]

The Scryer Intel Science Vessel features two specialist seats: 1 Commander Science-Intelligence seat and 1 Lieutenant Tactical-Intelligence seat.

  • Commander Science-Intelligence Commander Science-Intelligence
  • Lieutenant Tactical-Intelligence Lieutenant Tactical-Intelligence

Standard configuration[edit | edit source]

Starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.

Scaling Starship[edit source]

This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.

Equipment Slot Scaling[edit source]

As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, and science console slots will slowly increase toward endgame capabilities:

Level Console tac icon.png Console eng icon.png Console sci icon.png Fore weapons Aft weapons
0-9 1 1 3 2 2
10-19 2 2 3 2 2
20-29 2 2 4 2 3
30-39 3 3 4 3 3
40+ 3 3 5

Hull Strength Scaling[edit source]

This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (0.99 for the Fleet Scryer Intel Science Vessel), and then multiplied by the scaling multiplier below at each level.

Hull scaling table
Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP
0 1 9900 20 2 19800 40 3 29700 60 4 39600
5 1.25 12375 25 2.25 22275 45 3.25 32175 65 4.5 44550
10 1.5 14850 30 2.5 24750 50 3.45 34155
15 1.75 17325 35 2.75 27225 55 3.725 36878

References[edit | edit source]

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