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Introduced in Season 6, Fleet Marks are a form of currency for projects in the Fleet Advancement System. Players who contribute to projects for their fleet holdings, e.g., the fleet starbase or embassy, are rewarded with 50 fleet credits per mark (when no enhancements are present) (25 fleet credits per mark for the Unload Surplus Fleet Marks project (with a duration of 5 minutes and 2000 fleet marks per slot of the project)).
Earning[edit | edit source]
There are several means through which Fleet Marks are earned.
PvE Queue-events[edit | edit source]
There are several Player vs Environment (PvE) group missions that allow players to earn Fleet Marks. Called "Events", they can be accessed via the PvE Queue at any time and require 5 players (15-20 players for Starbase Fleet Defense and Mine Trap) to fulfill certain map objectives. Each mission rewards up to a certain number of Fleet Marks, up to a maximum number, based on the team's performance during the mission. These missions are accessed through the PvE Queue, either in the form of a public match, or through setting up a private match.
They are similar to STF missions as they share similar aspects such as respawn timers and 30 minutes-replay cooldowns. However, some of them are faction locked, meaning that Federation and KDF players are unable to team up.
|“The Breach”||Up to 88|
|“No Win Scenario”||Up to 85|
|“Colony Invasion”||Up to 60|
|“Starbase Blockade”||Up to 55|
|“Starbase Incursion”||Up to 70+|
|“Starbase Fleet Defense”||Up to 105|
|“Fleet Alert”||Up to 59|
|“The Vault: Ensnared”||Up to 10|
|“Azure Nebula Rescue”||Up to 20|
|“Mine Trap”||Up to 40|
|“Crystalline Catastrophe”||40 , or 60 for elite|
|“Defend Rh'Ihho Station”||up to 30|
|“Rhi Atmosphere Event”||up to 30|
|“Storming the Spire”||29|
These rewards are increased by varying bonuses of if these missions are played during the Bonus Marks Event, which runs several times a day.
Fleet action dailies[edit | edit source]
There is a daily mission for each classic fleet action which can be obtained from Lieutenant B'Mera for Klingon players and Admiral Grigori Yanishev for Federation players. It can be repeated every 20 hours and rewards 50 fleet Marks .
|“Breaking the Planet” (daily)||50|
|“Halting the Gorn Advance” (daily)||50|
|“Punch Through the Federation Blockade” (daily)||50|
|“Slowing the Expeditionary Force” (daily)||50|
|“The Big Dig” (daily)||50|
|“Starbase 24” (daily)||50|
Borg Invasion of Defera[edit | edit source]
Players are also able to earn Fleet Marks on top of the usual rewards given for the missions of the Borg Invasion of Defera. The number of marks earned is proportional to the listed mission difficulty. Medium missions have a 30 minute cooldown and hard missions have a 20 hour cooldown.
The [Easy], [Medium] and [Hard] missions reward 13, 35 and 60 fleet marks , respectively. While the Fleet Marks Event is active, the amount is increased to 26, 70 and 80, respectively.
PvP Dailies[edit | edit source]
Other Missions[edit | edit source]
There are other non-PvE queue missions that reward Fleet Marks.
|“Officer of the Watch”||20|
|“Embassy Officer of the Watch”||20|
|"K-13 Officer of the Watch"||20|
Items[edit | edit source]
Note: Available in C-Store Items tab if you are eligible for one.
|1 per use|
Max: 1 per hour
File Commendation Report[edit | edit source]
You can start Duty Officer missions at the console next to the tunnel in your fleet's Ops Center. Per commendation your points total should exceed 110.000 CXP before you can start a Commendation Report Duty Officer mission. Per Mission it will cost 10.000 CXP to earn 75 (or 100 on a critical success). The mission's Critical Success Traits are Tactful, Emotional, Resolve, and Cunning. It is suggested to never use "Success" Specialization because it reduced over all Critical Success. 
Spending[edit | edit source]
Fleet Marks are spendable through contributing to Fleet Starbase Projects. These are accessed through the Fleet Menu and are listed under Holdings.
References[edit | edit source]
- (27 August 2012)