Fleet Long Range Science Vessel Retrofit
|Lvl 50 T5U:||34155|
|Lvl 55 T5U:||36878|
|Lvl 60 T5U:||39600|
|Lvl 65 T5U:||44550|
The Fleet Long Range Science Vessel Retrofit is an Admiral (Tier 5) level Federation Science Vessel. Players can obtain the vessel through the Shipyard for 20,000 and 4 , as long as the player's Fleet has a Tier V shipyard.
This ship class is one of the most influential types of ships in Starfleet to-date. The most renowned Long Range Science Vessel, USS Voyager, launched in 2371 was commanded by Captain, now Vice Admiral, Kathryn Janeway.
A discount on Fleet Ship modules is available on this vessel if the Long Range Science Vessel Retrofit was previously purchased from the C-Store.
Alternative Variants[edit | edit source]
||The Intrepid class was the most technologically advanced ship of its kind in 2371. The design was considered a success and paved the way for many other Federation ships designs after U.S.S. Voyager experienced a seven year stint in the Delta Quadrant without a single visit to a Federation Starbase.|
||This rugged design was named after the Starfleet grandfather and Human inventor of Warp Drive Dr. Zefram Cochrane. While not the first craft to don his name, this class meets the standards and set forth as the toughest of Intrepid based designs. The Saucer is longer, the hull is shorter and nacelles are also hefty. Utopia Planitia designers made adjustments so that it could be even more self sufficient outside of Federation borders.|
||After creating the successful Intrepid class, the Utopia Planitia designers decided to update the design. Thus in the year 2400, Discovery was born. It was designed to be just as capable as Cochrane and Intrepid and even more advanced. A brand new nacelle design and highly experimental pylon fins were aimed at creating a more efficient and stable flight during warp travel when nacelles were in the upward position.|
||The Bellerophon class is based on the iconic Intrepid class, but with a more advanced design. The Bellerophon class has a unique half-moon shaped main deflector and distinctive blue bussard collectors, as well as the whiter hull color found in 25th century starship designs.|
||When planning for Operation Delta Rising began, the Starfleet Corps of Engineers decided that an updated version of the Intrepid-class was necessary. Most of the technologies used in the Pathfinder-class were tested aboard USS Voyager before it departed for the Delta Quadrant in 2410. With the approval of Rear Admiral Tuvok, the class entered full production.|
Admiralty Ship[edit | edit source]
|-25% Maintenance per SciShip|
Starship Mastery[edit | edit source]
|I||Enhanced Particle Generators||+15% Damage to Exotic Damage abilities.|
|II||Advanced Shield Systems||+10% Shield Hitpoints.|
|III||Enhanced Restorative Circuitry|| Improves Hull healing abilities by 10%.|
Improves Shield healing abilities by 10%.
|IV||Reactive Shield Technology|| 5% Shield Regeneration every 6 seconds.|
Reduces Damage to Shields by 5%.
Abilities[edit | edit source]
This vessel can use all consoles in the Long Range Science Vessel Set.
Subsystem Targeting[edit source]
The Fleet Long Range Science Vessel Retrofit comes with built-in Subsystem Targeting abilities. These built-in abilities stay at Rank I and do not automatically rank up when acquiring higher tier Science starships. They are separate from Subsystem Targeting abilities gained through Tactical Space Bridge officer abilities.
- Target Auxiliary Subsystems I
- Target Weapons Subsystems I
- Target Engines Subsystems I
- Target Shields Subsystems I
Activating a subsystem targeting ability will upgrade all energy weapons to inflict a stacking power drain on the foe's targeted subsystem for the next 10 seconds. They will also have a small chance to knock the targeted subsystem offline for a short duration.
Sensor Analysis[edit source]
Sensor Analysis is an active toggle ability. While maintaining a Sensor Lock on a target, the player gains a stacking effect that either improves the damage and power drain against an enemy, or improves any heal directed towards an ally. This effect stacks every 3 seconds, to a maximum of 6 stacks after 18 continuous seconds. To maintain the desired effect, the player must hold the sensor lock.
Standard Configuration[edit | edit source]
Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.