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Fleet Hoover Temporal Warship

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Faction FED25.pngFleet Hoover-class Temporal Warship
USS Temeraire.png
Rank:
Rank background icon.png
Lieutenant Rank icon (Federation).png
Tier:
6
Type:
Warship
Hull:
Lvl 50: 34155
Lvl 55: 36878
Lvl 60: 39600
Lvl 65: 44550
Hull modifier:
0.99
Shield modifier:
1.265
Turn rate:
14
Impulse modifier:
0.2
Inertia rating:
55
Bridge Officers:
Commander Tactical-Temporal Operative Lieutenant Tactical-Temporal Operative Lieutenant Engineering Lieutenant Commander Science Lieutenant Universal
Weapons:
Fore 5 Aft 3
Can equip dual cannons.
Device slots:
3
Consoles:
Console tac icon.png 5 Console eng icon.png 2 Console sci icon.png 4
Cost:
20,000Fleet Credits
5Fleet Ship Module icon.png
Admiralty stats:
Adm eng fed.png 21 Adm tac fed.png 59 Adm sci fed.png 37

The Fleet Hoover-class Temporal Warship is a Lieutenant (Tier 6) level scaling Warship. This ship is available to Federation-aligned players from the Tier II Fleet Starbase Shipyards for 20,000 Fleet Credits and 5 Fleet Ship Module icon.png. Purchasing the Edison-class Temporal Warship lowers the price to 20,000 Fleet Credits and 1 Fleet Ship Module icon.png.

This starship can be used from any level, upon completion of the tutorial experience. As you level up, this ship gains additional hull, weapon slots, and console slots.

Overview[edit | edit source]

Alternative Variants[edit | edit source]

Class Information
200px
Hoover-class
SKIN UNLOCK: Free
The Kholhr-class fills in a role of a heavy bomber.

Admiralty Ship[edit | edit source]

Admiralty Ship
Shipshot Background Admiralty.png
Shipshot unknown.png
Shipshot Frame Tactical.png
Shipshot Frame Veryrare.png
Adm eng fed.png 21 Adm tac fed.png 59 Adm sci fed.png 37
+10 SCI per TacShip

Starship Mastery[edit | edit source]

Starship Mastery
WARSHIP
Precise Weapon Systems
Precise Weapon Systems
Precise Weapon Systems
Enhanced Weapon Banks
Enhanced Weapon Banks
Enhanced Weapon Banks
Devastating Weaponry
Devastating Weaponry
Devastating Weaponry
Enhanced Weapon Systems
Enhanced Weapon Systems
Enhanced Weapon Systems
I
II
III
IV
Level Name Description
I Precise Weapon Systems +5 Accuracy Rating.
II Enhanced Weapon Banks +15% Critical Severity.
III Devastating Weaponry +2.5% Critical Chance.
IV Enhanced Weapon Systems +10% Kinetic Damage.
+10% All Energy Damage.
V No Starship Trait specified
VI Account-Wide Reclaim Unlock Complete this tier of Starship Mastery to be allowed to claim this starship on any character on this account.

Abilities[edit | edit source]

Universal Consoles[edit | edit source]

The Fleet Hoover Temporal Warship doesn't come equipped with any universal consoles.

However, it can equip [Console - Universal - Entangled Quantum Bombardment] obtainable with the Edison-class Temporal Warship(T6).

Specialization Seating[edit | edit source]

The Fleet Hoover Temporal Warship features two specialist seats:

  • Commander Tactical/Temporal Operative Commander Tactical/Temporal Operative
  • Lieutenant Tactical/Temporal Operative Lieutenant Tactical/Temporal Operative

Molecular Reconstruction

Temporal Starships are capable of making subtle alterations on the molecular level through the use of Molecular Reconstruction. This technology allows the starship to assume 1 of 3 different Configurations: Offensive, Defensive and Support.

(+Max Engine Power, +Turn, +Flight Speed, -Incoming Hull Healing)
(+Max Shield Power, +Incoming Hull Healing, -Turn, -Flight Speed)
(+Max Auxiliary Power, +Exotic Damage, +Control Strength, -Energy Weapon Damage)

Each of the configurations generates its own specific counter, which is then used to fuel the Molecular Deconstruction Beam.

(Scaling Physical DoT, Heals Hull, Disable)

Standard configuration[edit | edit source]

Federation starships come with standard equipment and weapons of the lowest mark available at the ship's minimum rank. The items provided are appropriate to the type of vessel and its related playing style.


Scaling starship[edit source]

This starship's equipment slots, base hull capacity and shield capacity scale as your level increases.

Equipment slots[edit source]

As you rank up every 10 levels, up to level 40, the ship's forward weapon slots, aft weapon slots, tactical console slots, engineering console slots, and science console slots will slowly increase toward endgame capabilities:

Level Console tac icon.png Console eng icon.png Console sci icon.png Fore weapons Aft weapons
0-9 3 0 2 3 2
10-19 3 1 2 4 2
20-29 4 1 3 4 3
30-39 4 2 3 5 3
40+ 5 2 4

Hull strength[edit source]

This table shows how the ship's hull strength scales at each level. The base hull of all scaling starships is 10,000, which is then multiplied by the ship's hull modifier (0.99 for the Fleet Hoover Temporal Warship), and then multiplied by the scaling multiplier below at each level.

Hull scaling table
Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP Level Multiplier Hull HP
0 1 9900 20 2 19800 40 3 29700 60 4 39600
5 1.25 12375 25 2.25 22275 45 3.25 32175 65 4.5 44550
10 1.5 14850 30 2.5 24750 50 3.45 34155
15 1.75 17325 35 2.75 27225 55 3.725 36878

Notes[edit | edit source]

External links[edit | edit source]

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